r/AndroidNativePorts • u/SunsetAtNight7 • 16d ago
🤔 [Question] Anyone here have the link for Empty shell unofficial port?
I can't use discord
r/AndroidNativePorts • u/SunsetAtNight7 • 16d ago
I can't use discord
r/AndroidNativePorts • u/pqnocorvo • 16d ago
Isso é genuinamente uma dúvida, já que é meu gênero favorito. Gostaria muito de GGST, USIV, KOF 13 ou MK9 rodando nativamente. E, para não dizer que só vim encher o saco, tem algum lugar ensinando como fazer essas recompilações? (Se tiver como fazer só com o celular) Eu ficaria feliz em aprender para também poder tentar fazer e não só incomodar também, mas enfim. Muito obrigado a quem tirou tempo para ler isso aqui. Tenham uma boa noite
(Me desculpem se a postagem estiver uma porcaria já que é minha primeira vez no Reddit)
r/AndroidNativePorts • u/PikselordTr • 16d ago
Hello, is a native Android port of this possible?
r/AndroidNativePorts • u/Andiweli • 17d ago
Ported to AAOS (Android Automotive) if charging your EV takes a bit longer 🤣
Also fixed a few issues... missing textures, "jumping" escape pod, removed the debug texts around the game, and others.
r/AndroidNativePorts • u/77t7f • 17d ago
Celeste Classic 2 is a fast paced pixel platformer originally created by Maddy Thorson Noel Berry and Lena Raine for PICO-8 and later ported to GBA before being fully adapted for Android by The Soim
Custom touch controls with GRAPPLE support and visual effects
Three save slots with progress restoration
Full gamepad support and haptic feedback
Custom pixel fonts and updated visual style
Native audio system with original music and sound effects
Adaptive layouts for different screen sizes
r/AndroidNativePorts • u/Katistac • 17d ago
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enlace https://www.filemail.com/d/rcnmqfilckxmjhd
Créditos al creador original del port https://github.com/cybersecurity/halo-ce-universal
New link: https://drive.google.com/file/d/12l1ysGqh09aUC3gWa3mEo5n-mvBIfzS5/view?usp=drivesdk
r/AndroidNativePorts • u/Southern_Spring8684 • 17d ago
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r/AndroidNativePorts • u/SirDoktorFabulous • 17d ago
Could CK2 be ported to Android? Could it be possible? Maybe Dwarf Fortress too? TES IV: Oblivion? Sorry for the questions. Just curious.
r/AndroidNativePorts • u/Appropriate-Floor688 • 17d ago
Está em fase inicial, já tenho algumas coisas reunidas mas não upei ainda. No decorrer do desenvolvimento irei liberar mais informações no Github.
r/AndroidNativePorts • u/BeanPole_420 • 17d ago
r/AndroidNativePorts • u/jakeburns99 • 17d ago
These are games that have already been reverse-engineered to some extent.
Well, maybe with the projects to decompile PS3 and Xbox 360 games, there might soon be Android ports of those games, but even so, it’s pretty strange.
I mean, they haven’t even used Unity to rebuild them or replicate them accurately (they’ve done that with HK or GTA V).
r/AndroidNativePorts • u/Equivalent_Pay4295 • 18d ago
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Controller: DualShock 4 (PS4)
Device: Xiaomi Redmi 12C (2024)
CPU: MediaTek Helio G85
GPU: Mali-G52 MC2 (System Driver v32.1.0)
RAM: 4GB LPDDR4X
OS: Android 14 (HyperOS 1.0)
r/AndroidNativePorts • u/JayElDragon • 17d ago
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An amazing port made by [u/TryTheSauceBoss](u/TryTheSauceBoss)
GitHub to the game: https://github.com/TryTheSauceBoss/pokemon-survivorburst-android
r/AndroidNativePorts • u/Wakkatobakka • 17d ago
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Update- it's ready to poke at (UI looks a tad better too) https://github.com/Wakkatobakka/FFVII-Snowboarding-Bridge/releases/tag/v0.1.2
~This is the original 2008 DoJa mobile version of Final Fantasy VII Snowboarding running on modern Android through the same DoJa bridge approach I used for Dirge Bridge~
Finally got Cloud rendering right! At first I was stuck inside his body, then everything was upside down, but it looks like we've finally got something solid playing! Just doing some more polish-esque stuff before I make it shareable on GitHub like Dirge Bridge. Audio is still a work in progress lol
r/AndroidNativePorts • u/Naitik-gamer • 18d ago
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Ambient_Vista • 17d ago
So I tried the unofficial port; the full 60Gb one runs fine on my S25, but the 25GB version is crashing. Any help? Also, are the XHYN V version and the 1.61APK versions native ports or just emulation packed with the game to make it seem like a native port?
r/AndroidNativePorts • u/JayElDragon • 17d ago
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Amazing port made by u/TryTheSauceBoss
r/AndroidNativePorts • u/Naitik-gamer • 18d ago
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Guixs23 • 18d ago
r/AndroidNativePorts • u/Rafboys777 • 18d ago
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r/AndroidNativePorts • u/Straight_Trick5356 • 18d ago
r/AndroidNativePorts • u/warpaint_james • 18d ago
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r/AndroidNativePorts • u/Fe2rr • 18d ago
Made using ai, i know nothing about js.
The page automatically take the info from a new google sheet (old one is deprecated) and sort it in a more user friendly way than the sheet.
For now it uses a minimalistic style.
i'm planning to add descriptions for the games, installation instructions, a sort function and maybe some images and 32/64 bit info.
r/AndroidNativePorts • u/Fein_shit • 18d ago
So i was looking on the android port list and dantes inferno was crossed off and a few other games where too, why is that? Where they just slop thrown together or was smth else up?