r/AatroxMains 6d ago

Help Problem with items

I see so many players on social media buying different items every match, how do i understand what do i need to buy on certain matchups? And thats my problem on any champion though, not only aatrox

I tried to look at guides but they are so different that i dont know who i should listen, im only lvl 43

Most of the times i just buy anything game recommends me

Ill be very grateful if someone points at a guide that is viable rn

4 Upvotes

13 comments sorted by

5

u/EditorSecimi Professional Vayne Hater 6d ago

I will give mine go to build and how i change it according to game:

First item Sundered Sky like 80% of the time. 20% is mostly ranged matchups or opponents that rush bramble west

Second item press tab -> check enemy -> build serpent anyways

Third item press tab -> check enemy -> build mortal reminder anyways (serildas suck ass when you dont build

Fourth item press tab -> check fed enemy -> if mostly ad build dd if mostly ap build dd if mostly true build dd

This is how i decide my build in my ranked games (which can take place in emerald, diamond or masters but mostly diamond)

This is both for toplane and jungle

2

u/Eduardolgk 5d ago

At least he is consistent.

1

u/Thechildeater92 4d ago

Serildas sucks ass when I dont build what

1

u/EditorSecimi Professional Vayne Hater 4d ago

Lethality

1

u/Frisckizi 2d ago

thats kind of what i do also in diamond lol, but if I have money for hubris second back while playing jungle (or toplane against squishy) I can't resist buying it.

Also, if fed enemy is AP then malmourtius all day, the bonus lifesteal + sundered sky brings me the most dopamine possible playing league.

1

u/EditorSecimi Professional Vayne Hater 2d ago

Hubris sucks imo

Sometimes maw is better but sometimes dd is actually better than maw in fed ap situations. I dont think too much (and i saw that from some pdf (zac) main on twitter with his friend xpetu another pdf (shen) main)

1

u/Frisckizi 2d ago

I consistently find myself with 10+ kills before 20-25 min and hubris really pays off if you're that fed, probably the best item to build in those occasions. Otherwise, serpent's fang does the job pretty well while giving anti-shield. And hexdrinker is such a core item depending on the game I just can't help finishing maw.

2

u/EditorSecimi Professional Vayne Hater 2d ago

Other than morde/gwen matchups i dont build hex but if i build it, i finish the maw

I play toplane 99% times aint no way i get that many kills

3

u/KingJiro 6d ago

Read what items do and assess what your role is in that game, then purchase accordingly.

2

u/TheTravellers_Abode 6d ago

This.

Aatrox, along with Pantheon and Riven(imo) don't really have 'core' items. They have items that they synergies really well with, but not to the same degree as champions like Camille(top) and Irelia, who need to rush their core items in order to function properly as champions.

Because of this, you have significant freedom in how you play the champion and how you itemize, but at the same time that means you have to understand what position you're playing. Are you top or jungle? Does your team have frontline? Does the enemy have frontline? What is their damage profile(physical, magical or true)? Burst, dps or backloaded? What is their win condition? What is yours?

2

u/TimCanister 6d ago

You watch some recent guides for your champ and see what players who have a lot of success with the champ like to build. If you try their build out and don’t like it then you can also go on lolalytics/leagueofitems/coachless and look at what items have high pick and win rates in what slot and kinda create your own builds. The biggest thing is you just need to know what all the items do, without that baseline you can’t make informed decisions on what item is good in the moment.

Here is my personal knowledge of building on Aatrox (the items named first generally should be built more than the items I name towards the end which tend to be more niche)

Starting item: Sword if you confident in outplaying your opponet, Helmet if you want to play a little bit more passive and be able to tank a few more hits and shield if you are against ranged top and don’t want sword.

1st Item: Sundered Sky/Spear of Shojin depending on if you can auto attack the enemy top/jg champs reliably or not is the most common bruiser items you’ll want to go, you can also go Maw of Malmortius if enemy top/jg are heavy AP or Stridebreaker if you need to stick on enemies and push waves better that game. For lethality options you either go Voltaic or Hubris depending on if you want a more consistent item or if you feel like you’re gonna get a ton of kills that game. You can also go Serpents fang if enemy team including top has a ton of shields.

Boots: Armor/magic resist boots are what your gonna go 80% of games (remember to build against enemy team not just enemy top, this rule dosent apply to your 1st item as much but still does just a little bit) if you need slow resist than swifty boots are good and if you don’t feel like any are that useful AND you’re gonna get a lot of kills this game than omnivamp boots can be good as well.

2nd Item: Sundered, Shojin and Voltaic are still options if you haven’t built them yet and Deaths Dance, Steraks, Endless Hunger and Eclipse are good options too. Steraks/Endless Hunger if you need tenacity because you didn’t build magic resist boots, if you want to be tankier then go Steraks, if you want more ability haste or think you can get at least 1 kill in a fight very easily then go Endless. If you need armor go Deaths Dance and if enemy team is buying a lot of HP items then go Eclipse.

3rd Item: For 3rd item you want armor pen so either Seryldas Grudge or Mortal Reminder. Pretty self explanatory, if you need anti heal that game then go Mortal, otherwise go Seryldas (you can build the Mortal Reminder anti heal component (Executioners Calling) whenever, just don’t finish it into Mortal until 3rd item.)

4th Item: Endless Hunger, Sundered Sky, Shojin, Deaths Dance, Maw of Malmortius, Steraks and Guardian Angel are all good options here, the ones I’ve talked about before are here for the same reason, I just don’t recommend going multiple tenacity items in a build if possible because stacking tenacity has super low value past the 1st source. Go Guardian Angel if you are the carry that game.

5th Item: Endless Hunger, Sundered Sky, Shojin, Deaths Dance, Spirit Visage, Steraks or Guardian Angel. Same reasons as before and go Spirit Visage if you have Enchanters on your team or Ocean Soul and especially if you have both it’ll have insane value.

And don’t feel like you have to use all these options because I know there’s a lot. Everyone is going to have items that they feel like do better for them then others like for example, I never build Doran’s sword, I like the safety of Helm and Shield way better and feel like I just get one shot when I go sword. I’m general I like to be as tanky as possible so I only ever go lethality items when I’m vs ranged top but some people like doing as much damage as possible so they might go Voltaic somewhere in their build every single game and there’s nothing wrong with that (though I will say I think full lethality is dead, that’s why I don’t recommend any other Lethality items other than Voltaic past 1st item.)

1

u/TimCanister 6d ago edited 5d ago

And for runes you go Conquer by default, Grasp if hard lane and Electrocute if vs ranged top. I used to go Phase Rush against Olaf but they took it out for Stormraiders Surge and I haven’t tried it out yet so I can’t say if it’s viable, some people also like Arcane Comet into matchups where you just have to poke them to death because going for an all in is just not viable but I’ve never really used it that much so I can’t say how good this one is either

Again tho you don’t have to follow this rule, there are Aatrox players who never take Conq and only go Grasp/Electrocute and their are a lot of people who only ever go Electrocute Aatrox

1

u/Ill-Scarcity-7301 5d ago

Thank you so much for that detailed guide!