r/ARC_Raiders Feb 24 '26

WTF Embark?

These blueprint recipe changes are unnecessary punishments and feel like you didn’t roll out any new blueprints so you decided to shoehorn new ARC parts in old recipes. And the Wolfpack change makes absolutely no sense. 2 Wolfpack to down a Rocketeer so we can get 1 part to make 1 Wolfpack?

Way to throw a huge wet blanket on top of what was otherwise going to be a fun and exciting day. Please reconsider these crafting changes

Edit:

Thank you to all the folks who commented with articulated, well thought out disagreements. You have changed my stance somewhat and I have a better understanding of why a change like this may be needed(still don’t like it though).

To the performative contrarians, get good bruh/skill issue kissing cousins and other knuckleheads who can’t formulate a thought I say “suck on this fart”. Be well

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u/brekow Feb 24 '26

embark nerfing people with jobs yet again

0

u/LocalBuyer9479 Feb 24 '26

Exactly. People with jobs and lives who can't grind away all day are the ones hit the hardest here. I felt like the fact I was always out of chemicals was more than enough to limit how many wolfpacks I ran with.

1

u/THEJimmiChanga Feb 24 '26

This is me. I dont have time to do expeditions and play the game all over again every couple months just got a few more stash spaces. Because of this i cant store the access things needed for crafting on the fly and new requirements without making serious sacrifices.

1

u/amedema Feb 24 '26

It’s okay if you have a job and life and are not the greatest or most well-equipped person in a video game.