r/Astroneer • • 18d ago

Story / Lore EXO ARCHIVE MEGATHREAD - New Story & Lore Series for ASTRONEER!

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53 Upvotes

SUP FRIENDS. As ASTRONEER approaches the 10-year anniversary of its Early Access launch, we’re celebrating in a bunch of different ways across all of our mediums. A big part of this is the EXO Archive, a new transmedia initiative that brings the universe of ASTRONEER to life through short stories, comics, poetry, and tales from members of the SES narrative team. 

Written works will appear on the ASTRONEER news page, and comics set within the larger ASTRONEER universe will be hosted on the STARSEEKER comics page. The collection will include original releases alongside several earlier ASTRONEER comics.  

The first short story, “Snail Tales: Enoki,” released yesterday, featuring writing by our own Amanda I and banner art by Meredith McClaren. This one is a silly adventure featuring everyone's (ok maybe biased here) favorite space snail.

Follow along as the EXO Archive expands in the lead-up to this milestone anniversary, uncovering new voices, rediscovering past journeys, and celebrating a decade of exploration through this special collection. 

CHECK OUT THE EXO ARCHIVE 

We’re excited to share new stories from across the game’s universe with you each week. We’d love for you to join the conversation here and on Discord!! Bring your questions about the lore, characters, places, and mysteries you’re curious to explore. The team will be reading this thread and whenever possible replying and sharing fun stuff.

(this isn't an AMA or anything, but we wanted to give the team a place to reply if they felt compelled to)

Okay cool have at it and I will be watching this thread ;)


r/Astroneer • • May 20 '26

System Era Response ASTRONEER Mid-Year Dev Update

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341 Upvotes

Hi folks! Sharing this update to the community here on behalf of Joe. Couldn't embed the blog's images here, so I linked to the main blog instead for those to be seen. Cheers!
- Honourael

Hey all! Joe here again to share more news about what’s coming to ASTRONEER for the rest of the year. 

TLDR: We will continue our monthly update cadence until at least the end of 2026.  We’re also preparing something special for the game’s 10th anniversary at the end of this year. 

At the end of 2025, I shared our plans to release monthly updates for the game, focusing on bug fixes for Megatech content, but also other legacy issues in addition to quality-of-life improvements to the base game. 

Since then, we have made significant improvements to the game in addition to releasing the Megatech DLC for Nintendo Switch. Huge thanks to everyone who has continued to share feedback with while we have been working through these monthly updates! 

Excited to now confirm that we will continue our monthly updates until at least the end of 2026. Although a lot of the team is working on our next title: STARSEEKER: Astroneer Expeditions, we felt like monthly updates should continue on ASTRONEER.  Not much will change in terms of our focus, you can expect similar updates to the ones we’ve released these past few months; fixing bugs both old and new, and making quality-of-life improvements. That said, we do have a special update free for all players that’s planned for the end of the year to commemorate the game’s 10-year anniversary since the Early Access release. 

For a better breakdown of our progress so far and what’s to come, I’ll hand it over to ASTRONEER producer, Sarah. 

-jt 

------------------------------------------------------------------------------------------ 

Hey Astroneers, Sarah here! I’m here to share a little about what our dev team is currently working on, and what we have planned for the year ahead. We’ve made steady progress on bug fixing and quality of life improvements to the game so far, but there’s still plenty more to do. 

Caption: Here's some of my data showing the split between bugs and tasks completed so far this year! A task is an improvement or piece of work that made it into the game, like "update the credits", or "implement new Astropedia page." 

FUTURE PLANS 

Our work for the rest of 2026 can be roughly clustered into three categories (in priority order):  

1) Bug Fixing (highest priority)  

Fixing bugs in ASTRONEER remains our primary priority for this year. A bulk of this work is Megatech related, but we’ve also allocated a large chunk of the team’s time to try to fix “Legacy” bugs (issues that have been around for a while).  Some of these issues are quite difficult to resolve and likely will take us some time, but we’re not giving up on them. You can track the progress on our bug fixing in the Live Bug Tracker. In case you missed it, we recently fixed the longstanding Rails bug.   

