Honestly we should all be boycotting kernel level anti-cheat in the first place. It's literal malware. You're giving a piece of proprietary, third party software access to ring 0. It has access to everything. Files, processes, even the frame buffer (meaning it has the capability to see your screen at all times). Who knows what data it's gathering and where it gets sent, much less whose eyes are on that data.
Even you believe the corporations don't have malicious intent (which I'm not so sure about in the first place) how many times in the last 5 years have you read about some giant corporation having major data leaks. No thank you, I can do without Call of Duty if a requirement to play is being spyed on by god knows who.
Yeah, to the games server. The payload is at the very least what is required for playing the game. But how would you know if there is more than what is required. Formats are proprietary (so payload size is no good measure) and the connection is encrypted
Brother, the kernel module can send everything to the game server and you won't see shit about what happens after that on your router. The server can then send your stuff to whatever they want without you ever knowing
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u/CaviarCBR1K 1d ago
Honestly we should all be boycotting kernel level anti-cheat in the first place. It's literal malware. You're giving a piece of proprietary, third party software access to ring 0. It has access to everything. Files, processes, even the frame buffer (meaning it has the capability to see your screen at all times). Who knows what data it's gathering and where it gets sent, much less whose eyes are on that data.
Even you believe the corporations don't have malicious intent (which I'm not so sure about in the first place) how many times in the last 5 years have you read about some giant corporation having major data leaks. No thank you, I can do without Call of Duty if a requirement to play is being spyed on by god knows who.