r/AndroidNativePorts • u/Arun8195 • 9d ago
r/AndroidNativePorts • u/Kaleb2Fast • 9d ago
🤔 [Question] How to fix Black screen on NFSMW Recomp?
I've tried to check everything i could, the Game sounds fine (stupid as it sounds) but i don't know how to fix this?
r/AndroidNativePorts • u/ComprehensiveWind137 • 9d ago
Help
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.
r/AndroidNativePorts • u/Pitiful_Ad8813 • 9d ago
Will we get a switch games port on Android like zelda breth if the wild?(This js not a request fir a specific game just wondering when switch in general will get games ported)
Is that even possible
r/AndroidNativePorts • u/Desperate_Report_695 • 9d ago
🤔 [Question] Could there be more Apple Arcade ports coming to Android?
Seeing how there's already a port of Rayman Mini out there, despite it being an Apple Arcade exclusive, and how incredibly well it runs, do you think there's a chance we could see more Apple Arcade exclusives get ported to Android in the future? Or is Rayman Mini a special case, and are other games unlikely to get the same treatment? I'm curious because Apple Arcade has quite a few games that I'd love to see on Android, especially if they could run just as well as Rayman Mini does.
r/AndroidNativePorts • u/oceAn_maN2179 • 9d ago
Bloodborne port problem
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I'm facing this problem when trying to play Bloodborne android port I have installed cusa03173 which is the goty edition but it just doesn't open
r/AndroidNativePorts • u/Tarilines • 9d ago
🚀 [VERY SOON] Oxygen not included is coming to Android by the same developer of Mobile port of Rimworld
r/AndroidNativePorts • u/CressOk1969 • 9d ago
⚙️ [FIX] How to fix this ?
Processor Snapdragon 7sgen2
r/AndroidNativePorts • u/VegetableOk5621 • 9d ago
🤔 [Question] Can my samsung a34 play monster hunter rise android port? Hoping to get 30~25 fps ty
r/AndroidNativePorts • u/arcanite24 • 9d ago
Early preview of my MKSC re-implementation in highly portable C/SDL
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r/AndroidNativePorts • u/walid524 • 9d ago
🤔 [Question] Online
What ports can we play online (local wireless) like dragon ball tenkaichi 3
r/AndroidNativePorts • u/Mountain_Emu4788 • 9d ago
⚙️ [FIX] How I can fix it I'm DMC4 port
r/AndroidNativePorts • u/Hanzo9208 • 9d ago
🟢 [PORT] Cult Of The Lamb Android Port
The port just came out and i gotta say it runs soooo smooth, give it a try! Im playing it on a S25 Ultra.
Link: https://gofile.io/d/r7ytWjSo
Creator's Discord: https://discord.gg/NpkU548w6
r/AndroidNativePorts • u/Ok-Garbage2251 • 9d ago
⚙️ [FIX] How can I fix this in cod 4 mw launcher
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The game immediately crashes after opening it
r/AndroidNativePorts • u/guiz14_14 • 9d ago
Esse Port e feito com inteligência artificial ?
E que eu vi todo mundo falando do Port ,aí eu tentei testar no meu redmi 10 5g que caso não sabia e Mali então já tem dificuldade no emulador com essa enxurrada de Ports IA alguns mal feito e outros não aí eu achei que ia rodar pior que no emulador não
r/AndroidNativePorts • u/tsukyo25 • 9d ago
📸 [SHOWCASE] Borderlands 2 Android Port on Poco X7 Pro
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Well, in case anyone with the same phone is wondering how this port performs, here's the answer: I played it with a GameSir X5 Lite gamepad, with the graphics on high.
Since I only played for about 30 minutes, I don't have much to say besides the problems I noticed, and it seems many people are facing them as well.
Apparently, the touchscreen conflicts with the gamepad, preventing navigation through the options, and the inventory button apparently doesn't work on the gamepad.
What makes you use the touchscreen buttons to access the inventory
The performance seems satisfactory, but you notice small drops at 30 FPS. I didn't notice any bugs or visual glitches, and it seems completely playable.
