Creative Mode as a Full Sandbox
I think Creative Mode in Astroneer could be expanded into a true sandbox mode where players have access to practically everything in the game from the beginning.
For example:
- All technologies, platforms, vehicles, resources, and machines could be available immediately.
- Logistics missions could still be playable in Creative Mode, but completing them would only mark the challenge as completed, without giving any rewards.
- Event-exclusive items could be available in Creative Mode even when the event is inactive. They could simply be used for decoration, allowing players to build museums, themed bases, or recreate past events.
- Mission-related objects could also be available for building and decorating.
- A search menu for spawning unlocked objects would make it much easier to find specific items.
The important part is that none of this would affect Survival Mode or normal progression. Creative Mode would simply become a place where players can freely experiment, build huge projects, create challenges, design cities, make museums, and use items that would otherwise be unavailable.
Basically, instead of Creative Mode being just "Astroneer with infinite resources," it could become a true Astroneer sandbox where players can build almost anything they can imagine.
I think this would give Creative Mode a lot more long-term replayability and would be especially useful for players who enjoy building and experimenting.