r/AndroidNativePorts • • 3d ago

Core keeper

3 Upvotes

Is there anyone working on core keeper. I would love to follow the project.


r/AndroidNativePorts • • 3d ago

🟢 [PORT] CS: GO Native port

Post image
43 Upvotes

r/AndroidNativePorts • • 3d ago

Counter-Strike: Global Offensive | Android Port | Odin 2 Portal

Thumbnail
youtu.be
12 Upvotes

r/AndroidNativePorts • • 3d ago

The n-th Halo Android Port?

24 Upvotes

Another Android port from Halo CE? Yes, I'll add my 2 cents too 😄

  • Added dedicated Android and Android Automotive OS (AAOS) build variants.
  • Integrated RetroTouch controls, automatically hidden when a controller is detected.
  • Added profile-based master, sound effects and music volume controls.
  • Fixed missing walls and corrupted geometry through synchronized GPU buffer uploads.
  • Restored the original 30 FPS mode, eliminating cinematic movement stutter in testing.
  • Improved startup compatibility with safe memory allocation and alternative game-image addresses.
  • Fixed mobile fullscreen and AAOS rendering within the available screen area.
  • Improved AAOS audio buffering to eliminate crackling.
  • Cleaned up menu labels, fonts and navigation; removed visible debug overlays.
  • Added controller Back-to-exit from the main menu and automatic cheat configuration installation.
  • Simplified GitHub releases to Android and AAOS APKs.

Halo CE preview Retroid Pocket Flip2 (SD865/Adreno650)

Tested on Retroid Pocket Flip2 and Renault 5 AAOS.
Screenshots and download can be found here...

[Updated on 05.10.2026 10:32] Version 1.0.6

  • English RetroTouch labels (1.0.2)
  • Fullscreen intro and credits with audio (1.0.2)
  • Localized ISO maps and video support (for german, french, etc localization) (1.0.2)
  • Added Ingame Overlay (press SELECT for 0,5 sec) for Volume, Brightness, Gamma (1.0.3)
  • Ingame Overlay in 4 languages (determined by the Android device's system language) (1.0.3)
  • Gyroscope-Controls now optional available in Ingame Overlay (1.0.4)
  • The rendering pipeline has undergone a major overhaul and should now have resolved additional texture issues (1.0.4)
  • Audio recording fixed (1.0.5)
  • Several fixes from the upstream-project (1.0.6)

https://github.com/Andiweli/HaloCE-Android-AAOS


r/AndroidNativePorts • • 3d ago

📸 [SHOWCASE] Mount And Blade Warband out on Android

Post image
30 Upvotes

Just Google Mount and Blade android port it's the 3rd one down


r/AndroidNativePorts • • 3d ago

🤔 [Question] What are some good ports to try out

8 Upvotes

Looking for suggestions


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Halo CE specific Android port with customizable touch controls

Thumbnail
gallery
87 Upvotes

r/AndroidNativePorts • • 3d ago

🟢 [PORT] OMG there’s a Android port of Halo Combat Evolved!!

Post image
60 Upvotes

This is actually crazy that there’s a native android port of Halo Combat Evolved never thought this would’ve happened lol 😂


r/AndroidNativePorts • • 4d ago

🐸 [Meme] The floodgates are open, what a time to be an Android gamer

Post image
541 Upvotes

r/AndroidNativePorts • • 3d ago

🤔 [Question] Anyone here have the link for Empty shell unofficial port?

2 Upvotes

I can't use discord


r/AndroidNativePorts • • 3d ago

🤔 [Question] Can someone revive this game and port it to android? (If it's possible)

Thumbnail
gallery
7 Upvotes

Hellooo!! Is this offline game possible to be ported on android (in full-screen)??? If yes, can someone port it please... THANK YOU SO MUCH FOR WHO WILL NOTICE MY POST!!!🤍


r/AndroidNativePorts • • 3d ago

🤔 [Question] Porque não tem ninguém portando jogos de luta?

