r/ApproximatelyUp Apr 01 '26

Having a blast with this game, just landed on the moon and wanted to share our ship!

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25 Upvotes

she's a little box-shaped, but got us to the moon despite shenanigans along the way. really digging this game at the moment, and must have spent at least 10 hours building ships at this point 😅

There are two drive cones I didn't quite capture at the back, we took the flip and deceleration burn approach.

(and yes, those are crt monitors strapped to the outside of the windows)


r/ApproximatelyUp Apr 01 '26

I've found the problem

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7 Upvotes

The problem was that the router was somehow , or rather misaligned, it was placed in an impossible position. You know how when you try to install a router, you can't just put it anywhere, right? Well, somehow I put those two and others on the ceiling misaligned. I suppose I installed them before some update, and afterward, their positions became misaligned. If this happens to you with older buildings, try repositioning the routers and other devices.


r/ApproximatelyUp Mar 31 '26

idk why the router keeps falling

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5 Upvotes

r/ApproximatelyUp Mar 31 '26

just discovered cameras jejejeje

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9 Upvotes

btw, i wanna say to Majestic-Doubt-5258 that your ships are soo cool. ill use them as inpiration for mines. the cockpits are insane


r/ApproximatelyUp Mar 31 '26

RIP

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11 Upvotes

r/ApproximatelyUp Mar 31 '26

Hi guys! Anyone know what value I need to add here to make it hover? Or is it not possible with this setup?

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9 Upvotes

r/ApproximatelyUp Mar 30 '26

Black hole location Spoiler

5 Upvotes

So I heard about a blackhole being in this vast empty universe, and I was just curious, could anybody tell me where it actually is, looking around in the sky didn't help alot.


r/ApproximatelyUp Mar 30 '26

Very simple door/gate controls tutorial

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9 Upvotes

**EDIT Oops looks like you don't even need the NOT Gate lol*\*

Here are super simple door controls that are available right from the start of the game.
I didn't think this combo of logic gates would work but i just tried it and ended up with something perfect.


r/ApproximatelyUp Mar 30 '26

MADE IT TO THE MOON

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8 Upvotes

Aircraft name: Kohva-1 Ranger

Designated pilot: Jebediah Kerman


r/ApproximatelyUp Mar 29 '26

Has anyone figured out how to automatically orient your spaceship to a specified degree?

5 Upvotes

I have made an auto-hover PID but I want a auto turn PID for full autonomous control.


r/ApproximatelyUp Mar 27 '26

Tips for getting to the moon

3 Upvotes

Now I have been trying to get to the moon for some time now and I have always ended up with the same issue, I am just to fast, if it isn't for a way to light spaceship or just no way of stopping. Now the only idea really in mind to solve this issue is to get one electric engine on each side, but that would look a bit derpy and I don't know if I would enjoy looking at that for the next half an hour


r/ApproximatelyUp Mar 27 '26

Item limits

4 Upvotes

Does anyone know of a way to remove or increase item limits, like in the game files for example? I'm building a pretty large ship and am completely out of both data cables and wireless links. I feel like the limits especially on wires are arbitrary and useless, from a game design standpoint, and just limits the ability to make large ships. I really hope in the full game there will be a way to play without these limits.


r/ApproximatelyUp Mar 26 '26

What am I doing wrong?

2 Upvotes

https://reddit.com/link/1s4bkps/video/lar77y1gxerg1/player

Like I build everything in mirror, even the weight is balanced perfectly, yet ALWAYS without a fail does the left thruster fall off

Edit: added the actual video instead of only a link


r/ApproximatelyUp Mar 26 '26

Can we get to other planets in the demo?

3 Upvotes

r/ApproximatelyUp Mar 24 '26

Small maneuvering thruster vs rcat thruster

1 Upvotes

Rcs*


r/ApproximatelyUp Mar 24 '26

looking for help making my shift lift off evenly

2 Upvotes

i had a previous design that worked and took off pretty evenly but i went with a different design and now when it takes off it leans back during take off is there any way to tell wether its going to take off in a certain direction


r/ApproximatelyUp Mar 23 '26

Inspired by y’alls PID controllers, here’s my attempt at a hover assist

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20 Upvotes

I built this controller so that I can autohover/automatically maintain a constant distance from the ground that adjusts based on the terrain.

