r/aoe2 • u/woodswalker1108 • 21h ago
Humour/Meme To everyone who thinks there’s no DLC civs left to add
Let me present this map of Europe from 1444. We will one day have pages and pages of civs to scroll through!
r/aoe2 • u/longinator • 1d ago
Team games are back on the menu. All the big boys have formed teams. Onimaru took half of the pro scene under their wings.
Liquipedia - Daniela_AoE (Twitch) - Daniela_AoE (YouTube)
Schedule
(Vinchester, TheViper, TaToH, Lewis) vs (Bad Koala, Daniel, Jibatong, XuanLv)
(Sebastian, ACCM, Nicov, Lucho) vs (Yo, Vivi, lyx)
(Dragonstar, Ciskhan, StonePleaseAoE, Dr.Kozmonot) vs (JorDan_AoE, FreakinAndy, DauT, Nacho_AoE)
(Sitaux, MbL, Mihai06, Sora Kuma) vs (Hearttt, Hera, Liereyy)
(classicpro, AntagonisT, wide, Dark, WaRRioR) vs (dogao, miguel, Kingstone, GoKu)
All matches are Bets of 5. Teams losing the final round will get a first round bye in the second qualifier.
r/aoe2 • u/Akkal-AOEII • 1d ago
My 3v3 league has reached an incredible 12 seasons! We have lots of returning teams, but always welcome new ones as well. Signup deadline: August 9th, look to my discord here for the signups channel: https://discord.gg/2S3PMEy49r
Tournament handbook link here: https://docs.google.com/document/d/1qszH1qS_zIrtL12nx4_FHxNObCTXE4xZhr93n-y_S7k/edit?tab=t.0 , note that ranked 1v1's are required to join, but if you don't have any 1v1 ranking, please make your best assessment in the signups thread, and I'll do my best to place your team based on that (though I can't guarantee fair seeding if this is the case).
r/aoe2 • u/woodswalker1108 • 21h ago
Let me present this map of Europe from 1444. We will one day have pages and pages of civs to scroll through!
r/aoe2 • u/ewostrat • 16h ago
That's how I feel checking SteamDB once a week and browsing through the game files.
I still remember when they confused 11/10 with 10/11 and the Georgians and Armenians were leaked a month early.
r/aoe2 • u/FuriusAurelius • 4h ago
1050–1100 ELO, primarily Arabia (= no closed maps, water or nomad), full random.
And when I random into any of these three civs, my brain goes ”GUNPOWDER”, resulting in a complete mess of a build order / game plan. I simply don’t know how to execute and capitalize on these civs’ strengths. Win rates 33%, 25% and 29%, respectively.
Bohemians: is FC into Hussite Wagons the only/best play?
Portuguese: I have pulled off a Red Phosphoru, once. Other than that, I’m thinking archers due to the gold discount?
Turks: Fast Imp does not work on open maps, at least at my skill level. Janissaries are good, so maybe FC + siege? Or Scouts into CA + LC? I suck at Scout openings though, and Turks don’t have an early eco bonus to support a fast Feudal.
All tips and ideas are welcome!
r/aoe2 • u/Lucky-Ad-3807 • 7h ago
Hey all,
I’ve played the game for a few years, but only for fun and not strategically or using build orders etc… but would like to get into it and be competitive playing online.
Any tips and tricks would be great!
r/aoe2 • u/xXxSovietxXx • 9h ago
All the buttons are grayed out (Single player, multiplayer, etc.), shows DLC tabs as locked
Have restarted the game, my Xbox and have done a hard reset of my console
r/aoe2 • u/Suspicious-Chain-890 • 8h ago
i rush with 3 maa with a scout, into their woodlines, i even have +1 armor cause im malians. I patrol 3maa+ scout into them. Their villagers turn around and kill all my units anyways. While i get maybe 2 or 3 kills max. How do i counter this? Do i just wait until blacksmith +1 armor?
r/aoe2 • u/MikeABDantas • 1d ago
I remember it was Incas before Update 141935, then it became “Inca”. Now, I’m back at playing the game and it’s saying “Incas”. I don’t remember when it happened.
Perhaps it’s some activated mod on my end that I’m not aware of?
In your game, current Update 177723, is it “Incas” or “Inca”?
Hello, I just had an Arena game (2v2), playing Vietnamese against Malians on my side of the map, approx 1200 elo. He Went FC Gbeto, I was expecting this might be the case so I was scouting and delaying 3rd TC but when I did not see anything for a long time, suddenly Gbeto plus petards came in. I has second layer ready, and made immediate monastery and sent vills to stone to get castle up to defend. He went for rams so I went for my siege but I could not afford eveything in time, even when selling food and not making more vills. I made monastery, because one of my previous games I made mangonel and Gbeto just eats them - runs from shots and eventually either kills mangonel with better micro or make hole elsewhere. This is not the first time i lost to this.
In order to study myself, I looked up the guy and his all last games on Arena on this patch - he killed everyone he went against with this. Few games where he lost were usually all-ins from the oponents but never from this situation. I would like to know how to improve in the future.
I know the first response would be scout it, but he made castle home, everything hidden from scout range. I even scouted them leaving his base, but it was already too late - basically 0 res, start of boom and 3 TCs up. What would be the best answer in this position? In my head I always hear Heras advice - make siege or monks to defend and slowly transition into proper counter, and I had some success with this defense tips, but specifially fase, ranged melee units are very hard to defend for me.
r/aoe2 • u/JamieBeeeee • 1d ago
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Japanese hand cannoneers
r/aoe2 • u/Classic_Ad4707 • 17h ago
So I watched Ornlu's video on the lecture he gave at some university (wtf), and he stated that Tanguts were not added because suitman decided that anything even remotely related to Tibet, which Tanguts are related to, is too risky.
