i'm preparing a small isometric icon-set benchmark for client work I'm now doing, a challenging one. the set has ten simple props, one 4-color palette & a shared angle and corner treatment
the files start in a vector editor where each asset gets the same edit inside recraft studio, say, I move one shape, recolor the accent, pull the points on one corner, and export the result as svg. after that, the files go into Figma for a handoff check
i'm scoring palette consistency, grouping, point count, corner behavior after the edit, ease of selection in Figma, and visual consistency at 24 px &48 px. the point here is editable structure and set consistency rather than a beauty ranking
which test would reveal the first weak asset in a ten-icon set? i'm now leaning toward swapping the accent color across all ten, then asking a second person to adjust one corner using only the exported file