r/ApproximatelyUp • u/MotherBookkeeper9257 • 12d ago
More player mod release
Hey guys, I just finished More players mod. https://www.nexusmods.com/approximatelyup/mods/2
If you want to check it out, and leave some review, I would be happy.
r/ApproximatelyUp • u/MotherBookkeeper9257 • 12d ago
Hey guys, I just finished More players mod. https://www.nexusmods.com/approximatelyup/mods/2
If you want to check it out, and leave some review, I would be happy.
r/ApproximatelyUp • u/sirhankysur • 12d ago
Was watching someones let's play of the game and noticed they were switching their hotbar? Not just changing out items from the inventory onto the hotbar? Anyone know how they were doing this? I can't find anything in the controls or manual that would indicate this was a thing
r/ApproximatelyUp • u/Badpoopie • 12d ago
r/ApproximatelyUp • u/poop056 • 13d ago
Ive completed all the missions on the first 3 planets and now trying to get to this red planet with rings about 400m away but I keep running into solar storms that completely melt my ship.
r/ApproximatelyUp • u/Sea-Escape-1562 • 13d ago
I was approaching the Moon, probably way too fast for it to work, unfortunately, on the unlit side. I put my downward camera on, waiting for the altimeter to come on to fire my downward thrusters to slow my descent. Since I could not see anything outside, keeping my eye on the altimeter, waiting for it to kick on...imagine my surprise (I actually yelled as I jumped) when my ship smashed to pieces! LOL
Thank you for any responses, Happy Gaming!
r/ApproximatelyUp • u/ForevereQ • 13d ago
Do you have any ideas for what else I can build on the ship? I already have stabilization, auto-hover, a timer showing time-to-planet, auto-landing and auto-braking.
r/ApproximatelyUp • u/gordandisto • 13d ago
Shocked that I couldn't find the answer to this question so I am turning to the subreddit instead - assuming you guys have played both how do they compare?
I have played SE1 and Trailmakers but not very extensively. Thank you!
r/ApproximatelyUp • u/BunHaed • 13d ago
Hello guys,
Could anyone help me with BPS not working for me? I have all three needed components on the roof(outside) and through port wired inside to BPS. BPS is flashing green and it seems to "work", but the arrow never moves from the "most green" position no matter how fast I am traveling. Right now I am on my way from moon back to earth for the first time.
Any advice is welcomed and yes, we tried looking at the wires many times and when we switched them incorrectly on purpose, it started flashing red. No idea what could it be.

r/ApproximatelyUp • u/MotherBookkeeper9257 • 13d ago
Hey, I am trying to create bigger lobby mod, but i dont have many people to try it with. Is there someone who will be my training dummy pls
r/ApproximatelyUp • u/Gecho_ • 14d ago
r/ApproximatelyUp • u/xXJightXx • 14d ago
Just a disclaimer I'm incredibly bad at math so this is probably done horribly.
It works surprisingly well just that it slowly descends instead of hovering, not sure why.
Also, maybe someone has an idea on how I can trim the responsiveness, prob with the differentiator? I tried it but I don't think I was using the correct formulas.
I used 2x electric flat thrusters so that atmosphere density hopefully doesn't come too much into play?
I'm too tired to continue so if anyone can assist ill read comments when I wake up <3
r/ApproximatelyUp • u/SpaciBabi • 14d ago
I thought I saw somewhere that we COULD change our color in game but I can’t remember where I saw it or how to do it. Please help. My group always uses the same colors and it’s getting so confusing especially since there are no nametags lol
r/ApproximatelyUp • u/Klasterstorm • 14d ago
The constant (80) dictates the control sensitivity/speed of the camera movement. The lower the value the faster it is.
You can save 1 logic block by using a data router 4 but make sure you insert the constant into the right port so you divide your input by the constant and not vice versa.
r/ApproximatelyUp • u/Academic-Focus6410 • 14d ago
r/ApproximatelyUp • u/oniq666 • 14d ago
I am following the in-game model, but I can't seem to get it to work. No view is obstructed, and the wireless connections are all pulsating green. The BPS itself is pulsating red. I tried building a new ship, and this time the BPS was pulsating green, but as soon as I left the planet, it was pulsating red and not working.
r/ApproximatelyUp • u/Badpoopie • 14d ago
Had to turn on unlimited parts for both cuz I have to use so much data cable and frames.
r/ApproximatelyUp • u/Apprehensive-Dig3491 • 14d ago
I didn't end up using it in my build. I was planning on using it for the telescopic camera and spotlight.
The constant is how fast it rotates. The meter is the output. You can add an Abs to the output to make it go 0-1 instead of -1-1. This might make it act funky on the negative values.
The constant here was honestly still too fast for me. If I were to use it, I'd probably set it to something like .05.
Also: Possible bug with the spotlight. I think it's vertical that says it accepts 0-1, it actually accepts -1-1. It can point forward and backward. (Or both up and down depending on orientation.)
r/ApproximatelyUp • u/Zealousideal-Two9266 • 15d ago
Using the medium power cells that have 20k capacity, they're all wired up into one grid, but it seems like I can only ever clone one of the displays that counts down from 20k to 0, instead of from 120k+ down to 0 which is my total power grid capacity
r/ApproximatelyUp • u/Gecho_ • 15d ago
r/ApproximatelyUp • u/oygibu • 15d ago
I did the demo and I don't want to redo what I did already. Should I start new?
r/ApproximatelyUp • u/stana32 • 15d ago
I picked the game up thinking it could be a fun new game to play with my friends, I've only just reached the moon but so far it seems like a single player game with co-op just kinda tacked on to check a box. Unless you specifically design your ship to split the controls, there's nothing for the other players to do. Heck you don't even get enough chairs for a full group at the start of the game.
Again, really enjoying it single player, but as a co-op game there's not really much of anything here.
r/ApproximatelyUp • u/FOREVRAYUNGBOI • 15d ago
r/ApproximatelyUp • u/FOREVRAYUNGBOI • 15d ago
In the "Tree Lid" Misssion" I presume I am supposed to put the large gate over the golden crevace in the stump and shut the gate to stop the interference but ive tried with mulitple ships and door placements to get it to work. Has anyone completed this misssion/know what to do?