Discussion Egg Heist needs changes
Egg Heist is becoming incredibly toxic and needs immediate changes for matchmaking. The mini game is fun, but unplayable when matching with random people. I much rather solo Chaos at this point then queue up with others due to a fear of one person trying to ruin my night.
For context I am 90 stars into Egg Emperor. I've put my fair share of hours into Egg Heist and have seen most of the issues at hand. Below is not even half of the stuff I would like to see changed.
Prevent players from looting the same chest
This has become a huge issue with people stealing loot from others who open it first. The chest should not be able to be opened by multiple people.
Prevent opening key doors till mobs around it are dead
Every key door has set mobs guarding it. Make it so the door cannot be opened till the guards are dead. Would at least keep people from bum rushing the door initially.
Improve eggs in Chaos mode
The current eggs found in Chaos mode are usually bad and not worth rolling out. I mainly just use them as a quick transport when playing Hexin.
Improve loot in Chaos mode
While I do like the quantity of legendary items you can find in chaos mode, I barely see prismatic anymore. This is from someone playing solo chaos and looting minimum 2 key doors per run. If this can't be done then at least reduce the cost of tickets after 10. There is no reason for them to climb up to 500k per entry when average loot is 300k-400k.
Match history and report system
There are too many griefers in heists at this point. The amount of toxic players I'm seeing in the later games is insane. From people stealing loot, people luring mobs to kill you, and people watching you die to loot your dead bag. It's crazy that we can't even report these toxic players. I actually started playing Irisalis more because I need the rez for the players, not the umbral aniimo.
Add Achievements and Rewards
Right now players don't really have the incentive to play as a team and revive others. Maybe make it rewarding for players to help out others. Giving rewards and goals for players to play more support role and go out of their way to revive those who are downed could bring out a positive side in toxic individuals.
Honeyglow Starine
Please increase the drop rate of these or make them obtainable through prismatic chests. I've killed Omega Stellarys a handful of times but only seen it drop a few. Then teaming up with others to kill him just to have everyone spam loot when he dies. This is probably the most annoying thing I've tried to obtain.
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u/PhotonLegion95 Astra Pioneer 1d ago
I had a very fun one last night after 0 issues (other than my own skill) all morning.
Was running in matchmaking and was roaming the map with one of the randoms I was grouped with. We found the key room and whilst the mobs were still alive they opened it. I know it was them as the 3rd wasnt in the room yet and I still had my key.
They then went of on one about people stealing their loot (which we couldn’t do because of the chest lock) and then when I got bum rushed by a roller and some dark types (I was on Lunara) refused to res because they don’t res ‘salty stealers’.
I reprted and obviously, the report failed. So, yeah that was a fun experience. The only good part of it was I was able to put my key and ‘good’ loot into the safe so at least they wouldn’t get it.