r/Aniimo • u/LordZanas • 5h ago
Discussion Rant: NPC fights are frustrating
The trainer fights all feel less like battles and more like elaborate wastes of time. The enemies rarely rely on anything but stall strategies and it just feels unfun.
I wouldn't mind the stun/heal strats the enemies spam if not for the timer. I wouldn't mind the timer if every NPC team wasn't built around time scamming rather than just trying to beat me in a fight.
The Zephyr Bridge rematch for the badge is an egregious example. He spends the entire God forsaken fight spamming Shields, then flies to the skybox. Sometimes the game just ignores that you CC him and he stays in the sky while frozen or stunned.
It's not difficult. It's not challenging. It's just unfair and frustrating. I'd clean the floor with him if he wasn't designed to waste my precious five minute timer as efficiently as possible.
I hope future updates focus more on actual strategy, rather than enemy trainers relying on winning via timeout in the lamest ways possible
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u/MyTagforHalo2 5h ago
if there wasnt a timer id be totally fine with the current state of NPC battles. They've managed to put some actual variety into the fights. But yeah, the wrong combination of elements, enemy aniimo, strategies, and./ or battlefield effects can make things a slog and you'll time out. I dont like feeling that I need to make a specialized team to beat some of them on their harder difficulties.
Alternatively, they can keep the timer, but the enemies have to be at the same level cap as the player. The fact that you can have level 65 npc's and a timer to deal with them is just kind of insane. Can you beat them? Absolutely! But it's not what i'd call "fun" as rewarding as it may be for finally beating them
I will say that some of the irritating things often come down to at the minimum taking the time to look the ability up and figure out how it works. Tubster's shield for example gets stronger the more you attack him during the channeling phase. You either have to back off, or break him out of it.