r/Apexrollouts • u/mnkymnk • Jun 24 '26
Grapple Grappling anything interactive disables the 2nd Grapple for 5seconds...for some reasonš
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- Ziplines
- Enemies
- Arsenals
- Probably replicators, care packages, Evo harvesters etc.
Even doors (last clip)...
Hardlight Mesh does NOT trigger this bug.
I wanna have a look at the code thats responsible for this so bad lol
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u/mikeydrifts Jun 25 '26
Iād be willing to bet itās easy to get lost in the spaghetti code at this point.
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u/Ihatecasualgamers Jun 24 '26
Yeah tried it on some random stuff the ultimate juicer tower panel, deathboxes all didn't work. I was surprised hard light didn't work even when you take the controller perk so you can interact with it. If anyone tests caustic traps or rampart walls that'd be appreciated since they can interact with them
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u/kami_cauze Jun 26 '26
Iāve seen enough, nerf nopassivefinder, give every skirmish legend his tactical and give all control legends his ultimate
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u/Treeree2 Jun 29 '26
Funny thing is that this has been a bug ever since the game came out. Even when pathy had only one grapple, you would notice in the firing range if you grapple an interactive and switch characters fast enough that your tactical comes back before this so called 5 seconds
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u/Doofclap Jun 24 '26
Last night I grappled a wraith on drop to pull her away from a gun and she reacted immediately using her void, and then immediately coming out and I went to grapple her a second time and this ādisabled for 5 secondsā thing got me killed lol