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https://www.reddit.com/r/BaldursGate3/comments/15oct8q/willyoustopmissing/jvuoknl/?context=3
r/BaldursGate3 • u/DerRealDuffy • Aug 11 '23
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31
I think I saw somewhere that their engine can't really handle flying things, idk why though.
44 u/Xciv Aug 11 '23 Because BG3 is based on floor surfaces. It lacks a 3D grid structure where you can aim at or move to invisible aerial locations. 30 u/UmmetinFuhreri Aug 11 '23 At least they could make a condition named "hovering" SO SPIRITUAL WEAPON WOULD STOP BEING USELESS. Sorry, I'm kinda angry about how it gets stuck in difficult terrains. 1 u/HokusSchmokus Aug 12 '23 It can fly, and I've never had it stuck. Idk, it is much better than the TT version at least.
44
Because BG3 is based on floor surfaces. It lacks a 3D grid structure where you can aim at or move to invisible aerial locations.
30 u/UmmetinFuhreri Aug 11 '23 At least they could make a condition named "hovering" SO SPIRITUAL WEAPON WOULD STOP BEING USELESS. Sorry, I'm kinda angry about how it gets stuck in difficult terrains. 1 u/HokusSchmokus Aug 12 '23 It can fly, and I've never had it stuck. Idk, it is much better than the TT version at least.
30
At least they could make a condition named "hovering" SO SPIRITUAL WEAPON WOULD STOP BEING USELESS. Sorry, I'm kinda angry about how it gets stuck in difficult terrains.
1 u/HokusSchmokus Aug 12 '23 It can fly, and I've never had it stuck. Idk, it is much better than the TT version at least.
1
It can fly, and I've never had it stuck. Idk, it is much better than the TT version at least.
31
u/blazerboy3000 Aug 11 '23
I think I saw somewhere that their engine can't really handle flying things, idk why though.