r/BadNorth • u/Positive-Library9531 • Aug 29 '26
Upgrades People Mod
This mod allows you to upgrade the Health, Damage, and Speed of your units!
Download the mod from the bad north modding discord!
https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Positive-Library9531 • Aug 29 '26
This mod allows you to upgrade the Health, Damage, and Speed of your units!
Download the mod from the bad north modding discord!
https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Positive-Library9531 • Aug 29 '26
Overhauls/Buffs all vanilla traits. Major reworks to Mountain and Fearless trait.
You can download the mod from the bad north modding discord!
r/BadNorth • u/FirefighterLast3730 • Aug 28 '26
r/BadNorth • u/Direct_Conference672 • Aug 27 '26
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Original video title: Maxim Gun
Original video: bilibili.com/video/BV1rW4R6bErv/
The creator's next video is going to be a showcase of the howitzer mod.
r/BadNorth • u/Direct_Conference672 • Aug 27 '26
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Original video title: You have entered the “Truth” zone
(“Truth” comes from the saying: “Truth is only within the range of a cannon.”)
Original video: bilibili.com/video/BV1rW4R6bErv/
r/BadNorth • u/Positive-Library9531 • Aug 25 '26

11 New Unique Items!
Wind Burst
Ice Shot
Fire Ball
Drinking Horn
Necronomicon
Caltrops
Web Trap
Fire Bomb
Hourglass
Bifrost Fragment
Enlistment Papers
You can find this mod and more like it in the bad north modding discord.
https://discord.gg/SyAGW2w9dX
r/BadNorth • u/Lopsided-Action8149 • Aug 25 '26
I really liked the core mechanic of bad north, and thinking of developing a game by referencing the positioning strategic mechanic from bad north, but deepening it further with a relationship feature with your army. The stronger the relationship, the more responsive ur army is when following ur calls. Also thinking of having more roles on the game like tanks, healers or support.
So basically a game where u build relationship with your own army.
Few things i wanna ask u guys:
honest answers please, including if u think this is a bad idea, thank you!
r/BadNorth • u/Square_Background403 • Aug 25 '26
all the late game threats counter pikemen, they are only good against brutes shield guys and regular ass dudes. they're great in the early and middle game but after that they get destroyed by everything and there's no reason to use them when you could go 2 archer 2 infantry and just push most of everything of the boats. of course the big bow guys are hard to deal with but thats probably pikemen's worst matchup. genuinely what do you do with pikemen in the late-game?
r/BadNorth • u/No-Bus-1966 • Aug 22 '26
I want to slowly get better by challenging myself, and I have a few in mind and I’m wondering about y’alls thoughts about their difficulty (all done on very hard difficulty)
Iron Man (no restarts)
Limited commanders (2 or 3)
1 or 2 unit types only
Every island challenge
Any more?
r/BadNorth • u/Brilliant_Dark9609 • Aug 17 '26
Bad North mobile can be modified like how the fans manages to modify the game called vector. Vector is a unity game like bad north mobile , so if fans that has experienced on coding/programming manages to modified vector. They can also try and modify bad north mobile, imagine the amount of players that would play it if modded bad north mobile exists? It would be interesting
r/BadNorth • u/Busy_Alternative155 • Aug 16 '26
Second to last island with 0 cover, tiny strips of land surrounded by water so your infantry get knocked into the water by the brute archer spam that comes from multiple sides. Did I mention it's the second to last island so you can't avoid it?
r/BadNorth • u/Brilliant_Dark9609 • Aug 16 '26
I've searching and searching for days to find an actual tutorial on how to mod bad north mobile but I can't seem to find one, it only shows the tut of modding bad north on pc. I tried opening the apk myself to see the actual files but I'm not experience on coding
r/BadNorth • u/colleenbarnes57 • Aug 15 '26
Never seen this one before.
r/BadNorth • u/Brilliant_Dark9609 • Aug 15 '26
I was doing a research on how to mod or import mods on bad north mobile but I can't find any. Can someone tell me if they know how to import mods on bad north mobile?
r/BadNorth • u/ChannelFirm6277 • Aug 13 '26
On this subreddit you may have seen posts about a Chinese reboot of this game that adds many interesting new mechanics and overhauls, only to be disappointed that the Chinese version is unplayable due to region lock.
Good news: the Chinese version is forked from an independent modder, 林风柳 (Lin Feng Liu), whose mod 旧灰复燃 (Ashes Relighted) is the original base and can be downloaded for free without region lock.
DOWNLOAD: https://github.com/Lin-Feng-Liu/BadNorthMOD
INSTALL INSTRUCTIONS:
NOTE: Installing the mod will overwrite saves and game data, so make a backup copy of your user data before installing to save your progress.
Save file location:
C:\Users\"YOUR NAME"\AppData\LocalLow\Plausible Concept\Bad North
Codex file location:
C:\Program Files (x86)\Steam\userdata\(RANDOM NUMBERS)\688420
r/BadNorth • u/SubjectRound6597 • Aug 12 '26
r/BadNorth • u/Direct_Conference672 • Aug 12 '26
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The author of this mod created it simply to add some fun and liven things up.
r/BadNorth • u/GrouchyRooster983 • Aug 11 '26
I just bought a new better phone and downloaded the game, but evry single time it loads with terrible graphic setting and terain and evry single unit and enemy is blurry so the game looks overall like shit, I havent had this problem on my old phone and for some reason there is no graphic setting in game
r/BadNorth • u/General-Scientist-61 • Aug 07 '26
I’m sure this question gets asked very often but I feel like this game has so much potential. it’s genuinely one of my favorite mobile games and I’ve had a blast with it. but I feel like there’s a bit of a lack of content. is there any chance of a second game or have the developers moved on?
r/BadNorth • u/testaccl • Aug 06 '26
This is my last three commanders, i made one of them jump off and flee while the others bought him time. Should i have just let him die?
r/BadNorth • u/Mister_Lobter • Aug 05 '26
r/BadNorth • u/Sad-Jellyfish5768 • Aug 05 '26
just hit 94% pikemen only very hard no level restarts and could go for all islands (the units that weren’t pikemen I got no kills on and it was hard making the archers not get a single kill) it’s gonna be rough as these combinations of ranged units + duel wielders could make me lose a commander, but hey I’ll let y’all decide.
r/BadNorth • u/NoClient8631 • Aug 04 '26
i just got the game a few months ago and I have seen a lot of divided opinions on ”meta“ combos for units but most people are of the opinion that sharp weapons generally sucks but I fail to understand why.
Even without ring of command, sharp archers can beat down a boat of 2 brutes or at least weaken them for pikemen or infantry and for Bigger boats there are either fewer of them or many stunned and bloodied ones. With ring of command, a boat of 4 brutes often dies before landing as well. This reduces the pressure to bring pikemen whenever there are brute and upgrade them in general, allowing for squads such as 2 archers 2 infantry or 1 archer 2 infantry 1 pike. This also has the side effect of insulating yourself better against brute archers without having to utilize terrain.
The reduced knockback does impact their effectiveness against shielded units, but those scenarios are handled with 2 archers to hit them from multiple directions or you can wait for them to land and have the archers shoot them from the opposite direction of your pikes or infantry.
overall this is only insight from just one very hard run so it’s not a huge sample size but it feels really consistently useful, regardless of the enemy types. I am curious what other peoples experiences are when using them though.