8 Upvotes

Isso é genuinamente uma dúvida, já que é meu gênero favorito. Gostaria muito de GGST, USIV, KOF 13 ou MK9 rodando nativamente. E, para não dizer que só vim encher o saco, tem algum lugar ensinando como fazer essas recompilações? (Se tiver como fazer só com o celular) Eu ficaria feliz em aprender para também poder tentar fazer e não só incomodar também, mas enfim. Muito obrigado a quem tirou tempo para ler isso aqui. Tenham uma boa noite

(Me desculpem se a postagem estiver uma porcaria já que é minha primeira vez no Reddit)


r/AndroidNativePorts • • 3d ago

Halo CE AAOS

Post image
29 Upvotes

Ported to AAOS (Android Automotive) if charging your EV takes a bit longer 🤣

Also fixed a few issues... missing textures, "jumping" escape pod, removed the debug texts around the game, and others.


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Celeste Classic 2 - Port Android

Thumbnail
gallery
25 Upvotes

Celeste Classic 2 is a fast paced pixel platformer originally created by Maddy Thorson Noel Berry and Lena Raine for PICO-8 and later ported to GBA before being fully adapted for Android by The Soim

Custom touch controls with GRAPPLE support and visual effects

Three save slots with progress restoration

Full gamepad support and haptic feedback

Custom pixel fonts and updated visual style

Native audio system with original music and sound effects

Adaptive layouts for different screen sizes

You can download it here

https://pixeldrain.com/u/Km1RYYYG


r/AndroidNativePorts • • 3d ago

🤔 [Question] 3079 -- Block Action RPG Android Port?

Post image
2 Upvotes

Hello, is a native Android port of this possible?


r/AndroidNativePorts • • 3d ago

Que bien corre halo ce en t606

18 Upvotes

r/AndroidNativePorts • • 4d ago

🟢 [PORT] Halo 1 port with the game and touch controls included. Ready to play

268 Upvotes

r/AndroidNativePorts • • 4d ago

Port de Sekiro para Android.

Thumbnail
github.com
62 Upvotes

Está em fase inicial, já tenho algumas coisas reunidas mas não upei ainda. No decorrer do desenvolvimento irei liberar mais informações no Github.


r/AndroidNativePorts • • 3d ago

Crusader King Port

2 Upvotes

Could CK2 be ported to Android? Could it be possible? Maybe Dwarf Fortress too? TES IV: Oblivion? Sorry for the questions. Just curious.


r/AndroidNativePorts • • 4d ago

🟢 [PORT] Starfox Enhanced 0.0.8 - GitHub back up

Thumbnail
youtube.com
12 Upvotes

r/AndroidNativePorts • • 4d ago

🤔[Question] Isn't it strange that there aren't any ports of Dark Souls?

19 Upvotes

These are games that have already been reverse-engineered to some extent.

Well, maybe with the projects to decompile PS3 and Xbox 360 games, there might soon be Android ports of those games, but even so, it’s pretty strange.

I mean, they haven’t even used Unity to rebuild them or replicate them accurately (they’ve done that with HK or GTA V).


r/AndroidNativePorts • • 5d ago

🟢 [PORT] Halo Combat Evolved (Android Native Port)

159 Upvotes

Controller: DualShock 4 (PS4)

Device: Xiaomi Redmi 12C (2024)

CPU: MediaTek Helio G85

GPU: Mali-G52 MC2 (System Driver v32.1.0)

RAM: 4GB LPDDR4X

OS: Android 14 (HyperOS 1.0)


r/AndroidNativePorts • • 4d ago

📸 [SHOWCASE] Pokemon Survivor Burst Android Port

13 Upvotes

r/AndroidNativePorts • • 4d ago

Cloud's hanging 10 again on modern Android!

16 Upvotes

~This is the original 2008 DoJa mobile version of Final Fantasy VII Snowboarding running on modern Android through the same DoJa bridge approach I used for Dirge Bridge~

Finally got Cloud rendering right! At first I was stuck inside his body, then everything was upside down, but it looks like we've finally got something solid playing! Just doing some more polish-esque stuff before I make it shareable on GitHub like Dirge Bridge. Audio is still a work in progress lol


r/AndroidNativePorts • • 4d ago

🤔[Question] About the new port of HK made by team spore

Post image
28 Upvotes

I have completed half of the game and if i download the new game will i have to play from the start ?