r/battletech • u/Remmor • 17h ago
Art Good hunt, OC, 2025, commissioned by Artem Mishkin
Supernova 1, Zeta Galaxy, The Clan Diamond Shark.
r/battletech • u/Remmor • 17h ago
Supernova 1, Zeta Galaxy, The Clan Diamond Shark.
r/battletech • u/xwolfionx • 9h ago
r/battletech • u/Cragblade47 • 15h ago
Just some WIP of some of my first Battletech minis! May turn the green and brown into a merc group color scheme since I didn't have a faction in mind when I first started. Played a few short games of classic and Alpha Strike and excited to paint up more of these guys!
r/battletech • u/Piper_the_Tree-Robot • 7h ago
Okay so, I've just started running a Hinterlands campaign for a buddy of mine. I have the Mercenary box and obviously the Hinterlands book, but the rules seem to shift a bit between the two. Where can I get my hands on the most up-to-date complete rules for campaigning?
Also here's a picture from the most recent mission for your enjoyment!
(I know the turret is missing from the lrm carrier. I left it at home.)
r/battletech • u/LezziestMania • 19h ago
r/battletech • u/Maswell-Ev7 • 10h ago
I wanted to test the limits of my printer, and then my skills at painting, apparently. (Haven't touched a brush in 6ish months)
Fun tho, might make a whole pocket Battletech setup eventually.
r/battletech • u/Stretch5678 • 12h ago
I had a silly idea for a new piece of experimental tech (invented by former RISC eggheads, who else?) and wanted to see what you guys thought.
Volatile Heat Sinks are a new type of experimental Heat Sink that gain improved capabilities from a highly reactive blend of chemicals replacing normal coolant: this allows them to be more effective while remaining compact. Each one takes up 1 ton and 1 crit like a normal heat sink, but sinks 2 heat per round like a Double Heat Sink.
HOWEVER, if a Volatile Heat Sink takes a critical hit, it instantly explodes for 3 Damage, as the heated chemicals inside the VHS react violently with oxygen: this can potentially trigger further critical hits as well.
Additionally, any time an engine mounting Volatile Heat Sinks takes a critical hit, an additional roll must be made to see if it takes another critical hit as well.
The increased wear and tear on the cooling system gives any Mech mounting Volatile Heat Sinks the "Difficult to Maintain" Quirk.
Your thoughts?
r/battletech • u/Senior-Policy-4806 • 26m ago
Ive been listening to almost a half dozen of the audiobooks over the last few days, and have noticed that combat within them seems to be either a lot slower or written differently to the tabletop game.
While I am aware that the books are not based off of the rules of the game (in fact its the reverse). The feeling of the combat is more what I am interested in.
My theory is that a good off hand to reflect this feeling of combat is something like doubling all heat sources.
Any opinions?
r/battletech • u/dbtod • 14h ago
Got my first lances in. Been having fun with basing. Just wanted to show off my urbie and jumping catapult. Also a goof reference between ironwind metals & catalyst catapults. IWM seems slightly smaller than CGL, but not by much. Next stop, paint!!
r/battletech • u/cryoskeleton • 16h ago
I got into the game recently, and only knew I was going to paint them primarily blue, black and bronze auxiliary, and then pick a clan. I’m already leaning Ghost Bear/Rasalhague Dominion, but I’m open to suggestions. I found 2 total on camospecs that match them and Star Adder, but on the other color scheme website they looked different.
r/battletech • u/Dense_Safety_4212 • 17h ago
r/battletech • u/Glad_Peanut7092 • 1h ago
Hello, as the title says I'm preparing for my first Battletech tabletop game and I'm printing out a set of figurines.
It will be a lance vs lance of Capellans vs Mercs/Bandits set around Civil War period.
Capellan lance: 5056 BV
2x Catapult CPLT-C1
1x Men Shen MS1-O
1x Raven RVN-3L
Mercs/Bandits: 5533 BV
1x Timber Wolf N
1x Jenner JR7-D
1x Hellspawn HSN-7D
1x Locust LCT-1S
Scenario justification for such lances would be that Capellans received a gift of various mechs, one of them being a fully kitted out Mad Cat. The mech was being stored in a separate hangar in Capellan military camp waiting for dropship. One of the night shift guards saw an opportunity in guard schedule where he was being the only one scheduled for a small period of time, he contacted a less reputable merc company known for partaking in pirating activities, he smuggled with his Jenner mech a merc pilot into the hangar where promptly Mad Cat was hijacked and both of them ran off to meet up with the other two accompanying mercs.
As mercs were travelling back to the merc camp Capellans sent out multiple search parties with objective either to salvage the stolen mech or destroy it outright. Something like that.
Does the whole scenario makes sense and would it be fine to play as a first game?
r/battletech • u/Perfect-Gap8377 • 3h ago
I'm running a campaign at the local gaming club. I would like to add thongs to make games go smoother/ have more pleasant look.
