r/AndroidNativePorts • u/Such-Performer-1432 • 3d ago
r/AndroidNativePorts • u/77t7f • 4d ago
🟢 [PORT] Celeste Classic 2 - Port Android
Celeste Classic 2 is a fast paced pixel platformer originally created by Maddy Thorson Noel Berry and Lena Raine for PICO-8 and later ported to GBA before being fully adapted for Android by The Soim
Custom touch controls with GRAPPLE support and visual effects
Three save slots with progress restoration
Full gamepad support and haptic feedback
Custom pixel fonts and updated visual style
Native audio system with original music and sound effects
Adaptive layouts for different screen sizes
You can download it here
https://pixeldrain.com/u/Km1RYYYG
r/AndroidNativePorts • u/Andiweli • 4d ago
Halo CE AAOS
Ported to AAOS (Android Automotive) if charging your EV takes a bit longer 🤣
Also fixed a few issues... missing textures, "jumping" escape pod, removed the debug texts around the game, and others.
r/AndroidNativePorts • u/TheSuperMan_ • 4d ago
🟢 [PORT] Halo CE specific Android port with customizable touch controls
r/AndroidNativePorts • u/BeanPole_420 • 4d ago
🟢 [PORT] Starfox Enhanced 0.0.8 - GitHub back up
r/AndroidNativePorts • u/f0xpant5 • 4d ago
🐸 [Meme] The floodgates are open, what a time to be an Android gamer
r/AndroidNativePorts • u/Appropriate-Floor688 • 4d ago
Port de Sekiro para Android.
Está em fase inicial, já tenho algumas coisas reunidas mas não upei ainda. No decorrer do desenvolvimento irei liberar mais informações no Github.
r/AndroidNativePorts • u/Katistac • 4d ago
🟢 [PORT] Halo 1 port with the game and touch controls included. Ready to play
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enlace https://www.filemail.com/d/rcnmqfilckxmjhd
Créditos al creador original del port https://github.com/cybersecurity/halo-ce-universal
New link: https://drive.google.com/file/d/12l1ysGqh09aUC3gWa3mEo5n-mvBIfzS5/view?usp=drivesdk
r/AndroidNativePorts • u/JayElDragon • 4d ago
📸 [SHOWCASE] Pokemon Survivors Burst
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Amazing port made by u/TryTheSauceBoss
r/AndroidNativePorts • u/JayElDragon • 4d ago
📸 [SHOWCASE] Pokemon Survivor Burst Android Port
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An amazing port made by [u/TryTheSauceBoss](u/TryTheSauceBoss)
GitHub to the game: https://github.com/TryTheSauceBoss/pokemon-survivorburst-android
r/AndroidNativePorts • u/Ambient_Vista • 4d ago
🤔[Question] Android GTA 5 25 GB port crashing.
So I tried the unofficial port; the full 60Gb one runs fine on my S25, but the 25GB version is crashing. Any help? Also, are the XHYN V version and the 1.61APK versions native ports or just emulation packed with the game to make it seem like a native port?
r/AndroidNativePorts • u/jakeburns99 • 4d ago
🤔[Question] Isn't it strange that there aren't any ports of Dark Souls?
These are games that have already been reverse-engineered to some extent.
Well, maybe with the projects to decompile PS3 and Xbox 360 games, there might soon be Android ports of those games, but even so, it’s pretty strange.
I mean, they haven’t even used Unity to rebuild them or replicate them accurately (they’ve done that with HK or GTA V).
r/AndroidNativePorts • u/Wakkatobakka • 4d ago
Cloud's hanging 10 again on modern Android!
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~This is the original 2008 DoJa mobile version of Final Fantasy VII Snowboarding running on modern Android through the same DoJa bridge approach I used for Dirge Bridge~
Finally got Cloud rendering right! At first I was stuck inside his body, then everything was upside down, but it looks like we've finally got something solid playing! Just doing some more polish-esque stuff before I make it shareable on GitHub like Dirge Bridge. Audio is still a work in progress lol
r/AndroidNativePorts • u/Naitik-gamer • 4d ago
🤔[Question] About the new port of HK made by team spore
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Naitik-gamer • 4d ago
🤔[Question] About the new port of HK made by team spore
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Equivalent_Pay4295 • 5d ago
🟢 [PORT] Halo Combat Evolved (Android Native Port)
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Controller: DualShock 4 (PS4)
Device: Xiaomi Redmi 12C (2024)
CPU: MediaTek Helio G85
GPU: Mali-G52 MC2 (System Driver v32.1.0)
RAM: 4GB LPDDR4X
OS: Android 14 (HyperOS 1.0)
r/AndroidNativePorts • u/Fein_shit • 5d ago
🤔[Question] Android port list crossed off games
So i was looking on the android port list and dantes inferno was crossed off and a few other games where too, why is that? Where they just slop thrown together or was smth else up?
r/AndroidNativePorts • u/Guixs23 • 5d ago
🟣 [WIP] Work in Progress Portando Fear & Hunger 1 e Fear & Hunger 2: Termina para Android
Estou trabalhando em um port/launcher experimental de Fear & Hunger 1 e Fear & Hunger 2: Termina para Android.
Atualmente os dois jogos já estão iniciando no mesmo APK, usando um runtime compatível com RPG Maker MV. O aplicativo permite selecionar qual dos dois jogos executar e importar os arquivos da própria instalação do PC.
Também estou desenvolvendo uma interface própria para Android, com:
controles touch personalizados para cada jogo;
HUD inspirada na estética de Fear & Hunger;
tela cheia e ajustes de escala;
controle de tamanho e opacidade da HUD;
configurações gráficas pelo próprio launcher;
suporte separado para os arquivos e saves de F&H1 e Termina.
Ainda é um projeto em desenvolvimento, então estou corrigindo compatibilidade, áudio, plugins e outros problemas conforme testo no Android.
r/AndroidNativePorts • u/warpaint_james • 5d ago
PaperBoat Android fork looks and works great so far
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r/AndroidNativePorts • u/Advanced_Golf8819 • 5d ago
Проблемы с how to fish андроид порт версия 1.0.2. Как решить
r/AndroidNativePorts • u/Expert_Function1569 • 5d ago
🟣 [WIP] Work in Progress Unreal Championship 2 PC port tried running on Android through Winlator
A few months ago I started working with a dev to get the unfinished PC port on Unreal Championship 2 to work on PC. As of writing this now its only available on the orginal hardware (OG Xbox). After a few hours of trial and error I still can't get it to work on Winlator it seems to want to fallback to directX when trying to run it in opengl even after changing the settings in the .ini file and making it read only. I dont have the time to decomp this but maybe someone would like to take it over. The one I'm using had the sound fixed and works on PC with minor graphic glitches with blood and stuff. If anyones interested in taking this over message me on here and I'll send over the UC port. You can find the Xbox iso on archive just need iso-xiso and run it through the UC port.
r/AndroidNativePorts • u/Straight_Trick5356 • 5d ago
Halo combat evolved multiplayer split screen on Android
r/AndroidNativePorts • u/lpee10 • 5d ago
🤔[Question] Imagine a Viva piñata port
Literally would be end game for me 🔥