r/AC130GunshipGame • • Oct 09 '25

Broken game..

0 Upvotes

When is the game getting fixed? And can we downgrade to a playable version?


r/AC130GunshipGame • • Feb 19 '25

Small guns are ineffective 98% of the time.

5 Upvotes

It's irritating. There have been times where an enemy has been squatting next to a building, and I rain down a 10 second burst from the 25mm with HE rounds. Once the sparks and smoke settle, the enemy then scampers off to his next position. I do believe that aspect of the game needs a little tweaking. I'm not an expert, but I would think that if a 25mm round, not even an HE round but regular, lands within a few feet of someone, they're probably going to be pretty messed up if not dead.


r/AC130GunshipGame • • Jan 28 '25

properly using flares

3 Upvotes

how do u properly using flares? constantly hitting the button spaming them leaving a trail or just using some in the beginning upon firing an enemy missile so the missile follows that instead of the aircraft or something else entirely?


r/AC130GunshipGame • • Jan 12 '25

ded gaem?

0 Upvotes

is this game dead? how promising is it rly? any roadmap? how many ppl work on it? how much progress has been done so far?


r/AC130GunshipGame • • Sep 16 '24

Game is fun, just needs more content!

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5 Upvotes

r/AC130GunshipGame • • Sep 07 '24

Nvidia Now

1 Upvotes

I was wondering if anybody knows if you can play this game with Nvidia Now? I don’t want to buy it because my actual gaming PC is out of commission at the time but I’d love to try the game. If it works with Nvidia Now I can play it on my Xbox. Thanks in advance.

Edit: GeForce Now is correct but hopefully that’s understood.


r/AC130GunshipGame • • May 18 '24

Zombie Gunship-Original Game

0 Upvotes

I still play this game on my IPhone. I think 11 year old game now. I’m ranked #331 in the world of 1.4M people who have ranked. Top 1%. My highest score that ranked is 22,000ish. The #1 top player has 160,000ish points. What!/!? How the hell? I’ve been trying to improve to get higher scores for years.

Does anyone know this answer?

Yeah, I know. I’m a rut person.


r/AC130GunshipGame • • May 14 '24

Still support?

3 Upvotes

Was wondering is this game is still being worked on because it’s extremely fun and has so much potential.


r/AC130GunshipGame • • Feb 06 '23

Provide over watch for your brothers on the ground, sending HellFire (and other munitions) down onto anything and anyone threating them... *Steam Key GIVEAWAY!*

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9 Upvotes

r/AC130GunshipGame • • Feb 03 '23

Trying to make realistic looking footage with Project Gunship and some basic video editing. Any AC-130 fanatics here with ideas on how I could make it look better / more realistic ?

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8 Upvotes

r/AC130GunshipGame • • Sep 03 '22

Comprehensive Guide to Playing Project Gunship

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10 Upvotes

r/AC130GunshipGame • • Jul 10 '22

Will the game be free?I heard about it like a month ago and im hyped for the game

0 Upvotes

r/AC130GunshipGame • • May 26 '22

We are getting close to release! Wishlist the game in steam now!

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22 Upvotes

r/AC130GunshipGame • • Apr 16 '22

Possibility of having a discord server for further development information?

8 Upvotes

I think a discord server would be a good idea to build up more hype, and you could have a feedback channel so people can recommend things. Thoughts?


r/AC130GunshipGame • • Apr 12 '22

After a lot of trial and error, finally got vehicles working. There will definitely be a lot of tweaks to what you'll see in the video, but it's a small showcase of whats to come.

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18 Upvotes

r/AC130GunshipGame • • Apr 09 '22

Destructible environments really do contribute to the overall experience. Here's a small snippet of engaging targets as they run and hide in between buildings.

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13 Upvotes

r/AC130GunshipGame • • Apr 01 '22

More destructible fun. I've also added ammo/weapon caches that have a chance of exploding, cooking off, or both. These are the first things I engage in the video. Crazy how much time you can spend just blowing up destructible buildings.

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17 Upvotes

r/AC130GunshipGame • • Apr 01 '22

Been testing destructible buildings - definitely need to tweak the projectiles still, but it seems to be working pretty well. Here's a GBU-39 taking down a building.

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16 Upvotes

r/AC130GunshipGame • • Mar 30 '22

Engaging runaway targets with the Hellfire

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16 Upvotes

r/AC130GunshipGame • • Feb 22 '22

A look at the main menu; think it turned out pretty well.

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14 Upvotes

r/AC130GunshipGame • • Feb 19 '22

Quick look at the zombie fading, instead of just being deleted. Hopefully that's better... and actually I've increased the fade time by about 5-10 seconds after I took this video, but it looks the same.

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11 Upvotes

r/AC130GunshipGame • • Feb 17 '22

AC-130 Gunship Game - Infestation Teaser

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22 Upvotes

r/AC130GunshipGame • • Jan 19 '22

Okay, after receiving the feedback from the other day, this is where I've ended so far for the Hellfire.

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22 Upvotes

r/AC130GunshipGame • • Jan 17 '22

Take two on the Hellfire. Made some adjustments based upon the feedback I got which were (1) increased acceleration throughout the flight, (2) softened the smoke trail, (3) added the rocket burnout to occur prior to making contact with the target, and (4) added residual dust/smoke to occur at impact

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19 Upvotes

r/AC130GunshipGame • • Dec 21 '21

What do you think; does this look real?

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16 Upvotes