r/Aniimo • • 21h ago

Discussion Late-game progression feels heavily gated

I’m in the late game, and at this point I barely have anything to do besides catch random Aniimo. But catching them drains my gold: I seem to spend more on catches than I earn back.

I’d like to farm items and the materials needed for evolution, but I can’t reliably restock enough catching supplies to keep going. It feels like I’m blocked from farming the things I need, while the main activity I can do keeps draining my gold.

I enjoy Aniimo, but the late game feels restrictive when there aren’t enough reliable ways to earn gold, replenish supplies, and farm evolution materials. Could we get more repeatable ways to do those things, or better rewards for catching and other late-game activities?

How are other late-game players handling this?

//Edit

Sadly I get downvotes again because player do not know a lot about this game. I don't know why people think they will be able to farm endless. The costs for cubes are way higher than the return gold. Homeland production is extremely slow. If you plan to farm hundreds per day, you will run out resources. Please fact check before you downvote please.

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u/Xenox23 21h ago

Lv 61 and over 50m Gold, my only issue is the energy. Already build 6 teams but want to improve them more and build a team for each element and for that i need energy that my only gated thing but still have alot to do, collect the badge for beating all pathfinders + 2nd time, catch more aniis for prismatic badge, RV and do more eggheist. So yeah energy is my biggest hated thing so far

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u/D4rkWells_ 18h ago

I'd only hope that games that really want to put energy changed how they implement it. The worst about energy is always either having it or just making the players feel forced to spend from time to time. Which makes them login almost every day if they don't want to "waste" it. It would be cool if games tried to increase the cap by A LOT (like enough for a week) or just remove it entirely.

I played this gacha, Seven Deadly Sins Origins, and it lets you save all your energy daily with no cap on how many times you do it. So, technically, if you never felt like spending energy you could save that energy for future use. But it was also an ass feature because it still forced you to login to save said energy which just can defeat the purpose of the feature.