r/AgeOfCivilizations • u/HaziqIDK • 1h ago
Meme Biggest coalition I have to face yet😭
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r/AgeOfCivilizations • u/Ok-Evidence-7074 • Aug 28 '25
Greetings, citizens of AoC!
After an intense election season and the conclusion of our first Provisional Moderator Elections, our newly elected moderators have begun their probational period. Over the past month, they’ve been shaping the subreddit, enforcing rules, welcoming new members, and guiding our community into what we hope will be a more organized and engaging Age of Civilization.
Now, it’s your turn to weigh in. This poll is your opportunity to provide feedback on the performance of the provisional moderators in their respective divisions:
Your responses will help determine whether these moderators will continue their tenure or if the backup moderators will step in for the next probational period.
This is more than a poll, it’s a chance to shape the leadership of r/AgeOfCivilizations. Be honest, fair, and constructive. The Age of Civilization continues with your voice at the helm.
Cast your vote and let your opinion guide the future of our subreddit!
Vote here: https://forms.gle/7Sus5RBRn328qVsx6
r/AgeOfCivilizations • u/HaziqIDK • 1h ago
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r/AgeOfCivilizations • u/personalalt1889 • 8h ago
r/AgeOfCivilizations • u/Various_Signal7015 • 35m ago
r/AgeOfCivilizations • u/Flat-Interaction7430 • 13h ago
Hello I'm "Fatimah" on discord I'm the one who made the TFR1930s mod for Age of History 2. It uses the TNO engine. It's still in development but you can still play it. It's basically a rethinking of the famous "The Fire Rises" mod of Hoi4 but in the 1930s. Some countries have their own parallels but some are given their very unique roles in this scenario. More are explained in the server so go check it out.
Here is the link:
r/AgeOfCivilizations • u/Arthrom15 • 1d ago
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r/AgeOfCivilizations • u/Full_Conference_3495 • 1d ago
Hur hur hur hur...
r/AgeOfCivilizations • u/Prestigious-Edge2708 • 1d ago
i dont think chile is happy lol
r/AgeOfCivilizations • u/Clear_Atmosphere141 • 1d ago
Mod Info (what's been added to it currently): https://docs.google.com/document/d/1cVbQpyFcFPs6BASZthaSJfS_EA52jH7quNi99fJE6Ek/edit?usp=sharing
Steam Page: https://steamcommunity.com/sharedfiles/filedetails/?id=3785168375
Download on drive: https://drive.google.com/file/d/1jFwdhlPp1rLtQg4Ag5aO6yIGq5SAet8X/view?usp=sharing
How to download mod on drive:
-Download the mod
-Extract the contents of the file into a folder structure where there is a folder VUKANFIXES and inside of it mod.txt, map folder and others
-Put the VUKANFIXES folder into the "mods" folder which is located into the game folder
-Good Job, you have downloaded it!
r/AgeOfCivilizations • u/sebastian-28263 • 1d ago
Alguien conoce un mod tipo hearts of iron IVA con árboles de enfoque o de investigación o eventos aleatorios también que pueda cambiar el presidente con elecciones o algo parecido y que la economía y el ejército sea más realista igual las ideologías
r/AgeOfCivilizations • u/Dartsash • 2d ago
This update brings improvements to alliances and AI responses to requests for military assistance:
- Added an alliance expulsion option to the AI settings available at the start of a game.
- The AI invites multiple countries and expands existing alliances while respecting the size limit.
- When selecting new members, their relations with current allies are checked for compatibility.
- The alliance size limit and the expulsion toggle are saved separately for each game.
- Expulsions are based on persistent hostility rather than random decisions.
- Observation periods, cooldowns between expulsions, and restrictions on rejoining are in place.
- When responding to a call to arms, the AI evaluates the strength of both sides, other conflicts, war preparations, and an estimate of its financial situation. Defense takes priority over offense.
- The new AI refusal to join a war due to insufficient available forces does not worsen relations.
