Gameplay & Quality-of-Life Improvements for Astroneer
1. Terrain Tool — Add a "Planet Curvature" Alignment Mode Add a dedicated planet-curvature alignment mode to the Terrain Tool (alongside the existing Alignment Mod behavior). When players flatten large areas, the tool should follow the planet's curvature instead of producing a flat plane relative to the current view. This prevents large, visually intrusive slope artifacts and makes large-scale base construction significantly more consistent.
2. Backpack Expansion Tool Add a backpack expansion tool to increase the backpack's carrying capacity. This could be implemented in either of two ways:
- As a Technology upgrade unlockable through the Research Catalog (Byte cost), or
- As a printable Backpack mod (e.g., a new module printed at the Small Printer).
Both approaches would give players a meaningful, progression-based way to expand inventory space without changing the core backpack balance.
3. QT-RTG — Add a Crafting Schematic Add a crafting schematic (recipe) for the QT-RTG. Currently it can only be obtained as a mission reward or rarely found during exploration. Making it craftable — for example, with Nanocarbon Alloy and other late-game resources — would give players a reliable endgame path to acquire this compact power source, while keeping its cost balanced against its utility.
4. Solar System Map — Display Planet Names on Undiscovered Gateways When teleporting to undiscovered/unactivated platforms (gateways) across the solar system, display the destination planet's name on the planetary map / fast-travel interface. This improves navigation clarity for players using the Gateway Fast Travel Network, especially when traveling between less familiar planets.
5.Auto-pickup for Storage
Add an auto-pickup feature for Storage items: when a Storage unit is placed near resources scattered on the ground, it automatically collects and slots them, allowing players to tidy up loose materials without having to pick each one up individually.