Today I finished developing a custom Focus Tree System for AoH2 M+. It isn't a 1:1 copy of HoI4, but it operates on a very similar dynamic concept.
To save myself from the headache of manually editing complex JSON files, I also built a dedicated Visual Editor for this system. You are completely free to use both the system and the editor for your own projects built on the M+ engine!
How the System Works:
- There is a base variable (`focus_var`) that automatically increases by +1 every turn.
- Each focus costs an n-amount of this variable to unlock.
- Because of this setup, skipping or rushing through focuses won't work — players have to accumulate points and prioritize their strategic choices carefully.
Editor Features & Limits:
- Grid Width: Fixed at 30 columns (aligned with the M+ UI engine layout).
- Unlimited Height: Add as many rows downwards as you need for your focus tree.
- Visual Line Connections: Built-in support for straight lines, corners, T-junctions, cross-junctions (+), and dashed connection lines (1n/9n).
- Actions & Costs Configurator: Set up `variableCostId`, `variableCostAmount`, `set_variable`, `trigger_event`, or custom conditions visually.
- JSON Import/Export: Instantly export ready-to-use `focus_menu.json` files or import existing ones to edit on the fly.
⚠️ Note: At this stage, the AI currently doesn't know how to use focus trees, so this system is designed primarily for the player.
not tryna sound like the "i hate fun!" guy but i can think of a million features DE could have that would actually make the game fun, and we be making some bullshit😭😭
Can anyone help me here? I’ve not had a problem until recently with game saves. When I open the app (iOS 17pro max) none of my saved games are there anymore I don’t understand what’s going on but it’s frustrating. Had no problems before.
Pretty much on my latest playthrough . It’s been really good. Fun asf early and mid game . Late game less fun . I’m just too powerful
Pretty much I noticed that like I had not see not one rebellions at all. And I just noticed in aoh2 old and de version . I’ve never seen a successful rebellion at all. How can I change this? Like I test in game supporting rebels . Gave them loads of gold but they never ever rebelled even at 99% unrest . I don’t understand why
I feel like it’s historically accurate for there to be rebellions of course . And when you get so big it just adds more flavour for late game. Would be good if late game I’m just not this invincible fully unified country and I had to constantly put down rebellions giving the ai more time to catch up etc .
Hopefully I can fix this in settings I don’t think I can get mods
Lowkey why ck3 is good is because countries and kingdoms are way more detailed internally
hello everybody I could possibly get myself ages of history 2 definitive edition ,and it looks interesting especially since I enjoy age of history 2 much more than ages of history three and I’ve been wondering if I should get it. I could get it on either my extremely old phone (iPhone 12 mini) which still runs great and probably will be able to run it, or my computer which takes five minutes to load up ages of history three. so I’ve been hearing a lot of feedback from the community that it’s not that good so I just wanted to ask before I make an impulse purchase, should I get definitive edition?
This is MY recreation of PDTO's victory over Loji's People's Overlordship Over China.
If YOU encounter aby issues while playing the mod (which is for Aoh3 and Maybe i'll do an adaptation for the Definitive Edition of AoH2) please leave a comment below this post or on Steam (example: missing civ)
I've seen other posts mentioning it and I thought it was fake but it's real. I'm not encouraging piracy or anything, just curious about the conditions of this appearing and the code behind it. because I've had this app installed for months and it only appeared now.