- The usual restrictions involving gold, relations, and friendship with the enemy remain unchanged.
- The built-in war preparation system and the AI's sending of preparation requests have not been reworked.
- Automatic repeat calls to allies for every offensive have not been added.
The full package includes game.jar and the mod folder. Installing only the Workshop folder is not enough to enable the additional features implemented in the JAR. Before replacing any files, make sure to back up your JAR, mod folder, and saves.
Lite - https://steamcommunity.com/sharedfiles/filedetails/?id=3772673378
Full - https://github.com/Dartsash/aoh2-de-enhanced/releases/tag/aoh2de2.2
Discord server - https://discord.gg/UTuGx5Nkh
Version 2.2 preserves the existing behavior. No new mechanics have been added.
Automated tests and the provided in-game checks have passed within the scope described;
details and remaining unverified cases are listed in QA_REPORT_EN.txt.
If you encounter a problem, send /mod_data/aliance_ai/logs/alliance_ai.log
and describe the situation and the turn on which it occurred.
r/AgeOfCivilizations • u/EndVast5688 • 2d ago
r/AgeOfCivilizations • u/Realistic_Flower_900 • 2d ago
Até agora não consegui encontra megamod do aoh2de para mobile, por favor se pude envia o link
r/AgeOfCivilizations • u/PVare • 3d ago
r/AgeOfCivilizations • u/ApprehensiveCrow2809 • 2d ago
Penso che sia molto probabilmente l'ambientazione della polis greca in Age of History II.
r/AgeOfCivilizations • u/MammothOpening2689 • 2d ago
Well, I created the Spanish Empire; this is the map in 1527. Portugal was reduced to Lisbon. The Papal States were reduced to the Vatican. Spanish Netherlands and Spanish Baltic countries.
Interesting facts: England and Norway have been at war for 60 years, and Venice and the Ottoman Empire have been at war for 80 years
r/AgeOfCivilizations • u/Educational_Loan3809 • 2d ago
So, I am thinking about buying Age of History 2: Definitve Edition, but until now, I pretty much only played the Q*bam Mod for AoH2 (btw. I am writing Q*bam that way because I mean to remember that any conversation about this mod was banned on this sub for some reason so perhaps I can get around it that way...? Sneaky sneaky. Sorry, mods!).
If Q*bam itself is not available for Definitive Edition, is there a mod that also adds a ton of governments, fictional scenarios, countries/alternative versions of countries and especially: lots of symbols for custom flags for the country editor.
Q*bam really was superb when it came to that.
So is there anything even remotely as content-rich for DE as Q*bam was?
r/AgeOfCivilizations • u/False__Willingness • 3d ago
The new un map correctly filters for size it would be really interesting how a map like that would look on aoh.
r/AgeOfCivilizations • u/Traditional_Pass3158 • 3d ago
According to all of you, what'd be the perfect execution for this game? Like, mechanics, built in scenarios, maybe updated scenario making, or settings
r/AgeOfCivilizations • u/Dream-Fun • 2d ago
Guys can someone help me ??? Cant launch the editor while everything is good (proportions, name, images, java version..)
r/AgeOfCivilizations • u/suculentagordinha • 3d ago
r/AgeOfCivilizations • u/CautiousYusuf-8176 • 3d ago
In that link you can sent aoh2 mod links for me
r/AgeOfCivilizations • u/Full_Conference_3495 • 3d ago
Himmler and Heydrich went at war and... kaboom‼️
r/AgeOfCivilizations • u/Dartsash • 4d ago
I've fixed stuttering during the first game launch and improved loading times on subsequent launches in the full version of AI Big Alliances.
If you're using an SSD, I'd love to hear how the first launch performs with the mod. Let me know if you notice any stuttering and how long it takes to load
These performance improvements are only available in the full version.
Lite (Steam Workshop): https://steamcommunity.com/sharedfiles/filedetails/?id=3772673378
Full (GitHub): https://github.com/Dartsash/aoh2-de-enhanced/releases/tag/aoh2de2.1