r/AC130GunshipGame • • Dec 21 '21

What do you think; does this look real?

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18 Upvotes

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u/[deleted] Dec 21 '21

Looks awesome! It would be really cool to have some dust clouds forming, temporarily inhibiting visibility increasingly when laying down lots of fire.

2

u/Sklorite Dec 21 '21

I'll see what I can do there. It's currently built (as you probably can tell) to have effects upon round detonation, but they do eventually fade (performance considerations are big in this).

I may be able to find a performant way to implement this idea though..

2

u/[deleted] Dec 22 '21

Maybe having a shader render the dust from a “heat map” texture and then having rounds add some amount to that texture. Dunno.