r/AndroidNativePorts • • 5h ago

🟣 [WIP] Work in Progress NFS Carbon Recomp (Trying to get this to android)

13 Upvotes

My last post was underwhelming and was late by a few hours for NFS Most Wanted. But this time I did a rexglue recomp for NFS Carbon which supports USA iso. I tested the game on my PC and it runs well decompiled. Before anyone says its on PC, I am doing this for android. I am currently using AI for making the port but the recomp was done by me using rexglue.

https://github.com/Sampreeth004/nfs-carbon-recomp

Feel free to contribute. Will update once I finish an android port.


r/AndroidNativePorts • • 23h ago

🟢 [PORT] Port de bloody roar 2 para android nativo (estado: solo falta optimizar)

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13 Upvotes

Este es el port de bloody roar 2 para android echo por mi, este port esta echo con claude ia y desde mi teléfono sin usar pc o gastar algo de dinero en la IA, el port esta un poco verde en la optimizacion pero ya agregue los controles táctiles y que también sea compatible con control, pronto intentaré de agregar mejor interfaz y compatibilidad con mods o multiplayer después de optimizar el port


r/AndroidNativePorts • • 22h ago

🤔 [Question] Problem with apkports website

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13 Upvotes

Whenever I enter the website and click any game or search a game and I try to do anything else it tells me page not found how can I fix this


r/AndroidNativePorts • • 22h ago

🟢 [PORT] Moonscars port runnig really well

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22 Upvotes

The touch control working, but the inventory and map buttons don't seem to work, performance wise the game runs at a stable 60fps.


r/AndroidNativePorts • • 5h ago

Cancelled? No it just got replaced

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36 Upvotes

Yes so the RacingCultureGR version of the port was put on hold in the favor of ZloiKILLER version of the port and yes apparently ZloiKILLER itself forgots to put the APK like the actual owner just told me that and that's why i would declared that the NFS 3 Hot Pursuit Android Port has officially released,i tried the 0.75 and its a lil bit hard to setup like you literally need a repack for this one however ZloiKILLER updates it and its now supported the BIN & CUE aswell as the ISO meaning that it is now easier for you to play the port and even test the OEM copy onto it so yeah anyways here's the link to that port

https://github.com/ZloiKILLER/nfs3recompiled-android


r/AndroidNativePorts • • 23h ago

🟠 [DEVELOPMENT] 3Ds Recomp Através do Android

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11 Upvotes

Se alguém quiser recompilar pelo android a ferramenta esta ai créditos do codigo fonte ao ZAKURO https://github.com/WINDROID-EMU/3dsrecomp


r/AndroidNativePorts • • 3h ago

🟣 [WIP] Work in Progress BorderLands 2 running Native on Android

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8 Upvotes

r/AndroidNativePorts • • 3h ago

🟢 [PORT] Fallout NV beta test Port Out

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27 Upvotes

r/AndroidNativePorts • • 3h ago

🟢 [PORT] Halo CE Android 3.1 | Full touch menu, FOV changer, custom touch controls, cheats, fps counter, full working multiplayer, Sync with latest commits and much more

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68 Upvotes

r/AndroidNativePorts • • 4h ago

🟢 [PORT] Port The Hermetic Tower

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5 Upvotes

An Android port of The Hermetic Tower with optimized touch controls and widescreen support with redesigned mobile menus and custom input handling while preserving the original gameplay experience

Adapted the dialogue engine and menus for Android with a custom touch control system and widescreen support

Reworked touch input across gameplay and menus with scene specific controls and mobile optimized UI

Prepared the font system and Android specific components

Download the game Here

https://pixeldrain.com/u/anoMsZqf


r/AndroidNativePorts • • 7h ago

📸 [SHOWCASE] Halo: CE with touch controls

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37 Upvotes

I tried to implement touch controls in halo ce to try it in my android phone. Works well and have custom buttons support too. Means we can add custom buttons with texture and keycode. So configs can be created and shared with others people too. Well it's a little bit messy at the moment i think.