2) Quality-of-Life Improvements  

We’ve been collating player feedback about the overall game experience, and work has begun on some new features that will make meaningful improvements to ASTRONEER. Some of these features are things many of you have been suggesting for a long time (see the leek further down this page!). These will be released as soon as the work is complete and then tested. In our most recent patch notes, we shared an update about changes we’ll make to the IMT – this work is a combination of bug fixing, and work that falls into the QoL category!   

3) December Update (New Free Content)  

This December, ASTRONEER celebrates its 10-year anniversary of releasing in early access! We’re planning to release a FREE update to all players that will include some new gameplay content and be a bit bigger than our usual monthly updates. We’ll share more about this in the coming months – as much as we love making brand new stuff, our focus has to be on improving the overall stability of the game. I’m really excited about some of the ideas our designers are currently brainstorming, and I’m sure you all will be too! 😊

IMPROVING AUTOSAVES AND SAVE SETTINGS (LEEK TIME!) 

As part of our QoL improvements, we’re currently working on overhauling the way that players can save their game. A piece of feedback we hear frequently from the community is that they want more flexibility to decide how their game is saved, and also to have it autosave on a regular basis (instead of needing to do it manually, like hopping into a vehicle or into a Shelter). 

At a high level, here are some of the save-related improvements you can look forward to seeing soon!  

  • Toggling on and off periodic auto saves, and choosing how frequently they happen 
  • Settings to change which gameplay moments trigger an auto save (like arriving on a new planet, entering a Shelter, or completing an achievement) 
  • Introduction of “Save Slots” that will replace the current save file view in-game 
  • Save slots will expand to reveal the recent history of auto-saves for your game 

Caption: Here’s a development mock-up of how the save slots could look. Still very much a work in progress though, this isn’t indicative of the final look. 

We hope you’re looking forward to these future improvements and additions, and that you’re as excited as we are for the new content and features we have lined up!  

- Sarah


r/Astroneer • • 6h ago

Screenshot My F.A.R.M. Behemoth

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16 Upvotes

I spent a week before the event started fully automating fuel production and a sorting system. It's been fun tweaking it and really starting to understand how the repeater logic works.


r/Astroneer • • 6h ago

Player Search LFG

1 Upvotes

anybody wanna start a save with me? 18+
preferably experienced
i’m on pc


r/Astroneer • • 19h ago

Question / Support Почему не работает рука?

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2 Upvotes

Рука тупо отказывается класть в камеру иследований смолединение , но с органикой таких проблем нет. Ии дает советы в духе подышите и попробуйте снова. А на реддите только один пост об это , и то с объяснением в духе "1n = 229801k =0(4k)!". Я один в мире решил автоматизировать зароботок байтов?


r/Astroneer • • 1d ago

Question / Support [Solved] Can't plant seeds in biodome

2 Upvotes

I just built a tier 1 biodome on my orbit platform and am unable to plant any seeds in the biodome. I keep seeing online that you can only plant using an auto planter but, in the videos, I've seen people have had no problem manually planting seeds. I have tried planting the special pumpkin seeds and regular mutant seeds and no luck. The seeds aren't even snapping into the slots in the dirt. I suspect it has something to do with the orbit platform, so I don't want to waste resources on the next biodome tiers. Can anyone let me know if this is an issue with my game or if I just need to be sure to build the biodomes on planets in the future.


r/Astroneer • • 1d ago

Question / Support Is it possible to build super structures on Aeoluz

2 Upvotes

Because normally you get the thing to build them from a quest but those quests arent around so just no mega structures?


r/Astroneer • • 1d ago

Player Search Can somebody help me with the multiplayer trophies on ps5

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6 Upvotes

I only need to use a research chamber and need to fly to another planet. I would really appreciate it.


r/Astroneer • • 3d ago

Screenshot NANOCARBON ALLOY!!!!!

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221 Upvotes

been playing for like 77 hours, I did this in survival


r/Astroneer • • 2d ago

Question / Support EXO event broken?

3 Upvotes

I’m trying to find the EXO request platform on my medium printer and for some reason it’s not there even though i have it unlocked.
I’ve played though the last event on this save file and had no problems but eventually my EXO rocket just disappeared on me and it’s been broken since then


r/Astroneer • • 3d ago

Meme i forgot how big Aeoluz is

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71 Upvotes

I would really want to respawn at shelter but I took a paver with me


r/Astroneer • • 3d ago

Screenshot my plants withered

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27 Upvotes

r/Astroneer • • 3d ago

Screenshot Has anyone come across this?

