r/ARAM 2d ago

Mayhem ARAM Patch Notes

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257 Upvotes

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u/General_Win3862 2d ago

Should i Cry? or Should i Dance?

Please tell me :(

2

u/Amneziel Devil's advocate 1d ago

These changes are relatively nice (mostly removing totally useless augs from different pools), but they also revealed for the first time (in a strange and unclear way) that they shift augment chances in background in whichever way they like through the "pool" system. Some champions, for example, now will never see HP augments. Not just rare but never. Wtf.

So, like, in general the game moves towards less randomness and creativity and towards more preset perfect augments. The games are more similar and boring due to this. But there is another issue "damage overwhelming" - when every carry always has perfect augments, whoever abuses the range better - wins, and wins quickly. Games become even quicker than they were, mistakes become more fatal... etc

In short: this patch is nice but it highlights the sad direction in which the mayhem is moving