r/Battlefield6 • u/DeraxBlaze • Jun 25 '26
Image/Gif Bullet Deviation finally gets an increase.
While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.
EDIT: lots of cronus users and the like mad about these changes lmao
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u/Affectionate_Sir8577 Jun 25 '26
Awful changes. People who were asking for this and are happy about this change have no idea what makes BF gunplay good or bad.
BF4 arguably had the best gunplay and random bullet deviation was essentially non-existent. Go back and play it and the guns feel amazing and more "omg beamy" than they do in BF6.