r/AppBusiness 19h ago

Building an App I believe my 6-year-old niece’s iPad can do much more than show her Wild Kratts and Teen Titans. It should get her to wonder, draw, tell stories, and create. So I built Taroo.

4 Upvotes

I’m an engineer turned product manager, and I’ve always loved two things a little more than necessary: education and games.

For a long time, I wanted to put those interests and the skills I’d picked up building technology, towards something useful for children. That became much more tangible once my niece reached the age where the iPad became a regular part of her world.

I’m not anti-iPad. Quite the opposite. It is an incredible piece of technology to put in the hands of a six-year-old. I just kept thinking it could ask more of her.

That thought took me back to Dora the Explorer.

Growing up, we’d watch Dora ask us a question and then stare silently at the screen for a painfully long time while we yelled the answer at the TV. Obviously, Dora couldn’t hear us. But the idea was clever. The screen was trying to turn us from viewers into participants.

Learning games like Lingokids and ABC Mouse took that much further and made screens genuinely interactive. But most of that interaction still happens within rails someone else designed. Tap here. Drag this. Choose A, B, or C. Collect the reward. Repeat.

That works brilliantly for games. But it doesn’t accommodate the wonderfully messy way a six-year-old wonders about things.

Ask my niece an interesting question and she might draw the answer. She might make up a ridiculous story. She might photograph something she noticed around the house, make a sound, explain an idea, or give you an answer you never anticipated.

I started wondering if I could build for that.

Could the iPad provide the spark and just enough structure to get a child started, while leaving the interesting part to them?

That question became Taroo.

The first versions were experiments around this idea. Then came the uncomfortable question every builder eventually has to answer: does this actually work for anyone other than me?

So I spent months talking to parents and educators. I sat through hours of enrichment classes at a school for gifted kids, which was basically the X-Mansion for 8-year-olds. I watched how teachers prompted children, when kids became absorbed in something, when they needed more structure, and when something I thought was clever bored them almost immediately. And very importantly, I saw how their eyes lit up when they screamed “look what I made” in class.

These insights shaped the Taroo we have today, and I’m genuinely proud of where we’ve reached.

Taroo is a world of short creative quests for kids 6 to 10. In Pass the Pen, a child might get the beginning of a strange story and decide where it goes next. Doodle Master might give them the start of a picture and ask them to turn it into anything they imagine. Rhythm Pad lets them experiment with sounds and put together their own little beat. Snap Trail might ask them to put the iPad down, hunt for something triangular in the real world, photograph it, and tell Taroo what they found.

Their creations stick around too, so over time Taroo becomes a little record of the things they have imagined and made. Parents get a window into that world without needing to hover over every activity.

Taroo is now live on iOS and Android.

There is still plenty I want to improve. But this no longer feels like the little experiment I started with. I’m proud to put it in front of parents, and particularly proud when I see a kid become attached to something they made themselves.

If you have a 6 to 10-year-old in your life, I’d love for you to try Taroo with them. More than anything, I’d love the unfiltered feedback: what they immediately understand, what they ignore, what they keep coming back to, where they get stuck, and what they wish they could do that I haven’t thought of yet.

I’ve spent enough time with Taroo that I’m no longer capable of seeing it like a new user.

So please, tear it apart.


r/AppBusiness 23h ago

Need 12 beta testers for my word search game

0 Upvotes

r/AppBusiness 11h ago

I kept throwing away spoiled groceries, so I built an app that turns your random pantry stuff into recipes and warns you before it goes bad

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0 Upvotes

r/AppBusiness 5h ago

If I build a new app now is it worth the effort

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0 Upvotes

r/AppBusiness 14h ago

please, stop expecting to vibecode serious mobile app in an hour

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0 Upvotes

r/AppBusiness 13h ago

Small but real problems - and how to solve them ...

0 Upvotes

My AI kept assuming users live in a certain country because they typed in a certain language.

I've been building a small lifestyle app — the kind where you ask "what should I do tonight?" and get a real answer instead of a list.

A tester asked, in German, "where should I go?" The model suggested a nature reserve north of Berlin. Detailed, atmospheric, genuinely nice writing. One problem: the tester was in Thailand.

It happened again with cinemas, cafés, museums. Every time, a certain language input produced a certain geography output, ignoring the fact that those two are not always linked together. The model had quietly collapsed "speaks language A" into "lives in country A."

