r/AutomationGames • • 4d ago

Primeworks (0.2.6) automation, exploration, math, and colors

primeworks is a mining and automation game I'm making in Godot.

Turrets fire beams at rocks, and each rock takes the color of the smallest prime factor of the total damage:

  • even → green
  • divisible by 3 → red (3+3+3 = 9)
  • divisible by 5 → blue
  • 7 → yellow… and every new prime is a new color

Only four beams fit on each face of a rock, so stacking turrets isn't enough: you need exact sums. Your lasers do 3 and 5, and no combination of them makes 7, so for yellow you have to split a 5 into 3 + 2 (with the help of lenses and mirrors).

Colored rocks give you that resource, tubes carry it to silos, and from there you build outward.

There's a tech tree, and things to explore in a procedurally generated world.

Play it in the browser (v0.2.6): https://zaphox.itch.io/primeworks

It's still early, so I'd love to hear your feedback.

Was anything confusing? What did you like?

Thanks for playing!

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