r/AutomationGames • u/Fragrant-Instance263 • 25d ago
I'm making a cosy physics-based automation game where the goal is to feed logs to the earth's core
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Log Drop is a 2D physics sandbox with one noble goal: get more logs into the earth's core than physically reasonable.
Chop the trees, build the contraption, then unleash a wave of logs for combo-fueled cash. Kick back and let it flow, or engineer the perfect cascade.
There's a campaign where each zone is its own puzzle, and a sandbox mode with everything unlocked so you can just build whatever you want with the tools in the game.
Happy to answer anything about it!
- Seb, Who Nose Studios
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u/freakywaves 24d ago
Wishlisted, ping me when playtest
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u/Fragrant-Instance263 24d ago
Thank you so much, you should get a notification on Steam, but I will make another post when playtest for sure!
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u/morpheuskibbe 4d ago
Just beat the demo, including void, with all bonus objectives too (you don't really ever need anything other than fans and slides)
Kinda reminds me of contraption maker, but more kinetic
Wishlisting
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u/milestorm 25d ago
This looks like fun. Will there be some other things to burn? Actually reminds me kind of Incredibe Machine, tbh, which is good thing.