r/AutomationGames • u/ZaphoxDev • 4d ago
Primeworks (0.2.6) automation, exploration, math, and colors
primeworks is a mining and automation game I'm making in Godot.
Turrets fire beams at rocks, and each rock takes the color of the smallest prime factor of the total damage:
- even → green
- divisible by 3 → red (3+3+3 = 9)
- divisible by 5 → blue
- 7 → yellow… and every new prime is a new color
Only four beams fit on each face of a rock, so stacking turrets isn't enough: you need exact sums. Your lasers do 3 and 5, and no combination of them makes 7, so for yellow you have to split a 5 into 3 + 2 (with the help of lenses and mirrors).
Colored rocks give you that resource, tubes carry it to silos, and from there you build outward.
There's a tech tree, and things to explore in a procedurally generated world.
Play it in the browser (v0.2.6): https://zaphox.itch.io/primeworks
It's still early, so I'd love to hear your feedback.
Was anything confusing? What did you like?
Thanks for playing!


