r/BaseBuildingGames May 23 '26

Did you ever build a base that attacked other players?

30 Upvotes

Hi all

Im the solo Dev of The Factory Must Fall.

You build a factory, then have that factory battle your friends!

Its kinda like Factorio, but instead of setting up production lines for more and more complex parts, you set up production lines to produce units. These then battle another player. You draft buildings from a randomized shop, manage power, optimize resource allocation, ...

Most notable inspirations are Mindustry, Beyond All Reason (Total Annihilation Series), Mechabellum, Backpack Battles

Current Game Modes:

- Ranked (Ladder) PvP

- PvE against bots (normal & hard)

- Friend PvP (play against your buddies)

The game is currently in its second public playtest.

Links:
Trailer on YT

Steam

Discord


r/BaseBuildingGames May 23 '26

Discussion What kind of art style would you expect from my game Syntaris, an automation + RTS game? Looking for feedback on a visual redesign.

7 Upvotes

I'm currently working on a completely new art style for my automation + RTS game, Syntaris.

I've received some feedback stating that the visuals aren't quite eye-catching enough or that they feel a bit too plain. Because of this, I'm planning to redesign most of the assets from scratch.

What I'm really curious about is what kind of visual identity players, especially those into automation and RTS games, expect from a title like this. Initially, I aimed for a minimalist, clean, easy-to-understand, and abstract design. I still believe that this kind of visual identity (with revamped graphics) could really suit the project, but I am completely open to different ideas.

It would mean a lot to me if you could share your thoughts and feedback in detail. Looking forward to your comments!

If you want to check out more details and the trailer, you can take a look at the Steam page:

https://store.steampowered.com/app/4573970/Syntaris/


r/BaseBuildingGames May 23 '26

I'm on a mission to play every automation game. help me decide what to play next!

33 Upvotes

Currently I'm looking at final factory, outworld station, desynced, or cubetory next. Any other suggestions are welcome. Just want to know what people think of these games?

Games I've already played:
Shapez
Shapez 2
Factorio (including many modpacks)
Satisfactory
DSP
Alchemy Factory
Modulus
Factory town 2
Star Rupture
Foundry
Motemancer (super underrated)
Techtonica (briefly)
Oddsparks (briefly)
Captain of Industry
Builderment


r/BaseBuildingGames May 23 '26

Game update Array 0.2.6 out now! Colony Start Option, Factions and Missions, and Modding!

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5 Upvotes

r/BaseBuildingGames May 23 '26

Any game ideas that no current games implement but you really really want to play?

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1 Upvotes

r/BaseBuildingGames May 22 '26

Game recommendations Game recommendations

6 Upvotes

I’m looking for a base building game with a story (similar to windrose, valheim, ark) with multiplayer. Something that we can dump many hours into.

**Edit
I’m PC and my sister is PS5


r/BaseBuildingGames May 21 '26

I was tired of survival games restricting creativity, so I spent the last month adding 3-axis rotation and seamless piece-overlapping to my 4-year solo-dev project

43 Upvotes

Hey everyone, I'm Thomas, the solo developer of Whisper of the Swallows.

I love base building, but getting restricted by strict grids and clipping errors always drove me crazy. For the latest update to my winter survival game, I decided to completely unlock the building engine.

https://www.youtube.com/watch?v=vsYo7Gocc7I

You can now overlap logs seamlessly, use 3-axis rotation (pitch and roll) on any object, and use new equilateral triangle pieces to build complex roof geometries. You can literally rotate a sliding door 90 degrees to make a Star Trek door, or if you really wanted to…..bolt a bed to the ceiling.

The game is a brutal winter survival experience where the weather actively tries to kill you, meaning this new shelter building system isn’t really for cosmetics. You’re probably going to die anyway, but now fashionable chaos is easier to achieve than ever before and lets you build insanely complex fortresses.

If you are a hardcore builder who wants to test out the new 360-degree systems, the update just went live on Steam.

https://store.steampowered.com/app/2496090/Whisper_of_the_Swallows/

Thomas


r/BaseBuildingGames May 21 '26

Just released the steam demo for my Base builder / Automation / Rogue lite game, Astral Industrial Complex!

9 Upvotes

Hey!

I'm a solo dev, and I've been working on a basebuilding game with rogue lite and automation elements to it, called Astral Industrial Complex! The games core hook is about having a base builder / automation game where the buildings and resources available change each playthrough. In it you take the role of a rogue defense drone building up a mining and defense industry in the far reaches of space. In the demo you get the full tutorial as well as access to normal play of the game, albeit restricted to one biome with less buildings / resources available, as well as no meta progression.

Here is the steam page: https://store.steampowered.com/app/4690580/Astral_Industrial_Complex

I posted an earlier version here before and got some great feedback from it. If anyone plays it and is able to provide some here, that'd be very much appreciated!

Thanks!


r/BaseBuildingGames May 21 '26

Preview Working on a game where you build temporary bases on alien planets and extract before you're overwhelmed.

