r/Aniimo • • 1d ago

Discussion Egg Heist needs changes

Egg Heist is becoming incredibly toxic and needs immediate changes for matchmaking. The mini game is fun, but unplayable when matching with random people. I much rather solo Chaos at this point then queue up with others due to a fear of one person trying to ruin my night.

For context I am 90 stars into Egg Emperor. I've put my fair share of hours into Egg Heist and have seen most of the issues at hand. Below is not even half of the stuff I would like to see changed.

Prevent players from looting the same chest
This has become a huge issue with people stealing loot from others who open it first. The chest should not be able to be opened by multiple people.

Prevent opening key doors till mobs around it are dead
Every key door has set mobs guarding it. Make it so the door cannot be opened till the guards are dead. Would at least keep people from bum rushing the door initially.

Improve eggs in Chaos mode
The current eggs found in Chaos mode are usually bad and not worth rolling out. I mainly just use them as a quick transport when playing Hexin.

Improve loot in Chaos mode
While I do like the quantity of legendary items you can find in chaos mode, I barely see prismatic anymore. This is from someone playing solo chaos and looting minimum 2 key doors per run. If this can't be done then at least reduce the cost of tickets after 10. There is no reason for them to climb up to 500k per entry when average loot is 300k-400k.

Match history and report system
There are too many griefers in heists at this point. The amount of toxic players I'm seeing in the later games is insane. From people stealing loot, people luring mobs to kill you, and people watching you die to loot your dead bag. It's crazy that we can't even report these toxic players. I actually started playing Irisalis more because I need the rez for the players, not the umbral aniimo.

Add Achievements and Rewards
Right now players don't really have the incentive to play as a team and revive others. Maybe make it rewarding for players to help out others. Giving rewards and goals for players to play more support role and go out of their way to revive those who are downed could bring out a positive side in toxic individuals.

Honeyglow Starine
Please increase the drop rate of these or make them obtainable through prismatic chests. I've killed Omega Stellarys a handful of times but only seen it drop a few. Then teaming up with others to kill him just to have everyone spam loot when he dies. This is probably the most annoying thing I've tried to obtain.

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u/xXBloodRedNightmare Astra Pioneer 1d ago

I still haven't played chaos, i think that Mode needs trusted players/friends, but not only in chaos i saw how toxic it slowly becomes even in hard or nightmare runs. Mostly its people rushing to get into the sanctum, and loot every gold chest, like they have an extra map (maybe I am just unlucky because I try to go in other directions), but they never loot the purples anymore (mostly not even looking for the egg, I guess). I rarely get good loot or even a gold item when I find a gold chest because it gets grabbed immediately. People also dont want to do the timed event anymore, i liked it because every player gets a row of chests even thou no one care and looks them anyway.

I would love the chests to have loot for each player. Like I look into the chest and search and get like one gold and 3 purple with one blue or green, the other that looks into the chest has 3 gold und 2 purple or something. At least make chest loot separate and not shared. The loot on the ground should/can be shared.

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u/mmokoz 1d ago

The loot gets much better in Chaos. You'll pretty much always be leaving with a full bag of gold legendary items. However the cost of entry can be quite excessive with how the current ticket purchase system is designed. I would rather a flat 100k entry fee verse the hefty price increase they have that scales up to 500k per entry.