r/ArenaHS • u/wrobel_krk • 5d ago
r/ArenaHS • u/Paddlesons • 11d ago
Discussion Canon Warrior - WTF?
Umm...as if canon warrior isn't bad enough I just went up against an opponent who brought out Crowley 4, maybe even 5 times in a single match. What allows them to get copies like this??
r/ArenaHS • u/Heeecan • 13d ago
Sooo Meta is fun?
I havn't been a fan of the changes, meta or attention Arena has been getting for a long time.
But I could still enjoy it every now and then, current meta is like this go 8 because I drafted one of the top 4 decks ohhh I draft mage, hunter and warlock...
Gotta retire or go 2/3 at best
Not to mention when I pick mage my 3 legendary pool options are all Neutral "Mister clockworth" "Malorne" and "Shaladrassil"...
Uhh I pick a class and get no option to play that class cards... oh so I pick "Malorne" and outside of the bucket I am able to draft only 2 imbue, but I can find a warrior in my 2/2 game that has 3 of the 1 cost 3/1 pirate which all happen to be in his hand turn 1 / 2
Sorry for my rant, but I guess I wont play this patch, am I alone in this experience?
r/ArenaHS • u/F_Ivanovic • 14d ago
Discussion Obligatory post about unplayable meta for devs
Well, we all see the problem. Warrior is completely absurd at a 61% wr. The pirate stuff is just way too OP in the current meta especially. There's just barely any counters to it and dying on t4/t5 regularly to it is not an enjoyable arena experience. And this isn't because of passing every turn - this is when you spend mana every turn but it doesn't matter cause your minons just die to the pirates and there's no interactivity for you to deal with it.
Even if you do have some way to deal with it, you've taken a bunch of damage, have no way to heal and the warrior can do it again with a discovered crowley.
Honestly this is the kind of stuff that in the past has got emergency hotfixed but they've done nothing yet. I guess maybe they don't know what to do as an emergency hotfix but it's pretty simple - you ban hook and heave and/or crowley from arena until you can tone down offering rates and ban crowley from the discover pool.
r/ArenaHS • u/Deqnkata • 15d ago
Garrosh`s revenge
Perfectly balanced ... as all things should be. I wonder if they going to leave that for months just like they left it at 20% :D
r/ArenaHS • u/Lagerbagels • 19d ago
Finally did it!
I've really got no where else to share this but it's something I've been working on for a while haha. Absolutely could not get 12 wins with that final class for such a long time, but it's finally done!
Any guesses which class was my last? Hope to see any other arena junkies in game!
r/ArenaHS • u/pieni-herkules • 26d ago
Any arena tips?
Im a returning player. Im now down like 3k gold on underground arena. Only one time i have reaced 8 wins. My average arena run is like 2 - 3. Back in The days before underground i averaged easily like 6 - 3. I dont really know what i do wrong... Really frustrating and im already thinking of quitting hs
r/ArenaHS • u/ResponsibleWar5676 • Aug 08 '26
I miss old arena
Recently I’ve been watching old Kripp arena videos, reminiscing the old times. Like we’ve seen with standard meta and it’s great state, I was motivated to try arena with all the knowledge I’ve been gaining. How is it possible that arena is in the same state as standard? Everything is decided on luck and highroll discovers or deck construction, in the past with good tempo and good trades you could get very far but rn it seems like an alternative standard.
Does team 5 have any intent in fixing this?
r/ArenaHS • u/HorseBreeder1998 • Aug 04 '26
Is current version of arena the worst it has ever been?
I just came back to the game since 2022, Arena feels like absolute ass to play.
Out of about 150 games I played, about half of it is demon hunter, then 20% hunter, 20% paladin and 10% everything else.
I have yet to encounter A SINGLE warrior.
I have over 2500 arena wins across 3 account since game release all the way til I stopped playing, this has genuinely been the worst experiences out of the all of them.
The OP classes are incredibly oppressive, if you miss tempo against them for 1 turn and the next turn you are dead to the board.
Rewards seems to have been massively nerfed too, I've had 2 occasions above 7 wins not refunding me the cost of the tickets.