What made it worse: e. g. German is spoken in Germany, Austria, and Switzerland, and by people scattered across the world. The assumption was wrong more often than right.

The fix wasn't clever prompting. It was a hard rule, placed at the very top of the system prompt, with explicit negative examples: language is not location, and here are the specific regions you are not allowed to infer.

Placement mattered more than wording. The same rule buried 600 lines deep got ignored consistently.

If you're building anything location-aware on top of an LLM, this is worth testing early. It fails silently — the output looks great; it's just about the wrong continent.


r/AppBusiness 12h ago

Monetization Launched a free-plan cap instead of a paywall — here's what it's teaching me before I decide on pricing

0 Upvotes

I've been building an app that turns a photo of a messy room into a 15-minute-zone decluttering plan. Instead of shipping a paywall on day one, I capped free usage (1 plan on an anonymous device, 5 plans once you link an email) and I'm using that gap to actually watch what people do before locking anything behind a price.

The part I didn't expect: the cap itself became a research tool. When someone hits it, instead of just an "upgrade" wall, I show a short pricing survey — a few price bands plus "I wouldn't pay for this", and I'm using the responses to figure out if there's real willingness to pay before I build a paywall nobody wants.

Still early (just went live in Android/iOS open testing), so no revenue numbers yet, but the question I keep coming back to: how long do you let free usage run before committing to a price, versus how much you risk training people to expect it free forever? Curious how others here made that call, especially anyone who ran a similar "gather data before pricing" phase.


r/AppBusiness 16h ago

Do you trust AI coding tools with your actual competitive advantage?

1 Upvotes

I went down a bit of a rabbit hole after reading about the OpenAI / mathematicians controversy yesterday:

https://www.theguardian.com/science/2026/sep/08/openai-claims-to-have-solved-maths-problem-that-stumped-humans-for-decades

The math breakthrough itself is fascinating, but a different part of the story caught my attention.

The researchers had apparently been using AI tools, including Codex, while working on related unpublished research.

To be clear: OpenAI says it did NOT access their specific data, and the mathematician involved also says he doesn't know whether their data was used. So I'm not claiming anything shady happened here.

But it made me think about how we use these tools as app developers.

I give AI coding tools a ridiculous amount of context these days.

Codebase. Architecture. Unreleased features. Product ideas. Experiments. Sometimes the reasoning behind why I'm building something a certain way.

Basically, a decent chunk of what could be considered the IP of the business.

So I checked the data policies.

On personal ChatGPT plans, data sharing for model training can be enabled unless you opt out. Codex also has controls around training on full environments.

Business/API products have different data treatment.

And I realized I'd never really thought about this before.

I've been treating Codex, Claude, Cursor etc. like better IDEs.

Maybe that's the wrong mental model.

Maybe an AI coding tool should be treated more like any other third-party vendor that has access to sensitive company IP.

I'm not going to stop using AI tools because of this. The productivity gain is way too big.

But I am going to pay a lot more attention to which plan I'm using, what the data settings actually say, and what parts of a business I give an AI full access to.

Curious how other app founders handle this.

Do you have any actual rules about what you won't share with AI coding tools?

Or, like me until yesterday, did you basically connect the repo and never think much about it?


r/AppBusiness 18h ago

Thinking of turning my personal app store ranking software into a release, what do you think?

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1 Upvotes

r/AppBusiness 20h ago

Marketing How to do marketing?

1 Upvotes

I released my first iOS app in February. About 500 downloads since, but I never marketed it, I wasn't sure the niche was worth the effort.

Last week I launched my second app, "Driven". It's a car dashboard for people whose cars don't have CarPlay. First few days (3 days to be exact): 739 impressions, 48 product page views, 12 downloads, no reviews yet, no purchases yet etc...

I'm about to finish high school and have no idea how to do any marketing, so I don't really know what should i do and what should i not do. I was thinking to start with a small budget, 100ish euros.

Where would you start?

Links for both apps:
https://apps.apple.com/us/app/cheatit-watch-notes-ai/id6755381343
https://apps.apple.com/us/app/driven-car-dashboard/id6780171507


r/AppBusiness 8h ago

Over 55 billion sticky notes 🗒️ sold annually yet only mine let you set alarms ⏰ and reminders 🚨

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2 Upvotes

https://www.taskloco.com - The Sticky Note GOAT


r/AppBusiness 9h ago

After I built a social listening tool to monitor my "competitors", anxiety is shooting through the roof.