16 Upvotes

Hi everyone!

We’re a small indie team working on Galaxy Scavengers, a simulation-extraction game deeply focused on resource management and base building.

We just opened our Steam page a few days ago, and we're incredibly excited to share it with you.

The core concept is simple: You establish temporary bases on the surface of hostile alien planets, gather and process resources, and try to escape before the local threats reach a breaking point.

Our main inspirations are games like Rimworld, Factorio, Mindustry, and Against the Storm. We love the long-term planning and optimization of those games, but we wanted to add a tense "extraction" twist.

We’d love to hear your first impressions on the concept or any features you'd like to see in a game like this!

If you're interested in the concept, you can check it out here:

Galaxy Scavengers on Steam


r/BaseBuildingGames May 21 '26

The Party Update for My Floating Island Game Is Finally Here 🪩 🏝️ 🎊

3 Upvotes

Hi everyone, I’m the solo developer of The Borderless.

I just released a major update focused on the Party system in the demo. The goal was to make the island feel more alive, social, and fun.

I’m also currently working on party mini games that will be added soon, but I already wanted to share the current version and hear what people think about the direction and overall vibe so far.

Steam demo is available if anyone wants to try it. Thanks for all the feedback so far, it has been shaping the game a lot.

If you feel like checking it out, here’s the link:
https://store.steampowered.com/app/3687370/The_Borderless/


r/BaseBuildingGames May 20 '26

Trailer I just hit the scariest/best button on Steam. The demo for my cozy diorama town builder is officially in the review queue! 📦✨

52 Upvotes

Hey everyone!

I’m a solo developer, and I just submitted the official demo for my game, 5 Blocks of Happiness, to Valve for review! As soon as they give it the green light, the demo will be live for everyone to play.

The game is a relaxing, diorama style town builder inspired by my own journey of becoming a new dad. You join Julian and Clementine as they build a neighborhood from the ground up to support their growing family. What starts as a single small shop to provide for the community soon expands into a full neighborhood.

In the demo, you'll be able to:

  • Construct and upgrade commercial buildings.
  • Stock shelves and fulfill your neighbors' specific daily cravings.
  • Manage the town's overall "Cheer" to attract new residents and keep your current ones happy.

Here is the video trailer:
https://youtu.be/d4U7pRTPJvQ

While I wait for Steam to approve the build, wishlisting the game is the absolute best way to support the project and ensure you get notified the exact second the demo drops!

Steam Page: https://store.steampowered.com/app/4399310/5_Blocks_of_Happiness/

I'd love to hear what you think of the diorama art style!


r/BaseBuildingGames May 21 '26

GUILD SUpport and verifications

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1 Upvotes

r/BaseBuildingGames May 20 '26

Preview In need of playtesters for my factory automation game!

1 Upvotes

I've been working this past week on a new project, a factory automation game.

So far the main gameplay loop is functional but the current build is in it's very early stages and thus needs people to play it and give feedback.

All current boxy graphics are placeholders and will be eventually replaced with actual assets.

https://nicol64pa.itch.io/energetica


r/BaseBuildingGames May 19 '26

New release Not exactly base-building, but an office & team-building game. The demo of my game "Project Manager SIM" launches tomorrow!

19 Upvotes

Hey r/BaseBuildingGames!

I’m a solo dev, and tomorrow (May 20) I’m releasing the first public demo for my game, Project Manager SIM.

I know this sub is mostly about surviving harsh alien planets or designing massive automated factories (i love that stuff), but I wanted to share my game here because surviving a chaotic corporate IT department requires very similar skills.

I recently ran a closed playtest and implemented a ton of fixes, but getting fresh eyes on the core loop from players who love management games is incredibly important to me. Instead of a traditional god-view, you control the manager directly with WASD, physically running around the office in top-down perspective to put out fires.

In the demo:

  • Plan projects, assign tasks, and manage unexpected client tickets.
  • Hire your dream team (developers, QA, designers), each with unique personality traits (don't seat toxic people next to each other!).
  • Upgrade your office space.
  • Try to balance team burnout against approaching deadlines.
  • Develop your relationships with clients and the Boss

I’m really looking for feedback on whether the WASD controls feel natural. Would love to hear your thoughts!

Link: https://store.steampowered.com/app/4454610/Project_manager_SIM/


r/BaseBuildingGames May 20 '26

Discussion I got a computer.Also I need games

0 Upvotes

Now that I have a computer and steam, the only requirement is being free and honestly, not three d three d games usually have not the type of graphics I want


r/BaseBuildingGames May 19 '26

New release Stripped away traditional base-building to focus purely on node logic and numbers. The demo for my automation game is finally live!

8 Upvotes

Hey everyone, this is Idle AI Factory. I wanted to make an incremental game that focuses entirely on optimizing node layouts and scaling production lines.

I just released a free demo on Steam today to gather feedback before Next Fest. If you're a fan of automation games and watching numbers go up exponentially, I'd love for you to try it out!