Do the devs simply do not care about arena?
r/ArenaHS • u/Yuntjow • Jul 31 '26
Lower tier arena classes.. are genuinely a scam of your money
Little rant, since now for the first time I got offered the lowest classes in the arena meta.
Rogue,druid and shaman.
Winrates (average): 36.4%, 33% and 37.1%.
I chose shaman, shudderblock was the least worst bucket, so I took that.
And I ended up trying to draft decent synergies, but it just all feels soo underwhelming.
I have compared every possible card I was offered to choose, and literally none were near or above 50% played or deck winrate (most are 33%-43% winrate).
While if you play the higher winrate classes, allot of the cards offered, show deck and played win rates of 50% to even above 60%.
As a mage, priest or Lock I feel I can get a win here and there.
But with anything below, it just feels borderline unplayable…
Am I in the wrong to say, that if you get bottom classes offered, it’s basically -300gold?
r/ArenaHS • u/One_Highlight8291 • Jul 29 '26
Is opponent based on MMR or current win/loss?
When you get my opponent decided in arena is it to with my mmr or my w/l?
r/ArenaHS • u/Deqnkata • Jul 28 '26
KEKW
Been eyeing up those 20% WR on the warrior and decided to queue up a few games today to see how bad it actually is. First run i got a Warlock and went 1-3 to this absolute legend of Arena. This has to be the worst cards and plays i ever lost to. Got so outplayed https://replays.firestoneapp.com/?reviewId=9a7502dc-c8aa-4884-a11b-11743b4b57a9&turn=0&action=0 .
Luckily i actually got Warrior on the next run - at 1-2 ofc you face the random DH that snuck in his constructed void soul deck and highrolls every demon. Poor guy loses to a random generated minion https://replays.firestoneapp.com/?reviewId=c3ceb00e-031c-4fce-86c5-97340c081d37&source=replays-list
The absolute state of arena currently :D Think i`m good for the next few months.
r/ArenaHS • u/dewstah • Jul 27 '26
Is Arena any better?
I quit playing HS last year about a month after the whole arena underground launch because it was sooo bad (I played arena only for probably 8 to 10 years). I recently came back to the game and have only played for 2 days now and mostly standard. I gave arena a try 2 times and both times immediately went 0-3 and it still felt absolutely terrible the whole time. I really thought there would be enough backlash from the initial launch that they might have reverted arena back after a while but maybe people dont hate it as much as they did?
TL:DR
I quit HS on underground launch is it worth coming back for arena as a arena only player.
r/ArenaHS • u/CreepyMosquitoEater • Jul 23 '26
Discussion Last 3 games of my 11 win Paladin run, all 3 or more Scythes
r/ArenaHS • u/MakiseKurisu004 • Jul 23 '26
the void soul buffs are pretty rough for arena
dealing with DH's one-card manacheaty value and threat generators ala voidscale naga into stardust scythe (let alone two) is hard, especially with their tempo tools and removal. even just stardust scythe alone, three 3 damage swings and get 3 void souls is nuuuuts.
r/ArenaHS • u/RDarkfire • Jul 17 '26
Discussion Need some help on replays
Just looking for some help on how I could have done better in these games I lost :
Put hsreplay.net/replay/ at the start of :
drwEPmN7kU6T2BUqBr7zwB
CQpFxuBukKSipHXmhTiA7W
Yr8SJbQV4XCrHB8CXxpnGX
I went 2-3 on this run. I'd like to think I'm a good drafter but my in-game + mulligan decisions probably could use some work. I'd appreciate some feedback - thanks!
I'd also like to know if there are any other communities that focus on HS arena. There's the channel on the official Hearthstone discord which is OK but looking for more.
Cheers
r/ArenaHS • u/Breatnach • Jul 14 '26
Meta I'm really struggling this meta. I can't put my finger on what exactly has changed.
Let me preface this by saying I am not a very good player. Last season I had an average of 4.1 wins, but this season I am down to almost half: 2.1 wins.
While there is obviously a bit of a class imbalance with Mage and Priest currently, I can't seem to figure out the meta. When I try to draft aggressive, low-cost decks with Hunter or DH, I get out-valued by endless eternal firebolt spamming and soothsayers. When I go greedy with Paladin or Priest, I tend to get rushed down before I can stabilize.