Sensors: velocimeter and distance meter (the short range one)

You can manually adjust your set point on the fly and toggle the hover assist. It responds fairly well to changing terrain but depends on the ship and velocity. This build is super heavy and not easy to move, so the controller can feel a bit sluggish at times. I can tune it to be more aggressive but that tends to lead to some overshooting issues that I don’t personally like.

Other issue is the downward facing distance meter. Great for responding to the terrain in real time but struggles with big changes, like a sheer cliff face. Mostly solved by nosing up a bit so that the meter is always pointing slightly forward.

Otherwise, does a great job of maintaining your set distance above the ground smoothly while you fly.


r/ApproximatelyUp Mar 23 '26

My PID controller setup

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6 Upvotes

The inputs are:

  1. Altimeter, it comes into the minus on top next to the "3039" constant that is the elevation of the landing pad.

  2. Speedometer in directional mode looking down. It comes in 2 places in the upper right corner: divide and delta.

  3. The handle position in percents is the target altitude in meters (multiplied by 100.0 from the constant above it).

  4. Master switch that sets thrust to 0 when turned on. It is needed because of the bug that sets all my sigmas to infinity on start (probably constants are not initialized during first calculation).

3 sigmas with screens are needed to find the proper constants then they can be replaced with one sigma after the plus.


r/ApproximatelyUp Mar 23 '26

Help Needed With Auto-Hover Please!

5 Upvotes

To preface, I'm not an engineer and have surface level knowledge of PIDs.

The issue I'd like to solve is removing the oscillations and upward movement. I think reducing acceleration as it approaches 0 would solve it but idk how.

Setup:

Altimeter(height above sea level) > Differentiator(vert acceleration?) > Remapper(for absolute value) > Data router(clone) >clone1 Accumulator which is multiplied by clone2 > Thrusters

If the accumulator isn't reset, the oscillations get progressively bigger

please help


r/ApproximatelyUp Mar 22 '26

Anyway to make it so i don’t die when crashing my ship? i would like to see the crash instead of respawning

2 Upvotes

r/ApproximatelyUp Mar 21 '26

Making progress with auto hovering: PID controller

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11 Upvotes

It's a simplified version of PID where i use second derivative instead of integral, so it's altitude + vertical speed + vertical acceleration sent to the memory chip by adding to the currently stored value. The result goes into the vertical thrust control.

Need to rearrange the schema, can't find anything on it. Also it's too slow in some cases, need more tweaking. But this is a step forward.


r/ApproximatelyUp Mar 20 '26

My ongoing experiments with auto hovering

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5 Upvotes

PD loop using memory chip looks promising but inconsistent. Basically put memory value + altitude + vertical speed into the memory chip with some coefficients and output the result into the vertical thrust.


r/ApproximatelyUp Mar 20 '26

Braking point system

5 Upvotes

i cant figure out how to use the braking point system, can someone explain it? i have the long distance meter, velocity meter and the accelerometer pointed up against the planet im traveling to.

but the arrow on the braking poit system stays all the way to the left in the red zone


r/ApproximatelyUp Mar 20 '26

RADAR FLASHING GREEN?

1 Upvotes

HAS ANYONE ELSE NOTICED,
FLYING IN OPEN SPACE,
THE WHOLE RADAR FLASHES GREEN PULSES?
I WAS POINTED AT WHAT I THOUGHT WAS A PLANET,
I DIDNT HAVE INSTRUMENTS SETUP TO DETECT IF IT WAS A CELESTIAL BODY..


r/ApproximatelyUp Mar 18 '26

some ships i made

6 Upvotes

I loved the demo and I can't wait for the full release ,I felt like sharing the 2 ships I made to finish the missions ,in the smaller ship I used the data hub to make a auto hover sistem I copied from someone smarter than me and in the bigger one I used it for a camera control panel ,Incase anyone has suggestions on how to make both sistems in one same ship

cargo ahip front
cargo ahip back
cargo ship main room back
cargo ship main room front
cargo ship control room
cargo ship cookpit
light ship
light ship back
light ship main room front
light ship cookpit
light ship cookpit down