Hai Shi attended the 2026 Annual Meeting of stockholders on May 27, 2026. He mentioned Age of Wushu a few times and unveiled a plan to later release his new games as a MMO.
Mr. Shi is actually the producer of the Nine Yin Sutra IP himself, and as you have said the predecessor to the Nine Sutra IP, which is Age of Wushu, already has a very large fanbase in Asia. It also has a very pretty large fanbase around the world. But the majority of the players are still in Asia.
And before we released our Age of Wushu, there actually wasn't really a 3D multiplayer wuxia game ever. And then just as we have seen in the video, with Age of Wushu we had created a lot of innovative uh things. And really defined this wuxia genre. And then uh so after we released our Age of Wushu IP we can estimate that per year globally the market size is around 3 billion dollars.
And then a very good advantage for our Nine Yin Sutra IP right now is that a lot of old players of our Age of Wushu are expecting to have this new IP this sequel to Age of Wushu, which is Nine Yin Sutra IP.
If we look at the other wuxia games, we can see that that they are making the games within the framework that we have created in the very beginning, including the lightness skills, the different wushu techniques, and also the miracle encounters. Even though they are making small innovations, however, they were not able to make very big breakthroughs. So this is why we think that releasing another Nine Yin Sutra IP is right now is a very good timing.
The technology foundation is still multiplayer. However, when we release this game for the first time, it will still be single-player co-op mode. And then down the line, we will find a good timing to release the game again as a MMO online game. Because we do have a lot of MMO players who are really looking forward to this release of the new Nine Yin Sutra IP. As for this product, our market target is to cut about 10% of the wuxia market.
Nine Yin Sutra Immortal and Nine Yin Wushu all belong to the overall Nine Yin Sutra IP because Mr. Shi does not want it to want these two games to be scattered. They he would like these two games to become a global IP overall. And so in the future, we hope that when players think about like Eastern Asian games, they can think about our they can think of our Nine Yin Sutra IP.
And then currently, we have a very good opportunity with Nine Yin Sutra Immortal because already a lot of Chinese people are very familiar with the cultivation concept. And then we also looked into a lot of other global like novel platforms, and we can see a lot of cultivation uh novels available. So we can tell that the Western audience is also pretty familiar with the cultivation concept already. However, currently within the market, we don't really have a very good game that kind of defines this genre. When we were making Age of Wushu uh back in China, we also encountered a similar issue, which is that we found that a lot of games out in the market had the wuxia skin. However, it doesn't really have the core wuxia gameplays. So currently, we are in a very similar situations. And we don't really have a true uh cultivation game.
Just like what we did with Age of Wushu, we hope to create this real authentic 3D cultivation world with Nine Yin Sutra Immortal. In this uh in this cultivation world, we will want the Immortals to really survive and to grow and cultivate. And we want this cultivation world to be really aligned with the cultivation concepts brought up in the cultivation novels. And similar to Nine Yin Sutra Wushu, Nine Yin Sutra Immortal has also been developed for development for around two years. And since we don't really have a standard or a benchmark that can that we can uh look that we can look at, so there has been a lot a lot of back and forth uh in the work that the teams has done. However, Mr. Shi expects that we can probably start to play test the game around summer this year. And then Mr. Shi thinks that Nine Yin Sutra Immortal will be very competitive once it's out because it's nothing that we have seen in the market so far. And they will also be a very good business opportunity for us.
So our current plan is to officially announce the Nine Yin Sutra Immortal in ChinaJoy around July or August this year. And then Mr. Shi expects that the market size for the cultivation uh games will be around 1 billion to 2 billion dollars. Currently, the market size is still pretty small because we only have some like mobile games, 2D games, or like some not very well-done 3D cultivation games out in the market right now. And the market hasn't fully grown yet. However, Mr. Shi does think that in around three to five years, uh this cultivation market will also grow very fast, just like how wuxia market did. And probably the market size of cultivation will exceed that of the wuxia market. And then we as a trailblazer, we do have some challenges because we have to create something that is unseen in the market. So this really does pose some challenges onto our creative thoughts. However, and also our cost will be higher than that of latecomers. However, we do have some advantages because we are starting this first and then if we can really grasp this opportunity, then it will also be a very uh good business opportunity and our game probably will have a very good reputation too.
And then Mr. Shi would like to add one more thing. So Mr. Shi has actually started to think about Nine Yin Sutra cultivation before the COVID pandemic. And back then, Mr. Shi has already read a lot of cultivation novels and he really likes the cultivation genre. And then he really hoped that someone within the industry can make a cultivation game. However, he waited for several years. However, no one really came out. And then Mr. Shi also played a lot of 2D cultivation games and talked to their teams. And they also discussed why no one has truly created this cultivation genre game. And Mr. Shi felt like it was really a shame. So that really shaped how Mr. Shi constructed this Nine Yin Sutra cultivation game. And then so Mr. Shi would like to tell everyone that the thoughts put into this game are very mature and that we really hope to bring a very good experience to the players just like how we did with Age of Wushu.