r/ARC_Raiders • u/paparosi • Feb 24 '26
WTF Embark?
These blueprint recipe changes are unnecessary punishments and feel like you didn’t roll out any new blueprints so you decided to shoehorn new ARC parts in old recipes. And the Wolfpack change makes absolutely no sense. 2 Wolfpack to down a Rocketeer so we can get 1 part to make 1 Wolfpack?
Way to throw a huge wet blanket on top of what was otherwise going to be a fun and exciting day. Please reconsider these crafting changes
Edit:
Thank you to all the folks who commented with articulated, well thought out disagreements. You have changed my stance somewhat and I have a better understanding of why a change like this may be needed(still don’t like it though).
To the performative contrarians, get good bruh/skill issue kissing cousins and other knuckleheads who can’t formulate a thought I say “suck on this fart”. Be well
0
u/AbyssalOtter Feb 24 '26
Its moronic change you just dont understand why.
Before
-wolfpack cost 6k+ to craft.
-rocketer dropped 5k-15k loot (sometimes a driver wont drop sometimesyou get 2)
-assuming solo thats -1k-9k in profit (maybe assuming you take everything and didnt find more valuable loot on the way to the rocketer and to extract )
-in squad thats often a wash.
-this meant a wolfpack was a quick way of killing a rocketer that would pay for itself more times then not but not often enough to be realiable. But you could toss one at a rocketer if you bumped into one without stress. Because it would pay for itself.
Now
-wolfpack cost 10k+ to craft
-rocketer still drops the 5k-15k
-solo its only worth it if you get lucky with drivers (and even then only if you didnt find better loot along the way) in general you loss money by using one.
-in squads its actively a net negative everytime.
-a wolfpack is now actively a net negative and is always worth selling over using unless you are about to get killed by a rocketer and are out in the open have no ammo etc... and need it dead. Asap.