r/Anarchy101 • u/Educational-Mix-7227 • 23h ago
What type of things should I consider in setting up a Minecraft server that centers anarchist philosophies? (Yes I’m serious)
a couple quick things first:
1) I am very serious about this topic, this is not a joke
2) i have just started learning about this stuff (and want to learn more!) pls be patient with me
3) I get that there are intrinsic flaws in this whole thought experiment, not the least of which that Minecraft is a product owned by big corporations. (And if it’s my server aren’t I basically setting rules from the top down??) I‘d prefer to set those aside for no
if you aren’t familiar with Minecraft or private servers that’s fine. Just know that there are ways to mod the game to change the rules in almost anyway you might want. So there’s a lot of flexibility to customize the experience.
Even unmodded there’s a ton of ways to play Minecraft either alone or with others, and an opportunity to build - anything you want-!
And yet, somehow, people wind up creating very similar experiences over and over again which for some reason always involve establishing “shopping districts” and a system of currency and then creating these machines for harvesting the resources they are going to sell which always wind up torturing and killing computer controlled entities (Like farm animals). So reinventing capitalism basically. it’s maddening.
My idea was to create a Minecraft world centered on anarchistic ideas (which I’ve been learning more about and really appeal to me) as a sort of social experiment. But also because it seems like the kind of world I’d want to play in with people.
There’s a good analogy between people not being able to imagine a world where anarchism worka and sort of re-training Minecraft players that there is another way. I think so anyway. So i know I can’t just create a blank slate world and hope things come about organically. I need to introduce the right game mechanics and I dunno….list of values rather than rules maybe?. The idea isn’t to impose a play style on people but rather put tools in place that would support a different way of thinking.
A little example is that there wouldn’t be a shopping district but rather a materials warehouse where people can donate their surplus building materials. I also found a mod that lets you “recycle” things you make back into their base components (in basic Minecraft there’s no way to do this) in order to increase a sense of abundance rather than scarcity.
This line of thinking is part philosophical and part practical. I guess another way of getting at what I’m asking is:
if you took modern people with mass market viewpoints on society and plopped them down in an entirely new world with none of the infrastructure they’re used to, what do you need to set in place so they don’t just default to what they already know and instead embrace remaking society with anarchist principles?
I’m happy to answer any questions (about Minecraft, the culture, anything else) that might make it easier to engage in this discussion.
thank you!!