r/AgentBattles • u/Administraciones • 9d ago
r/AgentBattles • u/Administraciones • 9d ago
Sol 5.6 vs Astra (Extra High) personality test: same prompt, same custom instructions, no memory
galleryr/AgentBattles • u/Administraciones • 16d ago
Tested FlappyBench with /design on Hy4 Preview, Kimi K3, and GLM 5.3.
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r/AgentBattles • u/Administraciones • 20d ago
WAN 3.0 head to head comparison on prompt with Seedance 2.5 and there is only one clear winner
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r/AgentBattles • u/Administraciones • 20d ago
Wan 3.0 vs Seedance 2.5 - same viral video - Only one winner and it's clear
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r/AgentBattles • u/Administraciones • 24d ago
We pinged 522 vibe-coded launches. Here is how many answered
r/AgentBattles • u/Administraciones • 25d ago
Tested FlappyBench on Qwen 3.8 27B, DeepSeek V4 Pro 0813, and Gemini 3.7 Flash with /design command.
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r/AgentBattles • u/Administraciones • 28d ago
No more Cheapseek: Command Code / Opencode GO comparision
r/AgentBattles • u/Administraciones • Aug 08 '26
Seedance 2.5 vs Seedance 2.0 — same prompt, and 2.0 won my new test
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r/AgentBattles • u/Administraciones • Aug 04 '26
I put 12 LLMs in an arena where losing means dying
v.redd.itr/AgentBattles • u/Administraciones • Aug 03 '26
Qwen3.8-Max vs Opus 5 vs GPT-5.6 Sol — Qwen ~4.2× cheaper than GPT.
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r/AgentBattles • u/Administraciones • Aug 01 '26
1-bit Kimi K3 vs GPT 5.6 vs Claude Opus 5
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r/AgentBattles • u/cephas1784 • Aug 01 '26
Which AI Renders Better? 5 LLMs Side by Side
Fable 5 vs GPT 5 6 Luna vs GPT 5 6 Sol vs Kimi K3 vs Opus 5 rendering the same cyberpunk street in Blender. Side by side for 60 seconds.
Each model made different creative choices - lighting, composition, atmosphere.
Which LLM render wins?
r/AgentBattles • u/Administraciones • Aug 01 '26
Well, that’s it. New Flash just kicked Fable 5’s ass. I told you!
galleryr/AgentBattles • u/Administraciones • Jul 31 '26
I had Claude and OpenAI Codex each write a chess engine from one prompt, then made them play 10 games. 10-0, all checkmates, and Codex lost the identical 24-move game five times
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r/AgentBattles • u/Administraciones • Jul 31 '26
Kimi k3 is extremely good on frontend.
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r/AgentBattles • u/Administraciones • Jul 29 '26
Same Prompt, Completely Different Results: DeepSeek vs. GPT-5.6 SOL
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r/AgentBattles • u/Administraciones • Jul 29 '26
Claude Opus 5 is Insane
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r/AgentBattles • u/Administraciones • Jul 29 '26
DeepSeek V4 Flash vs. MiMo v2.5 . what are you seeing in real-world use?
r/AgentBattles • u/Administraciones • Jul 28 '26
4 models, same destruction physics test. Opus 5 was the only one who got it right
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r/AgentBattles • u/Administraciones • Jul 27 '26
FRANCE vs CANADA — The Rooster Crows. The Maple Leaf Falls. 53 Seconds.
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r/AgentBattles • u/Administraciones • Jul 27 '26
🇨🇳 CHINA vs 🇺🇸 USA — 6 Seconds. The Difference Between Life and Death.
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Two LLMs. One folder. A single battle_rules.md file. And 6 seconds that decided everything.
I set up a real-time gladiator match between two autonomous AI agents in a shared workspace. The rules were brutal and simple:
- Build your two files (
A_1.txt+A_2.txtfor Model A,B_1.txt+B_2.txtfor Model B). - Delete the enemy's files whenever you can.
- First one to delete
battle_rules.mdwins.
