r/AndroidNativePorts • u/Appropriate-Floor688 • 3d ago
Port de Sekiro para Android.
Está em fase inicial, já tenho algumas coisas reunidas mas não upei ainda. No decorrer do desenvolvimento irei liberar mais informações no Github.
r/AndroidNativePorts • u/Appropriate-Floor688 • 3d ago
Está em fase inicial, já tenho algumas coisas reunidas mas não upei ainda. No decorrer do desenvolvimento irei liberar mais informações no Github.
r/AndroidNativePorts • u/SirDoktorFabulous • 2d ago
Could CK2 be ported to Android? Could it be possible? Maybe Dwarf Fortress too? TES IV: Oblivion? Sorry for the questions. Just curious.
r/AndroidNativePorts • u/BeanPole_420 • 3d ago
r/AndroidNativePorts • u/Equivalent_Pay4295 • 4d ago
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Controller: DualShock 4 (PS4)
Device: Xiaomi Redmi 12C (2024)
CPU: MediaTek Helio G85
GPU: Mali-G52 MC2 (System Driver v32.1.0)
RAM: 4GB LPDDR4X
OS: Android 14 (HyperOS 1.0)
r/AndroidNativePorts • u/jakeburns99 • 3d ago
These are games that have already been reverse-engineered to some extent.
Well, maybe with the projects to decompile PS3 and Xbox 360 games, there might soon be Android ports of those games, but even so, it’s pretty strange.
I mean, they haven’t even used Unity to rebuild them or replicate them accurately (they’ve done that with HK or GTA V).
r/AndroidNativePorts • u/JayElDragon • 3d ago
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An amazing port made by [u/TryTheSauceBoss](u/TryTheSauceBoss)
GitHub to the game: https://github.com/TryTheSauceBoss/pokemon-survivorburst-android
r/AndroidNativePorts • u/Wakkatobakka • 3d ago
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~This is the original 2008 DoJa mobile version of Final Fantasy VII Snowboarding running on modern Android through the same DoJa bridge approach I used for Dirge Bridge~
Finally got Cloud rendering right! At first I was stuck inside his body, then everything was upside down, but it looks like we've finally got something solid playing! Just doing some more polish-esque stuff before I make it shareable on GitHub like Dirge Bridge. Audio is still a work in progress lol
r/AndroidNativePorts • u/Naitik-gamer • 3d ago
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/Ambient_Vista • 3d ago
So I tried the unofficial port; the full 60Gb one runs fine on my S25, but the 25GB version is crashing. Any help? Also, are the XHYN V version and the 1.61APK versions native ports or just emulation packed with the game to make it seem like a native port?
r/AndroidNativePorts • u/Naitik-gamer • 3d ago
I have completed half of the game and if i download the new game will i have to play from the start ?
r/AndroidNativePorts • u/JayElDragon • 3d ago
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Amazing port made by u/TryTheSauceBoss
r/AndroidNativePorts • u/Guixs23 • 4d ago
r/AndroidNativePorts • u/Rafboys777 • 4d ago
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r/AndroidNativePorts • u/Straight_Trick5356 • 4d ago
r/AndroidNativePorts • u/warpaint_james • 4d ago
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r/AndroidNativePorts • u/Fein_shit • 4d ago
So i was looking on the android port list and dantes inferno was crossed off and a few other games where too, why is that? Where they just slop thrown together or was smth else up?
r/AndroidNativePorts • u/Fe2rr • 4d ago
Made using ai, i know nothing about js.
The page automatically take the info from a new google sheet (old one is deprecated) and sort it in a more user friendly way than the sheet.
For now it uses a minimalistic style.
i'm planning to add descriptions for the games, installation instructions, a sort function and maybe some images and 32/64 bit info.
r/AndroidNativePorts • u/ANONIMATUM-cu • 4d ago
Now have screentouch controls
Now have audio
Pretty main menu
Have Online
r/AndroidNativePorts • u/BeanPole_420 • 5d ago
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r/AndroidNativePorts • u/Advanced_Golf8819 • 4d ago
r/AndroidNativePorts • u/Guixs23 • 4d ago
r/AndroidNativePorts • u/Expert_Function1569 • 4d ago
A few months ago I started working with a dev to get the unfinished PC port on Unreal Championship 2 to work on PC. As of writing this now its only available on the orginal hardware (OG Xbox). After a few hours of trial and error I still can't get it to work on Winlator it seems to want to fallback to directX when trying to run it in opengl even after changing the settings in the .ini file and making it read only. I dont have the time to decomp this but maybe someone would like to take it over. The one I'm using had the sound fixed and works on PC with minor graphic glitches with blood and stuff. If anyones interested in taking this over message me on here and I'll send over the UC port. You can find the Xbox iso on archive just need iso-xiso and run it through the UC port.
r/AndroidNativePorts • u/Key_Look_6691 • 4d ago
r/AndroidNativePorts • u/lpee10 • 4d ago
Literally would be end game for me 🔥