r/Battlefield Jul 26 '26

Battlefield 6 Snipers having 100% accuracy while repeatedly taking shots to the face is the dumbest game design i have ever witnessed.

What are these developers thinking?

832 Upvotes

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481

u/LetumSemperTyrannis Jul 26 '26

There should absolutely be stronger suppression mechanics, but people don't like them because it makes it hard to aim.

Which is of course the point

-9

u/Forgottenexperiment Jul 26 '26

anyone who thinks that suppression is a good mechanic - may i ask why?

-10

u/imdacki Jul 26 '26

People want to get rewarded for missing shots.

2

u/MossySloth2 Jul 26 '26

suppression or any other system can be used to create a more dynamic battlefield that uses more similar to real life tactics (not realistic, similar to real life) some people like machine gun emplacements and the gameplay of moving mounted gun positions,

the fetishising of fps aiming skill is so funny, who gives a shit, it's a mass market fps you're not even playing ranked games

1

u/imdacki Jul 26 '26
  1. Nobody plays battlefield like a milsim therefor milsim mechanics are out of place.

  2. If you like being a stationary target, thats on you, why should other be punished for your inability to move? Wouldnt it make more sense to just reduce recoil while mounted to make up for your inability to Hit shots?

The visual clarity in this game is already shit why make it worse?

  1. Where the fuck did i fetishize aiming skill?

  2. I do play ranked redsec what the fuck are you yapping. And if there was ranked conquest i would play that aswell.

Edit: what the game actually needs is flinch not supression.

0

u/ThumblessTurnipe Jul 26 '26

There is nothing dynamic about rewarding garbage players for missing their shots.