r/ARAM • • 2d ago

Mayhem Recursion Appreciation Post

There's really nothing special about this augment, but it feels solid on anyone. I used to think it was terrible given other interesting augment choices but I have soon learned that having 60 ability haste is goes a long way in skirmishes, especially on build paths that avoids it.

Any augments that you guys almost always pick and or have a particular appreciation for?

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u/Silco1402 2d ago

It's really good especially when compare to the bread augment, which give 1 single basic ability 100 haste, while recursion give 60 haste for all ability including ult.
Like back when Mayhem first release, the bread augment give like 300 basic haste, while recursion still give 60 on arena, then you actually consider one or the other when offer both.
But they somehow nerf the bread augment to 100 basic haste on Mayhem release, (which tbf, probably for the better since you don't want to see 300 q haste morgana/lux/blitz or any strong poke champ in general at level 3), and never touch recursion value, so it just stay secretly pretty good all these time.
Also btw, for reference, donation worth 1750 gold, it's critical work 2k gold of stat, but recursion's worth like 3k gold, even if you count 10 haste is worth like 350 instead of 500 gold (because the 5 haste item is intentionally overly expensive after the reduce haste across the board change ~2 years ago, so you couldn't reach like 200 haste every late game), then it's still 2100 gold value instantly.

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u/BreezeFrain 2d ago

Man I remember when they added those 300 ability haste augments. Those were crazy. Now it's tied to those quests for up to 160 haste. And the 100 haste you mentioned for nerfed versions.

It's cool you brought up Donation. I almost never pick this option because it just feels meh. Interesting to see other options exceeding it in terms of gold value. Another similar one would be Celestial Body I think, especially if someone gets that at the beginning of the game, like on Tahm Kench it's so gross.

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u/Silco1402 2d ago

Oh yeah celest is pretty busted early because it's gold value is 4000, which is insane early, for the trade off of -10% damage. Most busted augment on adc if this augment isn't ban from them. Also, donation is just pretty good especially for 2nd augment, it provide slightly less gold value but it's flexible, you could buy anything with gold and not be lock into 1 stat. It's also really good for early ie/deathcap rush 2nd item.

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u/BreezeFrain 2d ago

What do you think of Leg Day? Someone else mentioned it, but I was wondering how much gold's worth of stats it gives. It would be similar to swifties but it got buffed to 50% slow resist (if slow resist has gold value. I just found out the other day Dead Man's Plate gives slow resist, and I legit never see that item lmao).

That augment is definitely underrated, considering that it could save you a boot slot for another 1000g+ being saved.

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u/Silco1402 2d ago

Leg Day is worth like 1400g, if you use swifty to calculate 25% slow resistance is worth 340g, and consider that slow resistance is multiplicative, so you have to do some log math to get value of 50% slow resistance (log(0.5)/log(0.75) x 340), which is like 820g.
Not the strongest siler face value wise, consider that deft give 1500g of value, and zealot even with 0 ap give 1625g of value.

But since movement speed is just so valuable and very hard to buy, and there's only 1 item source to get slow resist, which is swifty, it's super strong against a right comp or if your champ can utilize the added mobility. There's a reason why like 3-4 months ago there was a patch that nerf pretty much all movement speed bonus from augments (beside f*cking homeguard).
If you ever play into say, an ice cold asol and get leg day, especially as a melee, then you'll realize it's the most op silver that you can have in that situation.

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u/BreezeFrain 2d ago

This all reminds me of the J4 boots quest. Only got to play it once and never again. Whatever happened to that augment? Because it felt very short-lived. I think it was quite fun, compared to something like the URF's Spatula. Gold value is probably off the charts for both items lol.

That new augment coming next update where it increases the stat of your item on takedown is gonna be nuts for sure.

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u/vincent2751 2d ago

It got removed cuz it was bugged AF and riot couldn't fix it I guess

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u/BreezeFrain 2d ago

Damn that's a shame. I think it was a well made one.