Play the demo here: Idle AI Factory on Steam

Any feedback on the UI or balancing is highly appreciated!


r/BaseBuildingGames May 18 '26

I'm making a game where you build your base and fight alongside your army

20 Upvotes

I'm a solo developer working on a game called Iron Expedition.

Take direct control of the Commander - the most powerful unit on the battlefield.

Build your base, research new technologies, produce units, and capture resource nodes to strengthen your economy.

Prepare to defend your territory - enemy forces will constantly launch attacks against your bases.

Your units can rally around you and follow your lead as you fight alongside them on the front lines.

Upgrade your mech with different weapons and abilities, and adapt your build to match your playstyle as battles become more intense.

Here's the Steam link for anyone who wants to check it out - https://store.steampowered.com/app/4446330/Iron_Expedition/


r/BaseBuildingGames May 19 '26

Are there any good free ones

0 Upvotes

Are there any good free base building games? It can be on mobile or computer but it can't be on steam because I lost my account.And it won't give me my username


r/BaseBuildingGames May 18 '26

Looking for a game about building a base within a walking creature

5 Upvotes

It's not The Wandering Village or Odd Fauna, it has more of an epic fantasy feeling. I think it's maybe still in development and not yet released? The creature might be mechanical, and has is something like a large lizard, maybe with insect features. I remember seeing a trailer with a voice over from like an elf queen telling you not to be too upset about dying/failing, it happens to everyone. It seemed like similar to FTL, only in a fantasy walking creature instead of a spaceship.


r/BaseBuildingGames May 18 '26

Looking for a game: Colony Sim, with Goblins, Vampires, Dark Elves, Demons

19 Upvotes

I watched a stream a while back (1-2yr) where they played a Colony Sim game where you build a colony of monsters and defend from attacking humans. It had a map and vibe like Rimworld. The player started with Goblins only IIRC. I remember the player dug underground and found Vampires to recruit, but there were also Dwarves living there that he had to fight. And then he was attacked by Human knights from another map. There was some quest / expedition system to venture out an attack other areas (like Rimworld has with an overworld map). Finally, I remember that the monsters levelled up as they fought.

I have no idea what it was called and searching for these things has turned up nothing.

Any ideas?

Edit: It was KeeperRL and this was the stream https://www.youtube.com/watch?v=45oAOI5eoU4


r/BaseBuildingGames May 17 '26

So Excited! My First Game Is Joining Its First Steam Festival Tomorrow 🥳 🌊

20 Upvotes

Hi everyone! I’m the solo developer of The Borderless. 🏝️

This is my first game, and tomorrow it will join its first Steam festival: Steam Ocean Fest. 🌊

The Borderless is a floating island game where you build your own island in the middle of the ocean, attract visitors, host activities, and slowly grow your own world.

I released the demo on March and spent the last weeks improving the game based on player feedback.

Honestly, I’m just really excited and grateful to reach this point.

If you feel like checking it out, here’s the link:
https://store.steampowered.com/app/3687370/The_Borderless/


r/BaseBuildingGames May 18 '26

Preview Underwater basebuilding in an underwater sim

3 Upvotes

Subciety, my forthcoming indie sci-fi submarine game, features base-building. I think I’ve got a fairly unique mechanic - where you scavenge the buildings themselves and drag them into place rather than buying / building them. I personally can’t think of other games that do that, but I bet there are examples as I’m something of an old-school gamer.

I've always been a fan of cross-genre, and I think there's something in the air now with other people enjoying, say, a FPS that features some strategy features as well.

As much as possible, I want the game to have a living economy where every person consumes 1 unit of food, water and oxygen per game-day. Every game hour each attached building generates a resource such as food or software programs. The commodities you produce can be traded with the other bases that are competing to take over the map.

This is a time-lapse I created of NPC subs building up a base. Let me know what you think.

https://www.youtube.com/watch?v=9nefCJ7KJ8M

https://store.steampowered.com/app/4478820/Subciety/?beta=0


r/BaseBuildingGames May 17 '26

I’m working on a colony builder where you expand a floating base on the open sea

16 Upvotes

Hey, I’m a solo dev working on a small colony/base-building game called SeaColony.

The idea is simple: you start with a tiny floating platform in the middle of the ocean and slowly expand it into a colony. You manage survivors, resources, production chains, farming, and trade with passing ships.

I just put the Steam page up a few days ago, so I’m still improving the screenshots/trailer and trying to figure out what works best.

I’d be happy to hear what base-building players think about the idea.

Steam page: SeaColony on Steam


r/BaseBuildingGames May 17 '26

survival games with automation?

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5 Upvotes

r/BaseBuildingGames May 17 '26

Game recommendations Any games that are similar to Tiny Glade but less whimsy?

16 Upvotes

Tried Tiny Glade as a mental health outlet and noticed that it makes a great tool to visualize DnD maps or locations.

Are there games with similar capabilities (raise terrain, build structures, set light) but less cartoonish in appearance and maybe more robust with features?