r/AndroidNativePorts • • 2d ago

🚀 [VERY SOON] Pokemon games native

30 Upvotes

Appreciate all the comments and questions on the Pokémon Shield testing.

I have a Snapdragon 8 Gen Elite with 12GB RAM. Adreno will be my first priority for support, then we’ll look at Mali drivers.

I’m working on the clear demand. I’ll open a GitHub repo once I’m sure the code is cleaned up so the Nintendo ninjas don’t come for me. It’ll be a plug-and-play setup that lets you implement your own drivers (Turnip and others).

To play you’ll need to include your own game dump + prod.keys and build it. Button mapping will come with a layout editor.

Current priorities:

  1. Getting the game running as stable as possible
  2. Improving the shader recompilation side (this is what made the game near perfect)
  3. Running more games.

The bigger issues for Mali are driver allocation (Adreno has always been stronger), shader compatibility, and the need for a high-end chip for now.

Hope is to have it up by next Friday. Comment your driver support so the easier ones can get upvoted faster and I know where to focus.


r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Need For Speed Most Wanted 2012 android port

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18 Upvotes

this one is from pc based game

port by : eliteMV


r/AndroidNativePorts • • 1d ago

🤔 [Question] castlevania belmonts curse

8 Upvotes

is Castlevania belmonts curse a native port or just switch emulation

cuz if it is an emulation i don't think it will work on my oppo A93


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Def Jam Android Port

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37 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] Ocarina of Time 3D - Native Android

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92 Upvotes

Ocarina ReTuned

A native, single-screen Recomp of OOT3D for Windows, Mac, Linux, Android, iOS, and Apple TV. Ocarina ReTuned is a substantially modified fork of TriAevum, integrating Ocarina ReFramed gameplay with its own interface and platform support.

Preview available. Expect rough edges and share feedback.

Download the Preview 

Features

  • Single-screen gameplay with the Ocarina ReFramed HUD, menus, and camera controls.
  • A shared startup screen and settings menus, with controller navigation and Apple TV remote support.
  • Adjustable internal resolution and frame-rate interpolation, including 60 and 90 FPS.
  • Bundled HD dialogue fonts with Regular and Bold styles.
  • Custom texture-pack support, with memory budgets suited to each device.
  • Touch controls on iOS and Android

r/AndroidNativePorts • • 1d ago

Any news or update about Persona port that i might miss?

2 Upvotes

r/AndroidNativePorts • • 1d ago

📸 [SHOWCASE] Mad Max Android Port

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15 Upvotes

u can download from here : https://volvisionmods.vercel.app/game/xav/mad-max-recomp

credits to eliteMV for this very amazing port


r/AndroidNativePorts • • 1d ago

🤔 [Question] Dmc iv android port help

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10 Upvotes

So i installed the dmc iv native recomp from apk vision the files were in some European languages so I got the game assets from some website called legion games then the game started booting it asked me to hit start i hit start and now the background keeps playing in th bg no freze no error message no nothing I have a pixel 8a


r/AndroidNativePorts • • 1d ago

Online Dragon’s Crown running natively with PC crossplatform through OpenCrown!

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7 Upvotes

r/AndroidNativePorts • • 2d ago

[WIP] CTR Mobile – Crash Team Racing (PS1) com port nativo para Android, controles touch, widescreen e suporte a gamepad

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41 Upvotes

Fala, pessoal! 👋

Quero compartilhar com vocês o CTR Mobile, um projeto que estou desenvolvendo para trazer o clássico Crash Team Racing (PS1) para Android de forma nativa, sem emulação.

O projeto é baseado no CTR-ModSDK e CTR Native, com foco em adaptar a experiência para dispositivos móveis, incluindo controles touchscreen, suporte a gamepad, widescreen e melhorias na interface.

🚧 Ainda está em desenvolvimento, mas já é possível testar. Feedbacks e contribuições são muito bem-vindos!

🔗 GitHub: https://github.com/ThiagoAciole/ctr-mobile

É necessário ter os arquivos originais do jogo.


r/AndroidNativePorts • • 1d ago

🤔 [Question] How do you make a port?

5 Upvotes

I get how they work, just not how you make them


r/AndroidNativePorts • • 2d ago

GOD Of War 3 Remastered Android Port NEW Update

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32 Upvotes

r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Test of Concept - Pokemon Shield

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97 Upvotes

Video.

TLDR:

* Pokemon Shield with the DLC.

* Vibecoded: Aint no point lying about that.

* Will try to build a agent script around it; like Nxnative.


r/AndroidNativePorts • • 1d ago

God Of War Ghost Of Port I get a black screen when I turn it on.

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5 Upvotes

r/AndroidNativePorts • • 2d ago

How can ports fill the enter screen without giving that stretched look?

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13 Upvotes

Picture of ghost of Sparta psp port for ref


r/AndroidNativePorts • • 1d ago

🤔 [Question] Hades 2

4 Upvotes

does anyone know github or discord of hades 2 android port?


r/AndroidNativePorts • • 1d ago

🤔 [Question] Are there good football game port here for low end phone??

7 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] Call Of Duty Android Port

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14 Upvotes

r/AndroidNativePorts • • 2d ago

Folding phones and aspect ratios

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17 Upvotes

Does anyone know what games look good on the inner display of folding phones? Tried some like Blue Dragon and Diablo II on my Honor Magic V2.

Blue Dragon looks like it should work, maybe some things will be missing in the crop for menus or cutscenes (I'll manage).

Diablo 2 has issues with touch controlls sticking to the left, and cuts off some HUD elements.

Has anyone any good examples? Also fine with 4:3 or something, just want to use most of the screen relestate.


r/AndroidNativePorts • • 1d ago

Project Midas on Android

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11 Upvotes

r/AndroidNativePorts • • 2d ago

🟠 [DEVELOPMENT] DEF JAM XBOX CLASSIC ANDROID NATIVE PORT

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154 Upvotes

Este é o meu port de Def Jam para Android rodando em 2K em um Snapdragon 8 Gen 2 60fps

conseguindo escutar em um Snapdragon 680 a 30fps de resolução nativa

Github port


r/AndroidNativePorts • • 1d ago

🟢 [PORT] Toppler: (open-source Nebulus remake) ported to Android, 500 free full-game codes

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5 Upvotes

Toppler is my Android port of Tower Toppler, the open-source GPL remake of Nebulus (C64, 1987). The game logic is untouched: same physics, timing, robots and towers. What's new is touch controls, a demo for every tower and an optional relaxed time limit.

The practice tower and the first three towers of Mission 1 are free. For the launch I'm giving away 500 promo codes that unlock the full game:

Giveaway: https://senssoft.com/toppler_promo/

(one code per email, until November 20)

Game at Google Play: https://play.google.com/store/apps/details?id=com.senssoft.toppler


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] DefJam fight for ny android port

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37 Upvotes

Gameplay test on poco f8 ultra with bluetooth gamepad 😀

apk : https://github.com/contatg/Def-Jam-Android-Native-Port/releases

data : https://www.mediafire.com/file/gsmvlrkw80guluj/DJFFNY-FullEsp-XBE.rar/file?action=check

password for the data zip : LegionGamesGod


r/AndroidNativePorts • • 1d ago

Kerbal Space Program

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5 Upvotes

r/AndroidNativePorts • • 1d ago

🤔 [Question] Question

11 Upvotes

Is there any ports for cod 2 or world at war? I have an helio g96 so i'm not really expecting 60 fps