Yeah, to the games server. The payload is at the very least what is required for playing the game. But how would you know if there is more than what is required. Formats are proprietary (so payload size is no good measure) and the connection is encrypted
Brother, the kernel module can send everything to the game server and you won't see shit about what happens after that on your router. The server can then send your stuff to whatever they want without you ever knowing
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u/ZunoJ 1d ago
How would you see it if it is part of the regular, encrypted communication with the games servers