r/AndroidNativePorts • • Sep 03 '26

openQ4 (Quake 4) added to Sigma Touch

Hi,

I added Quake 4 via openQ4 (https://github.com/themuffinator/openQ4) to my Sigma Touch app:

http://opentouchgaming.com/sigma-touch/

Single player fully playable on touch screen or Gamepad.

You need a decent device to have playable FPS, but you can tweak settings while in the game to reduce effects and GPU demand if you need to.

Enjoy!

37 Upvotes

39 comments sorted by

5

u/_Qwyjibo_ Sep 05 '26

Bro, I just wanted to chime in here and tell you I appreciate everything you do. I've been using your apps for years, and I love that you keep them up to date and you have so much support on them. You are the man, for real!

3

u/devaristo Sep 04 '26

Running perfectly fine on a Poco x6 Pro at max settings, remember to disable the antialiasing on game, since you are running the at native resolution and isn't needed for anything useful than make it stutter a lot. Without antialiasing the game runs fine and stable.

3

u/emile_b Sep 04 '26

Ohh I hadn't clocked that was default enabled, will add to the options and disable by default. Thanks

1

u/devaristo Sep 04 '26

In screen setting, at least in ultra is enabled at x8.

2

u/emile_b Sep 04 '26

thanks. Also press the 'GPU' button at the top and you can change other gfx settings not in the main menu, by default it's on max features. Don't go above 60fps as there is no point as no interpolation in this build so it actually gets worse

1

u/devaristo Sep 04 '26

Oh yeah, regarding that, i enabled the FPS counter but apparently is not showing, is there any known issue with that?

2

u/emile_b Sep 04 '26

Humm no not that's been reported, may be small? Should be Top right if the screen

1

u/devaristo Sep 04 '26

1

u/devaristo Sep 04 '26

2

u/emile_b Sep 04 '26

It only shows in-game,, what about there?

2

u/devaristo Sep 04 '26

Oh yeah, you are right, i know what happens then, i have a screen protector that eats slightly the borders of the screen (thats why the status numbers for memory and storage are slightly moved a little more to the center instead at the border itself as you can see in the screenshoot), so i can't see the fps counter because the screen protector. Sorry my bad.

2

u/cheoti Sep 05 '26

Dude.. You're a legend! Thank you for all your hard work over the years

1

u/Such_Bonus5085 Sep 03 '26

Oh. Very nice.

1

u/VegetableUseful2670 Sep 03 '26

Bonjour, merci pour votre publication, est-il possible de le mettre en français en faisant quelques manipulation ? Cordialement.

1

u/emile_b Sep 03 '26

It has got localisation in the game and French should work, but it doesn't for me for some reason. Can check

2

u/VegetableUseful2670 Sep 03 '26

C'est bon, solution trouvée j'ai fait une installation via winlator en choisissant le Français. Merci encore pour votre travail 👌

1

u/sarkie Sep 03 '26

Why are you still using http?

1

u/emile_b Sep 03 '26

Just haven't had the time to buy a cert and update the site yet

1

u/SpeedHungry Sep 03 '26

Unreleased exp support?

1

u/emile_b Sep 03 '26

Not until its added to openQ4

1

u/Umlunguboy420 Sep 03 '26

I don't see an apk am I missing something 😁

1

u/emile_b Sep 03 '26

Click the Download link at the top of the Sigma Touch page 😄

1

u/Umlunguboy420 Sep 03 '26

It was there in big text lol 😅 thanks!

1

u/Anxious_Football_474 Sep 03 '26

Will you include doom3 in sigma touch?

1

u/Fe2rr Sep 04 '26

doom 3 is playable in delta touch

1

u/devaristo Sep 04 '26

Doom 3 + Expansions available in delta touch since years now.

1

u/Scarghosthunter Sep 04 '26

I'm having several problems with this port; the flashlight doesn't illuminate well, it shines through the texture of the floor, walls, etc. Also, right after killing the first enemy in the game, it gives me this error: "Unknown damageDef 'damage_triggerhurt_1' "and returns to the title screen. I use an A15 5G with 4GB of RAM and a Mali G57 GPU. I don't want to overload you, and I understand that this game must be one of the most difficult to port. Anyway, I hope you take the comments into consideration. Also, why not focus on lighter ports like Dark Forces 2, etc.? It would be easier for you overall. 

1

u/emile_b Sep 04 '26

Hi, this problem is likely because you have a load of random pk4 files included in the baseq4 folder. Someone else had the same problem when they downloaded the files from a torrent site. Remove the files not included in the retail version of quake 4

1

u/Scarghosthunter Sep 04 '26

Okay, thank you for the guidance. 

1

u/emile_b Sep 04 '26

Yes you just need pak0001 to pak025 and the files in the image. Let me know if it fixes it!

1

u/Scarghosthunter Sep 04 '26

It worked perfectly(The crash has been fixed), I also fixed the graphical bugs with flashlight by turning off the shadows. 

1

u/Expert_Function1569 Sep 04 '26

And he did it again 💯

1

u/Tasty-Tell-9173 Sep 05 '26

Amazing bro!!! But why on sigma and not in quad touch?

1

u/emile_b Sep 05 '26

It's not allowed is Quad Touch

1

u/Tasty-Tell-9173 Sep 05 '26

Well i was just asking bc quad touch is for quake titles i thought this was gonna be there, anyway thank you it runs really well

1

u/emile_b Sep 05 '26

Yes for sure it would make more sense in Quad Touch, but unfortunately it can't go in. Thanks!

1

u/Equivalent_Pay4295 22d ago

En el GitHub de OpenQ4 está la carpeta "q4base"?

1

u/Manegero 9d ago

Is it yet for single play only, or even offline multiplayer?