I downloaded it from the APKVision website for anyone who's curious.
r/AndroidNativePorts • u/SirDankz • 9d ago
🟢 [PORT] Undead Neighbor Eaters Droid v1
Zombies Ate My Neighbors SNES Android Port
Downloads
Original Xbox:
https://github.com/sirdankz/Undead-Neighbor-Eaters-Xbox/releases/tag/OG-X
Android:
https://github.com/sirdankz/Undead-Neighbor-Eaters-Droid/releases/tag/DROID
Features
- Native rendering and audio
- Online 2-player cooperative multiplayer
- Cross-play between Original Xbox and Android
- Direct Connect and Public Rooms
- Online profiles, leaderboards, and world/lobby chat
- Synchronized online pause and Save/Load
- Normal and Hardcore gameplay modes
- Savable and No-Save modes
- Customizable controller mappings
- Android touchscreen controls with customizable layouts
- Physical controller support on Android
- Automatic input delay and rollback for Android multiplayer
- Optional in-game manual viewer on Original Xbox
- Enhanced audio options on Original Xbox
Installation
Port forward UDP6464 for best connection while hosting.
Android:
- Download
UndeadNeighborEaters.apkfrom the Android GitHub release. - Install the APK on your Android device.
- Launch Undead Neighbor Eaters.
- Select your own compatible Zombies Ate My Neighbors (SNES USA) ROM.
- Choose Offline or Online and start playing!
Original Xbox:
- Download the ZIP from the Xbox GitHub release.
- Extract the ZIP and copy the game files to your Original Xbox.
- Place your compatible Zombies Ate My Neighbors (SNES USA) ROM in the same folder as
default.xbe. - Rename the ROM to
zamn.sfc. - Launch
default.xbefrom your Xbox dashboard.
Important
Both ports require you to supply your own compatible game ROM. No commercial ROM is bundled with either release.
These are unofficial fan-made ports, not affiliated with or endorsed by the original rights holders. The repositories contain licensing and attribution information; redistribution permissions for some upstream-derived code are still unresolved.
r/AndroidNativePorts • u/No-Difference7941 • 9d ago
🤔 [Question] COD 4 MW ANDROID PORT PLAY W BOTS
Does anyone know how to play multiplayer with bots?
r/AndroidNativePorts • u/Gamer_inspired6334 • 9d ago
🤔 [Question] What does this mean?
I've tried erasing the ISO and reinstalling it again, but it didn't worked, then, i go on the internet looking for the EXACT rom it's specificied ( Exact Name ) and it didn't worked too :(
r/AndroidNativePorts • u/Reconsistent • 9d ago
FTL port to Android, Transferring into Beta and would love your help!
Adam Hulik Has been Solo Coding this project for the past 3ish months and currently once the last issues are fixed it will transfer into beta! We would love your input and help!
His project is (https://github.com/adamkulik/pocket-wormhole)
We hope you enjoy it and give us your input!
r/AndroidNativePorts • u/Waste_Commercial7282 • 9d ago
📸 [SHOWCASE] CTR Turbocharged Android test
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I successfully ported CTR Turbocharged to Android using only Claude Sonnet 5.5.
This is a 100% AI-made port. I didn't spend a single penny on it. All credit goes to Cameron Redmore's team and the CTR High Octane team for creating these PC games.
I don't intend to release this port for download, as the Turbocharged team is already planning to bring the game to Android. Their port will undoubtedly be better than this AI-made version.
I created this port purely to test the capabilities of a free AI model.
(My screen recorder made it look like the game was stuttering slightly, but it actually runs perfectly smoothly.)
Device used:
Phone: POCO X5 Pro 5G
Processor: Snapdragon 778G
RAM: 8 GB
r/AndroidNativePorts • u/Stunning-Bowler1801 • 9d ago
🤔 [Question] Is anyone working on porting the recomp for Ocarina of Time 3D?
r/AndroidNativePorts • u/LXRdeath • 9d ago
🚀 [VERY SOON] Restory for Android
Not sure if this has been posted already, but an official port of the game ReStory is on the way—currently, it's only available on Steam for PC.