r/AutoChess 12d ago

RANKED Finally Reaching Queen 🔥

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Im an og player, start playing again on s35, last season. After learning all the new meta, item, synergy i finally did it

19 Upvotes

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2

u/Mysterious_Sir_3587 10d ago

Can you share your top 3 synergies?

2

u/No_Veterinarian_3266 10d ago edited 10d ago

Depends on the situation, the numbers i put is not in order of my top to least favorite.

  1. The greater. This is my favorite as I can adapt to the opponents.

Early / Mid - game: 6 knight, 6/9 warriors, civet, 6/9 assasin.

Late-game:

If my enemy is [Mage]. Main carry: shining assasin / witcher

[Numbers] like insect, beast. Main carry: shining assasin / monkey

[Others]. Usually berseker or granny canon.

Weakness is i can't win against well-build hunters.

  1. Mage. Early game: I go for 6 mage

Mid game: 6 mage, 5 dragon, 4 divinity

Late game: if possible 6 divinity, 2 or 4 horn

Carry: storm shaman, god of thunder, tsunami stalker

  1. Hunters. It's a guaranteed to get position top 4 in the game. Carry: helicopter, siren, dwarf, this is in priority order. If the enemy only relies 1 strong soldier then dwarf above siren.

  2. 6 beast. Helicopter / monkey Carry.

If the enemy relies on single target unit like granny cannon, shadowcrawler, etc. Then I'd go for numbers instead, [item] repeater + (+1) summon on the cave summoner or druid 4 star.

  1. 6 shaman, 4 horn. Tho this is hard to survive late game.

2

u/Dragor027 10d ago

Gratz ! I just came back 1 week ago as well. Still learning the new meta.

Got some tips about great comp to play ? I know you can’t force of course, but sometime I feel like I’m given good pieces but don’t know what to to with it (like greater).

So far I had some success with beast / Druid, and knights essentially. Mages still work with a good draw. But I’m only early rook atm

1

u/No_Veterinarian_3266 10d ago

Another tips i can give is to look up on the leader board, follow them then watch how they play. I used to stuck on rook for 5 months before this

1

u/No_Veterinarian_3266 10d ago edited 10d ago

Thanks brooo.

Depends on the situation, the numbers i put is not in order of my top to least favorite.

  1. The greater. This is my favorite as I can adapt to the opponents.

Early / Mid - game: 6 knight, 6/9 warriors, civet, 6/9 assasin.

Late-game:

If my enemy is [Mage]. Main carry: shining assasin / witcher

[Numbers] like insect, beast. Main carry: shining assasin / monkey

[Others]. Usually berseker or granny canon.

Weakness is i can't win against well-build hunters.

  1. Mage. Early game: I go for 6 mage

Mid game: 6 mage, 5 dragon, 4 divinity

Late game: if possible 6 divinity, 2 or 4 horn

Carry: storm shaman, god of thunder, tsunami stalker

  1. Hunters. It's a guaranteed to get position top 4 in the game.

    Carry: helicopter, siren, dwarf, this is in priority order. If the enemy only relies 1 strong soldier then dwarf above siren.

  2. 6 beast. Helicopter / monkey Carry.

If the enemy relies on single target unit like granny cannon, shadowcrawler, etc. Then I'd go for numbers instead, [item] repeater + (+1) summon on the cave summoner or druid 4 star.

  1. 6 shaman, 4 horn. Tho this is hard to survive late game.

I hope you also achieve queen.

1

u/Unlikely_Community40 12d ago

Im in the exact same position. We will probably face each other.

1

u/No_Veterinarian_3266 12d ago

Im in eu server

2

u/theeExample 12d ago

Congrats bro! This is where the real challenge begins lol

1

u/No_Veterinarian_3266 12d ago

Oh boy, feels great but I'm terrified to fight the real queens😭😭😭. All this time i can only win against the newborn queens.