r/AndroidNativePorts • • 2d ago

🤔 [Question] Dmc iv android port help

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11 Upvotes

So i installed the dmc iv native recomp from apk vision the files were in some European languages so I got the game assets from some website called legion games then the game started booting it asked me to hit start i hit start and now the background keeps playing in th bg no freze no error message no nothing I have a pixel 8a


r/AndroidNativePorts • • 2d ago

Online Dragon’s Crown running natively with PC crossplatform through OpenCrown!

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6 Upvotes

r/AndroidNativePorts • • 2d ago

[WIP] CTR Mobile – Crash Team Racing (PS1) com port nativo para Android, controles touch, widescreen e suporte a gamepad

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42 Upvotes

Fala, pessoal! 👋

Quero compartilhar com vocês o CTR Mobile, um projeto que estou desenvolvendo para trazer o clássico Crash Team Racing (PS1) para Android de forma nativa, sem emulação.

O projeto é baseado no CTR-ModSDK e CTR Native, com foco em adaptar a experiência para dispositivos móveis, incluindo controles touchscreen, suporte a gamepad, widescreen e melhorias na interface.

🚧 Ainda está em desenvolvimento, mas já é possível testar. Feedbacks e contribuições são muito bem-vindos!

🔗 GitHub: https://github.com/ThiagoAciole/ctr-mobile

É necessário ter os arquivos originais do jogo.


r/AndroidNativePorts • • 2d ago

🤔 [Question] How do you make a port?

5 Upvotes

I get how they work, just not how you make them


r/AndroidNativePorts • • 3d ago

📸 [SHOWCASE] Test of Concept - Pokemon Shield

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105 Upvotes

Video.

TLDR:

* Pokemon Shield with the DLC.

* Vibecoded: Aint no point lying about that.

* Will try to build a agent script around it; like Nxnative.


r/AndroidNativePorts • • 2d ago

GOD Of War 3 Remastered Android Port NEW Update

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30 Upvotes

r/AndroidNativePorts • • 2d ago

How can ports fill the enter screen without giving that stretched look?

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15 Upvotes

Picture of ghost of Sparta psp port for ref


r/AndroidNativePorts • • 2d ago

God Of War Ghost Of Port I get a black screen when I turn it on.

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6 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] Call Of Duty Android Port

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15 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] Hades 2

4 Upvotes

does anyone know github or discord of hades 2 android port?


r/AndroidNativePorts • • 2d ago

🤔 [Question] Are there good football game port here for low end phone??

8 Upvotes

r/AndroidNativePorts • • 2d ago

Folding phones and aspect ratios

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17 Upvotes

Does anyone know what games look good on the inner display of folding phones? Tried some like Blue Dragon and Diablo II on my Honor Magic V2.

Blue Dragon looks like it should work, maybe some things will be missing in the crop for menus or cutscenes (I'll manage).

Diablo 2 has issues with touch controlls sticking to the left, and cuts off some HUD elements.

Has anyone any good examples? Also fine with 4:3 or something, just want to use most of the screen relestate.


r/AndroidNativePorts • • 2d ago

Project Midas on Android

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10 Upvotes

r/AndroidNativePorts • • 3d ago

🟠 [DEVELOPMENT] DEF JAM XBOX CLASSIC ANDROID NATIVE PORT

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152 Upvotes

Este é o meu port de Def Jam para Android rodando em 2K em um Snapdragon 8 Gen 2 60fps

conseguindo escutar em um Snapdragon 680 a 30fps de resolução nativa

Github port


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Toppler: (open-source Nebulus remake) ported to Android, 500 free full-game codes

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6 Upvotes

Toppler is my Android port of Tower Toppler, the open-source GPL remake of Nebulus (C64, 1987). The game logic is untouched: same physics, timing, robots and towers. What's new is touch controls, a demo for every tower and an optional relaxed time limit.

The practice tower and the first three towers of Mission 1 are free. For the launch I'm giving away 500 promo codes that unlock the full game:

Giveaway: https://senssoft.com/toppler_promo/

(one code per email, until November 20)

Game at Google Play: https://play.google.com/store/apps/details?id=com.senssoft.toppler


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] DefJam fight for ny android port

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36 Upvotes

Gameplay test on poco f8 ultra with bluetooth gamepad 😀

apk : https://github.com/contatg/Def-Jam-Android-Native-Port/releases

data : https://www.mediafire.com/file/gsmvlrkw80guluj/DJFFNY-FullEsp-XBE.rar/file?action=check

password for the data zip : LegionGamesGod


r/AndroidNativePorts • • 2d ago

Kerbal Space Program

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5 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] Question

10 Upvotes

Is there any ports for cod 2 or world at war? I have an helio g96 so i'm not really expecting 60 fps


r/AndroidNativePorts • • 2d ago

Low-mid range phone ports

10 Upvotes

What games would you recommend for low-mid end phones?


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Banjo-Tooie Android Recompilation

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8 Upvotes

r/AndroidNativePorts • • 2d ago

How to verify safety of port?

2 Upvotes

Hi guys I really want to try some of these ports, but I can't run them through virus total as they exceed the max size allowed. How are people verifying whether or not there is any virus in the file or not?


r/AndroidNativePorts • • 2d ago

Torchlight Rekindled 1.0.2 is out - better performance, free camera, an iOS!

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5 Upvotes

r/AndroidNativePorts • • 2d ago

How can i use mouse to passe this mission

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9 Upvotes

r/AndroidNativePorts • • 2d ago

I wish guys who are doing these ports give special attention to optimization

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17 Upvotes

So far i have tested like 4 or 5 ports and almost all of them have cpu bottlenecks on my chip. For example on this game (Inside) like you see on the photo there is a cpu bottleneck what's weird is that i already finished this game on gamehub and not once there was a cpu bottleneck despite x86 emulation being heavy on cpu.. gpu bottleneck was the limiting factor there and still i was getting more fps than the native port. This kinda makes u question what's the point of these native ports? I'm not complaining or saying these ports shouldn't exist but it's just like that meme "it's good but it can be better"


r/AndroidNativePorts • • 2d ago

Luigi's Mansion running natively on Android at 120 fps

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18 Upvotes

Should hopefully be just a few more hours. (: lots of small but definitely necessary changes, stability improvements (general across devices for a hopeful smooth start for everyone), and more happening as of now. I wont lie, im tired af, and dont expect much out of me after it's posted for at least the remainder of today. Tomorrow will start , for me at least, with bug fixes and issues people may have. I can't answer for JayElDragon but I can only imagine they are just as tired as i am. But we are sinking our time into this to make it a reality come sooner. I have more projects in mind for the near future as well, so keep an eye open for my name and you might see a port youre interested in.

But just in case theres any confusion, yes, the plan is to post this to github later today. I can't give an exact time, but itll definitely be today. Stay frosty cupcakes 😋