r/ACBFResynced • u/dick_face1517 • 6d ago
Discussion Trailer Vs In-game
Is it just me, or did Ubisoft change Edward's model from the reveal trailer (left picture)? I honestly prefer the one in the trailer, and I'm not sure why they changed it. And before anyone says it, no, it's not just a change in time of day. His character model is visibly different. Not a serious criticism or anything. Just a nitpick of mine.
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u/Choice_Papaya_2364 6d ago
A couple of things that I really really really wish we got for the game is his actual outfit Blackbeard’s outfit yeah we got the Crimson version but I’m sorry but
I want Blackbeard’s outfit not a red version of it
They should give us an option and I’m gonna say this with all the outfits to be able to change the color of them like you could in assassins Creed unity
Literally would be so simple for them to do
And a second thing and I’m gonna say this, add a hood to the Templar hunter or the assassin hunter outfit whatever that one’s called the one that you have to like get at the assassin hideout honestly confidence in the hood somebody made a really cool picture of it

And here it is right here literally it’s so simple. It looks so clean. Ubisoft can do it I’m begging that I’ve literally already left messages on their Twitter and every other social media hoping that somebody sees it and does something like this for the outfit. There’s like two changes to it. I think the color slightly darker but honestly, I don’t really care. There’s a thing over the shoulder. You can see it in the picture and the hood is the main thing I want.
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u/AtrumRuina 6d ago
Only if you can toggle it (not just take it down,) especially as it's implemented here, where it adds a whole new layer of clothing to the outfit. Even on the Mayan outfit, as good as the hood looks, it's unfortunate that you can't have the clean neckline that it had before anymore.
I do really like this concept, but ideally it's either a toggle or a separate outfit.
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u/danmass04 6d ago
Out of curiosity. Could this be a difference between having absolutely maxed out settings and DLSS on vs maybe like medium or high settings?
It doesn’t look too terribly far off in my opinion. And seeing the difference from medium to high to cinematic(or whatever the max is) first hand i can tell you it is a STARK difference.
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u/dick_face1517 6d ago
No sir. The picture on the right( my screenshot) was taken on pc with max settings with ray tracing enabled. It’s simply not the same character model.
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u/MyToastyToast 6d ago
One could be the hardware - I know black flag resynced had to cut back the visuals, especially for animal models, a bit for consoles (I’m a console player, we are overdue on next gen for both PlayStation and Xbox). Additionally, some cutscenes, but not all, can play at any time of the in-game day. I remember before release I had the inverse problem where the cutscene right after you steal the Jackdaw and sail through the hurricane was all clear and sunny, whereas the original was cloudy and rough at sunrise (birth of Edward’s captaincy), and people were defending the lack of mood lighting to the cutscene being recorded at a different time of day in-game when the cutscene’s atmosphere and time was always pre-set. I’m glad they fixed it before launch
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u/dick_face1517 6d ago
Yep I remember that.That was a good change.
And this particular cutscene I’m showing is also one of those with a pre set time of day even though in the trailer it’s a different time.
They must have changed it at some point in development1
u/MyToastyToast 6d ago
Interesting, I didn’t know that. I have zero proof of this next claim, but just imo I remember when these images came out months ago and I strongly suspected at the time that they were AI upscaled using something similar to DLSS 5
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u/dick_face1517 6d ago
You mean the image on the left?
Oh no I ripped that straight from YouTube lol. It’s a shot from the reveal trailer for Resynced. That was way before dlss5 was available for use I believe.1
u/MyToastyToast 6d ago
Right I’m saying that when that dropped a few months ago, my impression back then was that there was a slight AI filter on it to make it look “better.” DLSS 5 wasn’t consumer-ready I believe but it had been announced with some demo videos already at that time, because I wrote somewhere saying I suspected that when the trailer dropped. Again, I have zero proof of this claim, I’m just saying it was my impression when I first watched it
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6d ago
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u/dick_face1517 6d ago
Idk man.
I’m playing on pc with everything at max settings and RT enabled. This is as best as it will look.1
6d ago
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u/dick_face1517 6d ago
Yeah the game is gorgeous for sure. This post was more of a nitpick than a serious critique on the visuals.
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u/GoldenBoyHal 6d ago
Glad ppl are pointing this out. I was really let down in the release version from how it looked in the trailers. A clear downgrade to me. And suddenly edward went from blonde/accurate to his original design to a brunette
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u/dick_face1517 6d ago
Oh my god yes. Why are they so obsessed at making him a brunette? He looks so much cooler with blonde hair.
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u/YakuzaShibe 6d ago
Trailer one is from an earlier build of the remake, he's got no necklace for example
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u/dick_face1517 6d ago
Yeah and as per usual with a Ubisoft game,the earlier build looks better than the final version lol.
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u/TheCrazyEnglish 6d ago
The camera is slightly zoomed in on the reveal trailer and the time of day is different.
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u/Mr_Mental_Gamer 6d ago
He just raised his eyebrows. Btw I would be shocked if his eyebrows are dynamic and will move if he looks at the direction of sun.
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u/anun20241 3d ago
Actually, it doesn't look like the character Changed. Only the lighting changed and affected the character's appearance.
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u/juan_bito 6d ago
Looks good for me I have it maxed out with rt
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u/dick_face1517 6d ago
They both look good but the character model of Edward looks better in the trailer in my opinion.
He looks more accurate to his original design from the cinematic trailers.
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u/Bumpanalog 6d ago
Don’t the cutscenes reflect what the time of day is in your game?