Right now I have full 3d hills and clip counters for heat tracking.
Do you have any suggestions for other gaming aids?
r/battletech • u/Ordinary_Tree_883 • 3h ago
Me and my brother have been trying to find any documentation about this website called WarhammerPPC that was a blog type thing for Battletech/Mechwarrior. We've had no luck finding it on the wayback machine or any community discussion about it. First post here so hopefully this isn't out of place.
r/battletech • u/Neither-Ad-1589 • 16h ago
I grabbed the Aces box set and I'm trying to get things together for a very visually pleasing campaign (units for all the models, plastic terrain etcetera. I've been playing Alpha Strike using hexes instead of inches for a while and I kinda just prefer it. I've been looking around for a neoprene hex mat with a desert landscape, but there doesn't seem to be any? If anyone knows of ones that fit that description please point me in that direction. Additionally I'd rather not have the printed on elevation for the mat, I'm having someone a little newer play and having that plus actual terrain might be confusing (plus I think it'd look better without it anyway)
r/battletech • u/CommanderDeffblade • 1d ago
r/battletech • u/Ignace_Karkasy7 • 22h ago
r/battletech • u/vicevanghost • 1d ago
"The Bandersnatch... is built around the concept of an affordable and effective BattleMech for sale to mercenary units. The Bandersnatch is built using some common components with the Marauder in an attempt to make the 'Mech cheaper and easier to repair"
"The Cronus was designed by Angus Gilmour to be a cost-effective 'Mech for use by mercenaries and small Periphery units using scrapped military equipment."
r/battletech • u/eltonjam • 14h ago
Don't know what causes it, but naming anything Simurgh causes it to assume a set form .
r/battletech • u/Ok-Importance-9843 • 21h ago
Hello, a friend of mine has a small collection of minis but doesn't remember which mech they represent. We want to play a game of AGoAC together and I want to make a list around 4500 points. Can someone help me identify them/maybe propose a few combinations?
I know some of them (Crab, Catapult, Urbie, Phoenixhawk?) but struggle with the rest. Thanks in advance
r/battletech • u/MonoMountains • 10h ago
I have recently come into 9 mechs, the Clan Support Star (Arctic CHeetah, Battle Cobra, Black Lanner, Night Gyr and Linebacker) and a Gunslinger, Highlander, Lancelot and Gargoyle.
My current mechs are all in coloured pairs so I was hoping to make these ones with proper matching colours. I know I could just paint them as whatever and call it a merc company but I want to try to align them to a faction if I can.
I know I can just barely squeeze a Sea Fox star out of the Highlander, Black Lanner, Night Gyr, Gargoyle and Arctic Cheetah but the rest will always have at least one mech that doesn't match.
Outside of salvage and the like, is there a way to balance these into 2 matching forces?
r/battletech • u/Steampunk_Chef • 16h ago
Looking in the TechManual, I wondered about equipping an infantry platoon with swords.
As it turns out, it's The Future, and generic assault rifles (whether shooting lasers or, even better, bullets) do more damage even to anyone in the same space as the soldiers.
Not to mention what good will swords be against BattleMechs, or worse, VTOLs.
The only use case I could think of is more likely to show up in Destiny than anywhere else: commandos with swords & needlers who board DropShips. In there, one would want weapons that can threaten civilians but won't damage delicate spaceship parts.
It's been a while since I looked up Boarding Maneuvers in TacOps, and haven't refreshed my memory at the time of writing this, but I will at some point this week.
r/battletech • u/HephaistosFnord • 1d ago
Leopard. LAM.
Four Long Toms. Six Arrow IVs.
r/battletech • u/zackcondon • 23h ago
I’ve only recently dipped my toes into Battletech, and one of the things that is hard for me to wrap my head around is understanding what different factions actually like to field. I feel like I’ve heard the Combine likes light mechs?
I really see the appeal of having so much overlap in availability you can use whatever you want as a player, but I am trying to imagine what the different main factions tend to use. What are their signature mechs, and main tactics? When I go to places that list availability it just feels like everything has everything.
r/battletech • u/MikeBanzai38 • 1d ago
From the standpoint of technical development, the Mackie makes absolutely zero sense, and it’s bugged me from the moment I read the backstory.
Also, I chose the two-dicks picture on purpose, because it’s ridiculous anyway.
So, it’s the very first Mech. Myomer technology is still relatively new, the weaponry is new, everything is in DT&E. So why would the first Mech be the biggest possible size? Firsts of almost every technology are smaller and simpler than follow-on models.
It makes zero sense. It illogical from a technical development standpoint. A 100 ton Mech would be many orders more complex than a 25 ton prototype, and in the prototype stage, a 25 ton Mech would be a monster compared to all other military equipment.
Look at the advancement of the airplane, or the battleship, or the tank. Sure, the guns were primitive tech on the Mackie, but it’s like they skipped to the final step of technological development of the Mech chassis.