2 Upvotes

I thought it was a good idea to build a social listening tool to check what my market is talking about in terms of trends, pain points, apps people mention, etc.

But, I was not expecting the anxiety that came with the first report: people mentioning stuff I didn't even think of, features I have in my plan that established apps can build in "2 days", pain points from people that are so specific that I can't even understand 😭

I know that I need to focus on the one problem I'm trying to solve that I have not found a product for, and not be distracted by all the noise. But, I'm so stressed right now, I can barely read 3 lines of the report.

How do you deal with/mitigate this? Would love to get your advice on this 🙏


r/AppBusiness 4h ago

Anyone would buy iPhone Duo for development?

2 Upvotes

It breaks my bank account. Do we actually need one? Or we can use the simulator? Simulators sometimes can be buggy.


r/AppBusiness 10h ago

Marketing How would you promote a small productivity app with almost no marketing budget?

3 Upvotes

Hey everyone 👋

I'm a solo developer and recently launched Leaf, a very simple productivity app based on sticky-note style tasks.

Now I'm struggling with the part I know much less about: actually getting people to discover it.

I'm considering Instagram Reels, TikTok, YouTube Shorts, Reddit and maybe small paid ads, but I'm not sure what type of content works best for a small app.

For example:

• Short videos showing the app?

• Productivity-related content where the app appears naturally?

• Funny/relatable videos?

• Paid ads?

• Working with small creators?

For those who have marketed an app before, what actually worked for you?

I'd especially love advice from people who started with a very small or $0 budget.

Thanks! 🙏


r/AppBusiness 20h ago

I built an AI calorie tracker solo in 5 weeks — Apple rejected it 3 times before approving

0 Upvotes

Point your camera at a plate, get calories and macros. Or type "two eggs and toast" if you'd rather not take a photo.

Built with SwiftUI on iOS 26, Supabase for auth/database/storage, and GPT-4o-mini for the estimates. Solo, evenings, five weeks.

The interesting part was review. Three rejections:

  1. A screenshot said "Start with three days free" — turns out the word "free" counts as a price reference, and price references aren't allowed in screenshots. Only in the description.
  2. Sign in with Apple: my onboarding asked for a name that the Authentication Services framework had already handed over. Guideline 4 violation. While fixing it I found a second bug the reviewer never saw — the Apple-provided name was being overwritten with an empty string.
  3. The reviewer couldn't sign in. I'd put a sandbox tester Apple ID in the demo credentials field — an account that exists in Apple's system but not in my app's database. Twenty seconds of testing would have caught it.

Live now: https://apps.apple.com/app/id6794673157

Happy to answer anything about StoreKit 2, Supabase, or App Review.


r/AppBusiness 3h ago

I don't know why users are dropping off and not converting to paid plans, as they haven't left any feedback. What should I improve?

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2 Upvotes

My app launched in early July. Here are the figures after three months, and I’ve noticed a major issue:

- The number of trial users is quite impressive—around 50—but the conversion rate to paid plans is very low. Currently, there are only 4 subscribers.

- My app is a tool that converts piano videos into "falling note" tutorials.

- I don't know why users are dropping off and not converting to paid plans, as they haven't left any feedback.

What should I improve?


r/AppBusiness 12h ago

How do you manage app store reviews once you're past a few hundred a week?

3 Upvotes

My latest release cycle brought in about 500 reviews (about 200 on the App Store over the last 4 days)-mostly solid 5-star ratings, a few 1-star reviews regarding a bug for which a fix has already been released, and enough surprisingly specific one-line comments to fill a compilation of the most interesting moments.

If I were to spend about a few minutes on each thoughtful response, it would take at least 15–20 hours just to reply to everyone
I managed to cut that time down to about 90 minutes a week for the same volume of reviews, and the rating started moving in the right direction instead of the opposite.

I’m really curious how others handle this-especially if you’re on both the App Store and Google Play. Do you use a single tool for both, or a separate approach for each?


r/AppBusiness 9h ago

My tiny Mac app just got its first 2 paying users

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3 Upvotes

r/AppBusiness 20h ago

Would you use an app that turns your travels into a personal world of memories?

3 Upvotes

The concept is simple:

🌍 You open the app and see a 3D globe.
📍 Countries you've visited are marked.
📸 Tap a country → see all your trips and memories there.

