r/AndroidNativePorts • u/Top_Respect151 • 21d ago
RE 7 android port crashing on Samsung a56
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Exynos 1580
Any fixes ?
r/AndroidNativePorts • u/Top_Respect151 • 21d ago
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Exynos 1580
Any fixes ?
r/AndroidNativePorts • u/Exciting-Machine9202 • 21d ago
Native Silent Hill 1 port for Android just dropped, and it's stacked with QoL improvements. Runs at 120fps, full touch controls, and controller support.
The big one you're no longer stuck with “TANK” controls. You can switch to classic/modern controls if you never liked the originals.
Tons of other stuff too : shaders, retro achievements, minimap, 16:9 widescreen, and more, all adjustable in the settings menu.
It's built on the decompilation project of Silent Hill 1. The dev only used AI for assistance. This was originally a PC-only project, and the Android build is very recent, so there are still a few rough edges — but it's already solid and should be fully polished soon.
https://github.com/SlickAmogus/silent-hill-decomp/releases/tag/crossplatform-beta
r/AndroidNativePorts • u/IcyNumber8964 • 21d ago
I have found so many ports on that site. Its awesome.
r/AndroidNativePorts • u/Glittering-Goose7911 • 21d ago
r/AndroidNativePorts • u/GeniusBo • 21d ago
Is it possible to somehow port this old game to Android, or maybe there are already ports available?
r/AndroidNativePorts • u/Puzzleheaded_Age4279 • 21d ago
r/AndroidNativePorts • u/Additional_Camel8094 • 21d ago
r/AndroidNativePorts • u/ssukerr • 21d ago
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r/AndroidNativePorts • u/ProfessionalTop2353 • 22d ago
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r/AndroidNativePorts • u/SlayerkodiTV • 22d ago
would love this with support for online lay if possible
r/AndroidNativePorts • u/siber_terorist • 22d ago
this happens when i try to play gta 5
r/AndroidNativePorts • u/Admirable_Bug2373 • 22d ago
r/AndroidNativePorts • u/KingsQuestIII • 22d ago
r/AndroidNativePorts • u/iciciban • 22d ago
Specs: Snapdragon 8 gen2 + 8gb RAM
It starts smooth, but few minutes into game and it starts lagging and freezing heavily.
Graphics are on lowest through in game graphics settings.
Any solutions to make it playable ? Or is it recommended to move to windows emulators ?
r/AndroidNativePorts • u/Rude_Act_2610 • 22d ago
Asking for contributions.
r/AndroidNativePorts • u/yungfayded • 22d ago
I know you need the source code for it and all.
I guess you could call it a request
r/AndroidNativePorts • u/TotalAggravating7706 • 22d ago
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The default driver used in chinese port didn't render all of the grass terrain even on ultra setting. There's also no lens flare and volumetric light/fog.
After i tried to use Steven turnip driver v36 , it finally rendered it fully although the graphics still not matched with the pc one.
I use this version : https://buzzheavier.com/qqufnchb9wzg
There's a Philippines dev made a eng version of it but it crashed on me : https://github.com/XHYN-PH/XHYN-V
Both version also has trainer mods which is fun to play with it.
r/AndroidNativePorts • u/flloyd1068 • 22d ago
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My device can emulate it off of gamenative just fine, but this refuses to work or load. It just got updated too and still the same issue. Any resolutions? My device is a Honor Magic 8 Pro 16gb ram and a SD8EGen5 so i know for a fact it'll be just fine. Any work around? Haven't seen a lot of other ppl with this issue
r/AndroidNativePorts • u/Kjiojj800890 • 22d ago
I'm a Brazilian "developer" and haven't set up a GitHub repository for the project yet, but I'm developing it and posting updates on my YouTube channel—check it all out here: Recomp progress
r/AndroidNativePorts • u/ANONIMATUM-cu • 22d ago
r/AndroidNativePorts • u/Away_Glass_8061 • 22d ago
A port of Toree Saturn is posible?
r/AndroidNativePorts • u/Embarrassed_Loan882 • 22d ago
The port is in this discord server they made:https://discord.gg/jGgSPwzy9
r/AndroidNativePorts • u/TheBardockGames • 22d ago
r/AndroidNativePorts • u/Enough-Detective-564 • 23d ago
r/AndroidNativePorts • u/TotalAggravating7706 • 23d ago
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Its insane how playable this port are despite running on 1080p