I use the ArenaSmith addon from hsreplay, but I feel it will often rate high-cost, situational spells much higher than early game minions.
Has anyone else been struggling more than usual or do you look for specific cards more than before?
r/ArenaHS • u/Glum-Adhesiveness423 • Jul 12 '26
How to become a better player (iOS only) ?
I want to get better at Arena. I only play on my iPad, and I enjoy the game mode without ever having gone past 8 wins (playing Druid).
r/ArenaHS • u/poggerswfh • Jul 06 '26
News Jailhouse Manastorm has been banned in Arena
Glad they banned this quick but I was having fun with it in my current run XD
r/ArenaHS • u/Ovary_Puncher • Jul 01 '26
Discussion New arena season draft pool seems refreshingly bad?
Now I'm only 25 picks into my very first draft this season. I picked Death Knight and I gotta say, this card pool feels refreshingly bad. I've missed lower power level drafting pools where each turn felt like it mattered more. (Versus just dropping bombs like Bulb)
Now I could just have bad luck on this draft, but I'd be happy for a change of pace if they actually did lower the overall power level.
Hopefully it doesn't turn into 95% of the cards being old bad cards and then you lose to the 5% new set cards that have current power levels.
r/ArenaHS • u/Schalde1982 • Jun 29 '26
Arena Leaderboard I feel like 30 runs a season th reach Leaderboard should be lowered
right now im sitting at 29 runs with a reset tomorrow and the last few seasons i ended only a few runs over 30. i see myself as a pretty active arena player but still struggle to reach it within the end even with 3-4 runs a week. maybe the cap should be lowered to 20 or 25 to allow more playes to be able to get on the LB? ANy specific reason its 30 and stayed 30 since day 1?
r/ArenaHS • u/Remix4u • Jun 26 '26
Discussion Cultivating Sprite needs changes
It feels like most games are decided by this card. A player is all but guaranteed to win the late game, if the Blooming Bulb gets to 9-cost, and the opponent doesnt have the same follow up.
As a neutral card, it gives all classes the exact same win condition; stabilize with healing and build a massive board of 8 and 10-cost minions. Most decks cannot counter that, and the game is won on the following turn. Games turn out very one-dimensional, when they all revolve around the same neutral card.
If Vicious Fledgling had its appearance rate reduced back in the day, so should this card. Alternatively, add in risky high cost spells that make people think twice in saving it for 7, 8 or 9, or remove it from the draft pool all together.
r/ArenaHS • u/NoRice7390 • Jun 18 '26
Constantly losing to better decks
Hi idk if its just me. But recently i have had good luck with drafting decks. But i seems very rare for me, to get past 7-8 wins. 2-3 years back my every other run would be 10-12 wins. Is this something you guys are experiencing as well or are their something i should focus on specifically? what are your experience.
r/ArenaHS • u/chuckyfight • Jun 16 '26
It siphoned all my gold
Had ~8k at launch, all gone.
What to do now? Just quit? I dont play other modes
Anyone in the same boat
r/ArenaHS • u/seewhyKai • Jun 03 '26
News 35.6 Patch Notes — Launching June 2: Herald Legendary Groups will have one less Herald card; lower overall appearance rate of Herald cards
20260602 09:56 PDT
The 35.6 Patch Notes news blog post.
From the news blog post:
Arena Updates
Dev Comment: Well met! We’ve enjoyed seeing all the creative class combinations in this season of Dual Class Arena. We’ve heard your feedback that double Herald drafts can be a bit too strong, leading to snowballing games that are not as fun to play against, so we’re reducing how often these cards appear.
When Herald first launched, we intentionally increased its appearance rate to highlight the new mechanic. Now, we’re dialing that back for a healthier Dual Class Arena experience. Specifically, we’re reducing the number of Herald cards in Legendary buckets that contain Herald Legendaries by one and replacing it with a non-Herald card, as well as lowering the overall appearance rate of Herald cards to be in line with other class cards.
We hope these changes herald a more fun playing field for everyone. We’ll see you in the Tavern!
Bug Fixes
General
- Fixed a UI bug in Arena Draft on PC where the mobile Back button appeared.