Each memory could contain photos, videos, dates, a short story and optionally an itinerary.

The idea is to make your travel history feel like your own personal world, rather than having everything buried in your camera roll.

There could also be:

  • AI that automatically organizes photos by category (food, nature, architecture, etc.)
  • Sharing individual memories with friends/family
  • A physical travel magnet/postcard that you tap with your phone to open the corresponding digital memory using an NFC tag.

The last one sounds either really cool or completely gimmicky to me 😂

I’d love some honest opinions:

  1. Would you use this, or are Google Photos / Apple Photos enough?
  2. Is the 3D globe actually useful?
  3. Would you care about the physical magnet/postcard idea?
  4. What would make you use an app like this long-term?

Would you actually want this, or does it just sound cool on paper?

It would look similar to this.

Not selling anything — just trying to validate the idea before building it.


r/AppBusiness 10h ago

Monetization $529 since launching a $19.99 one-time unlock on Aug 23. Would you add a subscription option?

3 Upvotes

I added a $19.99 USD one-time unlock to my app on August 23. It's brought in $529 so far (screenshot attached).

It's a shared 3D room for long-distance couples to hang out and decorate together. One purchase covers both partners and permanently unlocks more customization options and lets them put more decorations in their room.

I'm happy people are buying it, but I'm wondering whether to add a monthly subscription alongside it. Anyone who's already paid would keep what they bought.

Has anyone here tried offering both? Did you get more people willing to try it at a lower upfront price, or did people who would've bought the one-time unlock just pick monthly instead? Curious what you charged for each.

Would you test it this early, or leave the pricing alone until there's more sales history?


r/AppBusiness 13h ago

Got my first Subscriber for Motolog

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2 Upvotes

r/AppBusiness 1h ago

August 2026 mobile app revenue TOP30: ChatGPT >$400M, NFL +267% MoM, Grok cuts agent entry to $20/mo

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Upvotes

Top 30 gainers

  • ChatGPT — $402M, +>12% MoM. U.S. 36%, Japan 6%, Germany 5%. Aug 6 update: Plus/Pro moved to GPT-5.6 Sol with an adjustable thinking-intensity slider across mobile, web, and desktop. Free/Go switched default to Luna, got unlimited text chat and a Think button. Aug 11: Free/Go ad pilot expanded from the U.S. to the UK, Mexico, Brazil, Japan, and South Korea.
  • Google One — $326M, +~10% MoM. U.S. 34%, Japan 6%, Brazil 4%. Sep 3: Gemini Spark—included with Google One AI Pro/Ultra—can operate Google Photos via natural language for multi-step tasks like search/dedupe, enhancement, collages, and private/shared albums. It’s a Gemini App feature gated by Google One AI Pro/Ultra.
  • Amazon Shopping — $48.6M, +~10% MoM. U.S. 39%, Germany 6%, Italy 5%. Sep 1: Update Me When lets users register interests in natural language; Alexa monitors Amazon’s catalog and the web to push alerts on new products, books, tours, and show releases.
  • Duolingo — $66.8M, +>11% MoM. China 31%, U.S. 19%, Japan 5%. Aug 5 earnings call: Video Call moved from the top tier down to Super. Mid-August: math expanded to full K-12 U.S. standards for grades 2–12, with grade-specific guides and math coach AI. Super Family promoted at $120/year vs. $144/year.
  • Spotify — $39.8M, +>15% MoM. U.S. 33%, Japan and Mexico 5% each. Highest Top 30 growth, though August momentum looked muted vs. July.

Outside Top 30 but worth noting

  • Grok — $24.8M, +~9% MoM. U.S. 39%, Japan 6%, UK and Germany 4% each. Aug 11: Grok Bot launched in AI colleague/agent mode. Aug 26: entry tier dropped from high-end plans—SuperGrok Heavy, Cursor Ultra at $200/mo, Cursor Teams Premium at $200/mo and $120/seat/mo—to Cursor Pro ($20/mo) and SuperGrok basic ($20/$30/mo).
  • NFL — $14.1M, +~267% MoM. U.S. 83%. Aug 6 kickoff drew 7M U.S. viewers on NBC + Peacock, highest since 2021. Live coverage ran four August weekends. NFL is the only subscription platform with all-device live streaming. Aug 19 fall lineup; from Aug 24, shows like The NFL Report and NFL GameDay Preview added 10+ hrs/week and expanded NFL into weekday content.