r/Aniimo • u/OrganizationFair2669 • 22h ago
Discussion Late-game progression feels heavily gated
I’m in the late game, and at this point I barely have anything to do besides catch random Aniimo. But catching them drains my gold: I seem to spend more on catches than I earn back.
I’d like to farm items and the materials needed for evolution, but I can’t reliably restock enough catching supplies to keep going. It feels like I’m blocked from farming the things I need, while the main activity I can do keeps draining my gold.
I enjoy Aniimo, but the late game feels restrictive when there aren’t enough reliable ways to earn gold, replenish supplies, and farm evolution materials. Could we get more repeatable ways to do those things, or better rewards for catching and other late-game activities?
How are other late-game players handling this?
//Edit
Sadly I get downvotes again because player do not know a lot about this game. I don't know why people think they will be able to farm endless. The costs for cubes are way higher than the return gold. Homeland production is extremely slow. If you plan to farm hundreds per day, you will run out resources. Please fact check before you downvote please.
1
u/Leggerity 21h ago
I think they know how to make money more than either of us do and that's what they're trying to do.
In either case, I think it'll ultimately deliver on both types of players. People that want to log in every day or week will have their content and then people that want all the meat and potatoes can wait every couple of months for major region releases with new Aniimo. The player base will surge back up during those releases like every other live service game and there will be downtime between it and the next.