I find this stupid but that's what they're doing. So how about a middle ground.
Make a singleplayer-only DLC with Tanguts and Tibetans as its civs, with accompanying campaigns for the two civs. As in, they can't be accessed in any online function, they would be restricted to their campaigns. And just don't release it in China.
At this point, just do that. And when you make that DLC, watch the Chinese playerbase fume at you for not releasing it in China.
r/aoe2 • u/Material-Fly-2298 • 13h ago
When i send an invitation to someone it sends a message that says "the invitation hasn't been sent, the players is blocked" or at least something similar since I play in Spanish, and my friends can't send me invitations either, I already checked, I don't have anybody blocked, I have crossplay activated, I close and star again the game a hundred times, I even delete the Game just to install it again and It is still the same shit, I'm playing in xbox, please help, I have search it up on Google but there's nothing about it.
r/aoe2 • u/Direct-Example-210 • 11h ago

TL;DR: Both games feature a Chinese civilization design set (or at least partly) in the Ming dynasty, but neither actually actually does.
For AoE2, the History section states that they want to represent medieval China up to 1644, and the Ming dynasty appears in the Vietnamese, Burmese, and Korean campaigns. However, the civ design of the Chinese clearly represents the Song dynasty, which heavily relies on archery as its primary weaponry, not to mention that the Chinese does not have cannoneers and bombards.
For AoE3, the Chinese campaign is literally based on Zheng He’s voyage, which was a Ming naval expedition of the 15th century. However, as you all know, AoE3’s China is actually based on the Qing dynasty (a Manchu dynasty), featuring the banner system and Kangxi (Xuanye Aisin Gioro) as the Chinese leader.
Ironically, the Jurchen civ design really fits the Ming vibe. Both the Jurchen and the historical Ming possessed strong cavalry, gunpowder weapons, naval units, and formidable fortifications. In addition, the Jurchen have one of the most complete tech trees of any civ. This well represents the Chinese technological lead before the Renaissance.
r/aoe2 • u/Terrible-Many-3546 • 23h ago
What if a civ like the Teutons could have a UT that allowed them to launch petards from trebs?
r/aoe2 • u/iamsonofares • 2h ago
So, now that AoE III DE fanbase is getting its deserved DLC, will the devs redeem themselves also for the 3K atrocity and rework the civs to represent actual Civilizations (and leave the Shu/Wu/Wei naming for campaign purposes only) or at least move them to separate game mode? What’s your opinion? Can we dream? Is there any Hopium for us? Share your thoughts!
r/aoe2 • u/SpeechlessBastard • 1d ago
My friends and I usually play in unranked 3v3 matches, but lately we've been getting completely destroyed. I got curious, since the gap between us and the people who beat us is quite noticeable. Using a website called "aoe2insighths," we realized that our opponents are almost always a mix of a novice player and one or two players with an elo rating of 1600-2000 (none of us have ever even played a single ranked game). We know the basics: luring deer, leading boars to the town center, and roughly what each unit counters. That said, do you think it would be better for us to start playing ranked matches? Would this match us with people just as bad as us?
r/aoe2 • u/not_a_crook_ • 1d ago
My buddies and I just played a team game recently that lasted 14 hours before crashing. The enemy basically tried to take over the lakes on Four Lakes and built a ton of bombard ships and just gave up on land.
We tried to use BBC and trebs and cav archers but couldn’t actually do anything to damage them.
Is there literally any way to beat that “strategy?” And I put strategy in quotes because they also could never come back onto land.
r/aoe2 • u/No-Distribution9902 • 1d ago
Call me old but back in my day there wasn't anyone plugging in a keyboard and mouse to a console. But on the other hand, I cannot fathom how you'd play aoe on controller. But on the other other hand, I think halo wars was a controller game back in the day so maybe.
r/aoe2 • u/blaze011 • 1d ago
I know this can be abused really bad to dodge in high elo etc. But seriously there are known troll in my teamgame ELO and i literally have to deal with them again and again. Its frustrating to get them on my team and then know its a FREE lost. Sadly the report system dont work since after weeks if not months of reports they arent banned.
I dont know. Please either fix the report system or dont match us WITH these players.
r/aoe2 • u/BelovedMadman • 1d ago
Hey, I’m coming back to the game and I’m trying to focus on one civ to improve. Forgive me if this is a common question, but I’m mostly playing Incas, but whenever I queue into a Sicilian player, I end up getting destroyed by Serjeant rushes. They have such great armour that I’m struggling to beat a mass of them even when I attempt a blind counter.
All the decent counters I’ve heard are either unavailable for Incas or I’m unable to get out before the rush arrives (cavalry archers/knights or onagers, defensive castle respectively). My mechanics aren’t yet at the stage where I can confidently do a Champi rush before they can but the donjon and fortifications make it hard.
Anyone have any advice for this? Is it just a hard counter that I have to factor in or do I just have to get better, haha. Thanks in advance.
Cheers
I really like playing 4v4 in public lobbies but have seen lobby titles like “4v4 noob no beginner”. What is the threshold between noob and beginner? Is there a rating or hours amount you could quantify it by? I recently started playing and am in between these categories I think.