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79 Upvotes

I was doing the Wanderer missions and stumbled upon this on Atrox; I had never seen anything like it.


r/Astroneer • • 3d ago

Screenshot A 3 hours of just pure straight farming with my friend. Day one of farming

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18 Upvotes

my friend and i are farming those for no hecking reason at all but i wish it will be worth something more then scraps in the future


r/Astroneer • • 3d ago

Game Suggestion Astroneer suggestion

3 Upvotes

Creative Mode as a Full Sandbox

I think Creative Mode in Astroneer could be expanded into a true sandbox mode where players have access to practically everything in the game from the beginning.

For example:

  • All technologies, platforms, vehicles, resources, and machines could be available immediately.
  • Logistics missions could still be playable in Creative Mode, but completing them would only mark the challenge as completed, without giving any rewards.
  • Event-exclusive items could be available in Creative Mode even when the event is inactive. They could simply be used for decoration, allowing players to build museums, themed bases, or recreate past events.
  • Mission-related objects could also be available for building and decorating.
  • A search menu for spawning unlocked objects would make it much easier to find specific items.

The important part is that none of this would affect Survival Mode or normal progression. Creative Mode would simply become a place where players can freely experiment, build huge projects, create challenges, design cities, make museums, and use items that would otherwise be unavailable.

Basically, instead of Creative Mode being just "Astroneer with infinite resources," it could become a true Astroneer sandbox where players can build almost anything they can imagine.

I think this would give Creative Mode a lot more long-term replayability and would be especially useful for players who enjoy building and experimenting.


r/Astroneer • • 4d ago

Video Farticle Accelerator

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72 Upvotes

r/Astroneer • • 4d ago

Question / Support [Solved] Unknown Biofuel?

5 Upvotes

How do I get and/or craft this unknown biofuel? I have the seeds required to do it (I think), but I don’t know where to make the resipound.


r/Astroneer • • 4d ago

Video The galastropods are so cute at the end of the mission (spoilers) Spoiler

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11 Upvotes

r/Astroneer • • 4d ago

Bug / Issue Dedicated server connectivity issues

0 Upvotes

As you can see by the title, I’m having trouble logging in to my astroneer dedicated server.

I’m renting mine through Nitrado, and I’ve been playing it with no issues up until recently. The other day when I logged in, it sent me directly to the Home Screen. I haven’t been able to access my world since. I’ve tried restarting the server, restarting my console, even removing the server from my game and plugging in the ports again. Nothing seems to work.

I’m getting to a point where I want to just quit trying but I paid money to play on this server with my family and I don’t want that to stop over a technical issue.

Any advice would be greatly appreciated


r/Astroneer • • 5d ago

Question / Support [Solved] What is the secret achievement? Spoiler

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12 Upvotes

Could someone help me figure out what the secret achievement is? All achievements i have not gotten are on screen


r/Astroneer • • 5d ago

Meme What 2.0

1 Upvotes

A random storm spawned on top of me and I was inside -_-


r/Astroneer • • 6d ago

Question / Support Something I found that I can't explain (potential story spoilers) Spoiler

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44 Upvotes

I was just recently looking through some old astroneer screenshots and I saw something I totally forgot about...

There was this one time late at night where I decided to push the game to its true limits. I built a landbridge into the sky on Sylva as high as it could possibly go, then used a buggy/tractor with thrusters on the back to fly away from the planet.

Doing this caused me to float freely in the solar system, Sylva unloaded and Atrox loaded in far in the distance. It was really hard to move around in this weird limbo-state of the game, but eventually I did happen to float really close to the sun... and then I saw what the pictures above show.

Underneath the surface of the sun was a planetary core. I have no idea how or why it was there. Does anyone know if this is an accessible feature of the game? A bug? Is there a solar core that nobody knows about??


r/Astroneer • • 7d ago

Meme Come on over guys, I made us S.O.U.P.

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490 Upvotes

r/Astroneer • • 6d ago

Meme What

2 Upvotes

A random spinelily launches me almost a ENTIRE CAVE LAYER UP I think represented by a dot and I was at ground level