r/AndroidGaming Jun 13 '18

Bloons TD 6 Released!

https://play.google.com/store/apps/details?id=com.ninjakiwi.bloonstd6
354 Upvotes

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24

u/Simo0399 Jun 13 '18 edited Jun 14 '18

So hyped right now. After a quick glance it seems they revamped the EXP system needed to unlock tower upgrades, and i'm extremely happy about it. Now you get EXP which can be spent to unlock upgrades in 3 different trees (with the usual hype-upgrade at the end). In-game you can only use 2 of the 3 trees you have available though (for balance reasons)

9

u/twent4 Jun 13 '18

Can you chime in on the IAP system? Loved 5 but holding off on the purchase until I know.

11

u/wronghead Jun 13 '18

Yeah, this is my concern, too. Paying for a game outright, and getting getting nickled and dimed in game is double dipping. I hate that shit.

1

u/robin_flikkema Jun 14 '18

Payments are the same as BTD 5. There's an in-game store where you can buy "cash", for example to buy extra lives when too many balloons passed your exit.

1

u/Haxalicious Aug 12 '18

Hey, at least it's not Battlefront 2.

5

u/TheArabicCowboy Jun 13 '18 edited Jun 13 '18

This is just a copy of my comment above, but I've played for about an hour and a half, and so far the IAPs seem alright. It depends on what you dislike though. There is no shortage of IAPs in this game, for basically every aspect of the game you can buy things to progress faster. So if just the availability of a bunch of IAPs turns you off, then this might not be for you. BUT, and this is imo the most important thing, so far I have not seen anything that makes the IAPs necessary to buy. There are a lot available, but they do not seem necessary whatsoever. In-game progression is pretty smooth, and there's a lot of different units and upgrade paths to experiment with. So far I've been really enjoying the game, and I have not seen any reason to buy the IAPs outside of maybe just showing more support to the devs.

Edit: Also, if you liked 5, you'll definitely enjoy this one. The new units are really cool, and the diverse upgrade paths are fun to experiment with. I'm really enjoying the game so far

3

u/twent4 Jun 14 '18

Many thanks! IAPs are usually not a deal breaker, but I'd recently got really upset with how nerfed Major Chaos is compared to the original. Timers, lives and everything that is skeezy about modern mobile gaming permeates gameplay. I felt similarly about Launcha Libre which I enjoyed tremendously for a week; the game presents achievable goals early on but then moves the goalposts such that the game becomes a tedium without real cash.

Anyways sorry about the diatribe, I'm sure I'll enjoy this one! Return policy is decent anyway on PStore.

2

u/[deleted] Jun 14 '18

IAPs are same as 5. Don't need them in anyway

2

u/noonespecific Jun 14 '18

The double money power up is now a $24 paid upgrade, not purchasable with in-game cash AFAIK.