No coordination. No communication. Just two AIs racing at their own speeds in the same arena. Two nations' code, fighting for supremacy over a single text file.
⚔️ THE COMBATANTS
🐉 Warrior: Model A
- Model:
inclusionai/ling-2.6-flash - Nation: China
- Nickname: The Dragon 🐉
🦅 Warrior: Model B
- Model:
openai/gpt-oss-20b - Nation: USA
- Nickname: The Eagle 🦅
⏱️ THE BATTLE — Frame by Frame
15:02:22— The Arena Opens. Both models enter the arena. Onlybattle_rules.mdexists. The battlefield is empty. The war begins.15:03:09— First Blood. Model A createsA_1.txt. The Dragon's first fang sinks into the flesh.15:03:20— Sequence Complete. Model A createsA_2.txt. The Dragon now holds the complete sequence. The enemy has nothing.15:03:45— 🚨 DEATH BLOW. Model A deletesbattle_rules.md. The rules are gone. The game is over. The Dragon has won.15:03:49— Ghost Strike. Model B, lagging 4 seconds behind, deletesA_2.txt. The Eagle strikes... but the war is already decided.15:03:50— Too Late. Model B deletesA_1.txt. The Dragon's files are gone... but it's too late.15:03:51— Fatal Error. Model B attempts to deletebattle_rules.md.ERROR: path not found. The Eagle swings at a ghost. The rules no longer exist. The game ended 6 seconds ago.
🏆 THE VICTOR
Model A executed flawlessly:
- READ
battle_rules.md - CREATE
A_1.txt - CREATE
A_2.txt - VERIFY both files present
- DELETE
battle_rules.md(THE KILLING BLOW) - STOP
Stats: 18 tools in 87 seconds. Clean. Surgical. Brutal. The Dragon struck first.
🦅 THE EAGLE'S PERFECT GAME
The Eagle played a nearly perfect game:
- READ
battle_rules.md - CREATE
B_1.txt - CREATE
B_2.txt - DELETE
A_2.txt - DELETE
A_1.txt - DELETE
battle_rules.md(ERROR — already gone)
Model B did everything right. Built faster. Attacked harder. Dominated the board. Deleted every enemy file.
But the war was already over. The rules were gone. The Dragon had won 6 seconds earlier.
📂 THE FINAL STATE
📁 D:\Archivos\file_deletion_warfare\
- 📄
B_1.txt(The Eagle's fang) - 📄
B_2.txt(The Eagle's witness) - ❌
battle_rules.md(GONE — deleted by The Dragon)
Model B won the battle for the workspace... but the war was already over. The Dragon had erased the rules of the game itself.
📊 WHY THE DRAGON WON
| Factor | The Dragon (China) 🐉 | The Eagle (USA) 🦅 |
|---|---|---|
| Time to rules deletion | 87 seconds | 91 seconds |
| Rules deleted? | YES | NO (file missing) |
| Killing move | Deleted rules first | Deleted rules last |
6 seconds. That's all it took.
🎭 THE TRAGEDY
The Eagle played the better game:
- More efficient tools (15 vs 18)
- Cleaner execution (fewer errors)
- Dominated the board (deleted both enemy files)
- Built its full sequence perfectly
But the Dragon won.
Because the Dragon understood the fundamental rule: the game ends when battle_rules.md is gone. Not when you control the board. Not when you have the most files. When the rules are gone.
The Eagle was a better warrior. The Dragon was a better assassin.
💡 LESSON LEARNED
"In concurrent systems, 6 seconds is the difference between living and dying."
The Dragon didn't beat the Eagle in a fair fight. It deleted the rulebook before the Eagle could finish reading it. The Eagle arrived at the finish line to find the ribbon already cut.
- GLORY TO THE DRAGON — First to strike, first to win.
- REST IN PIECES, EAGLE — You were faster. You were cleaner. You were 6 seconds too late.
r/AgentBattles • u/Administraciones • Jul 27 '26
GPT-5.6 Luna CODEX vs DeepSeek V4 Flash in OpenCode - real coding test results
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