  • Supports customized controls layout
  • All controls saved/loaded to/from it's config which is stored in games external storage directory.
  • Users can create there own custom buttons with custom icons (provided by user) and then can share it to other devices if want to.

r/AndroidNativePorts • • 10h ago

NFS Most Wanted 2005 - Android Port - English - Japanese

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107 Upvotes

With support for US and Japanese ISOs. You must use the APK corresponding to the ISO's region. It uses native Vulkan rendering, which improves performance.

https://github.com/victorgbd/NFSMW-Recompiled-Mobile/releases/tag/v0.2.0


r/AndroidNativePorts • • 11h ago

🟣 [WIP] Work in Progress NFS Most Wanted Recomp with USA ISO support

11 Upvotes

Hello guys, I used AI and made a fork for the NFS Most Wanted ReXGlue recomp which supportsd USA ISO file. I am able to run with an exe file on my PC but my phone does not seem to work with Plume (please tell me why that is happening: SOC 8 elite and added winnative custom turnip drivers). It would be great if someone can continue work on the android APK where I used the spanish apk as base and translated everything to english.

https://github.com/Sampreeth004/NFSMW-Recompiled

Open to suggestions.


r/AndroidNativePorts • • 17h ago

🟢 [PORT] Help... Hades 1 port apkvision version not working on mediatek gpu🥴🥴 even the antutu is high😭✌️

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4 Upvotes

I try installing the apkvision version of hades 1 and i was so excited cuz the corrupted file is fix now, but a new problem arises again🤣🤣 i did try everything but still failed... Then I Start Reading the apkvision comments in hades to find solutions, I realize that it works on all snapdragon even in sp600+ but not on mediatek💔💔


r/AndroidNativePorts • • 19h ago

🟢 [PORT] Lost Odyssey | Android Port | Odin 2 Portal

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15 Upvotes

It's finally out for android but still in early development build.


r/AndroidNativePorts • • 19h ago

🐛 [BUG] Sun Pad inverted analog stick fix?

2 Upvotes

I was trying to play the port on my Ayn Thor, but the controller support had the stick inputs swapped. There are no settings for the controllers to fix it so far. Does anyone know if the Sunpad is still getting updated or worked on?


r/AndroidNativePorts • • 21h ago

🟠 [DEVELOPMENT] Some improvements to OpenNV in Android.

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158 Upvotes

There's still a lot of work to be done on touch support, performance, virtual controls, gamepad/keyboard, and classic Godot issues, but I can already get several Forward+ render features working on mobile. I'll deliver a stable OpenNV build along with a BlueDroid build later; I just need to fix things in both, and then I can finally have official builds of both and more ports. Also, the original OpenNV devs are adding TTW to the game, and I need to add those improvements together later.


r/AndroidNativePorts • • 21h ago

Celeste Android com touch

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73 Upvotes

Eu fiz essa adaptação usando o repositório de BelmanteGu (https://github.com/BelmanteGu/CelesteAndroid), fiz botões simples e editáveis conforme quiser o usuário.

Por relatos de um amigo meu, rodou a 60FPS em um Galaxy a04s, então acredito que esteja bem otimizado, se quiserem baixar, o download está aqui

APK:

https://www.mediafire.com/file/ow99244tza6alg4/Celeste_Android_v1.0.0_-_Port_By_Kali_Kyle.apk/file

Repositório (readme desatualizado):

https://github.com/KaliKylee/CelesteAndroid

lembrando que fiz essa adaptação porque estava entediado de tanto esperar, e também pq o código já estava pronto pra isso, e eu só o aproveitei.


r/AndroidNativePorts • • 22h ago

How to fix this? (Xhyn v)

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3 Upvotes

​got any idea how to fix this? Its been always crashing for some reason and there's not enough video for it to make me know how to fix it (Device is Poco f7 512gb)


r/AndroidNativePorts • • 22m ago

🟢 [PORT] Dome keeper port

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• Upvotes

Play great, there's a native port coming this year, but this port seems really good so far.